KGameDifficultyLevel

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KGameDifficultyLevel Class Reference

#include <KGameDifficultyLevel>

Inheritance diagram for KGameDifficultyLevel:

Public Types

enum  StandardLevel {
  Custom = -1 , RidiculouslyEasy = 10 , VeryEasy = 20 , Easy = 30 ,
  Medium = 40 , Hard = 50 , VeryHard = 60 , ExtremelyHard = 70 ,
  Impossible = 80
}
 
- Public Types inherited from QObject
typedef  QObjectList
 

Properties

bool default
 
int hardness
 
QByteArray key
 
StandardLevel standardLevel
 
QString title
 
- Properties inherited from QObject
 objectName
 

Public Member Functions

 KGameDifficultyLevel (int hardness, const QByteArray &key, const QString &title, bool isDefault=false)
 
 KGameDifficultyLevel (StandardLevel level, bool isDefault=false)
 
int hardness () const
 
bool isDefault () const
 
QByteArray key () const
 
StandardLevel standardLevel () const
 
QString title () const
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
QBindable< QStringbindableObjectName ()
 
bool blockSignals (bool block)
 
const QObjectListchildren () const const
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const const
 
void deleteLater ()
 
void destroyed (QObject *obj)
 
bool disconnect (const char *signal, const QObject *receiver, const char *method) const const
 
bool disconnect (const QObject *receiver, const char *method) const const
 
void dumpObjectInfo () const const
 
void dumpObjectTree () const const
 
QList< QByteArraydynamicPropertyNames () const const
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
findChild (const QString &name, Qt::FindChildOptions options) const const
 
QList< T > findChildren (const QRegularExpression &re, Qt::FindChildOptions options) const const
 
QList< T > findChildren (const QString &name, Qt::FindChildOptions options) const const
 
QList< T > findChildren (Qt::FindChildOptions options) const const
 
bool inherits (const char *className) const const
 
void installEventFilter (QObject *filterObj)
 
bool isQuickItemType () const const
 
bool isWidgetType () const const
 
bool isWindowType () const const
 
void killTimer (int id)
 
virtual const QMetaObjectmetaObject () const const
 
void moveToThread (QThread *targetThread)
 
QString objectName () const const
 
void objectNameChanged (const QString &objectName)
 
QObjectparent () const const
 
QVariant property (const char *name) const const
 
 Q_CLASSINFO (Name, Value)
 
 Q_EMIT Q_EMIT
 
 Q_ENUM (...)
 
 Q_ENUM_NS (...)
 
 Q_ENUMS (...)
 
 Q_FLAG (...)
 
 Q_FLAG_NS (...)
 
 Q_FLAGS (...)
 
 Q_GADGET Q_GADGET
 
 Q_GADGET_EXPORT (EXPORT_MACRO)
 
 Q_INTERFACES (...)
 
 Q_INVOKABLE Q_INVOKABLE
 
 Q_MOC_INCLUDE Q_MOC_INCLUDE
 
 Q_NAMESPACE Q_NAMESPACE
 
 Q_NAMESPACE_EXPORT (EXPORT_MACRO)
 
 Q_OBJECT Q_OBJECT
 
 Q_PROPERTY (...)
 
 Q_REVISION Q_REVISION
 
 Q_SET_OBJECT_NAME (Object)
 
 Q_SIGNAL Q_SIGNAL
 
 Q_SIGNALS Q_SIGNALS
 
 Q_SLOT Q_SLOT
 
 Q_SLOTS Q_SLOTS
 
qobject_cast (const QObject *object)
 
qobject_cast (QObject *object)
 
 QT_NO_NARROWING_CONVERSIONS_IN_CONNECT QT_NO_NARROWING_CONVERSIONS_IN_CONNECT
 
void removeEventFilter (QObject *obj)
 
void setObjectName (const QString &name)
 
void setObjectName (QAnyStringView name)
 
void setParent (QObject *parent)
 
bool setProperty (const char *name, const QVariant &value)
 
bool setProperty (const char *name, QVariant &&value)
 
bool signalsBlocked () const const
 
int startTimer (int interval, Qt::TimerType timerType)
 
int startTimer (std::chrono::milliseconds interval, Qt::TimerType timerType)
 
QThreadthread () const const
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, Functor functor)
 
bool disconnect (const QMetaObject::Connection &connection)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
bool disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)
 
QString tr (const char *sourceText, const char *disambiguation, int n)
 
- Protected Member Functions inherited from QObject
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
bool isSignalConnected (const QMetaMethod &signal) const const
 
int receivers (const char *signal) const const
 
QObjectsender () const const
 
int senderSignalIndex () const const
 
virtual void timerEvent (QTimerEvent *event)
 

Detailed Description

See also
KGameDifficulty

Definition at line 24 of file kgamedifficulty.h.

Member Enumeration Documentation

◆ StandardLevel

Enumerator
Custom 

standardLevel() returns this for custom levels.

Definition at line 35 of file kgamedifficulty.h.

Property Documentation

◆ default

bool KGameDifficultyLevel::default
read

Definition at line 28 of file kgamedifficulty.h.

◆ hardness

int KGameDifficultyLevel::hardness
read

Definition at line 29 of file kgamedifficulty.h.

◆ key

QByteArray KGameDifficultyLevel::key
read

Definition at line 30 of file kgamedifficulty.h.

◆ standardLevel

StandardLevel KGameDifficultyLevel::standardLevel
read

Definition at line 32 of file kgamedifficulty.h.

◆ title

QString KGameDifficultyLevel::title
read

Definition at line 31 of file kgamedifficulty.h.

Constructor & Destructor Documentation

◆ KGameDifficultyLevel() [1/2]

KGameDifficultyLevel::KGameDifficultyLevel ( int hardness,
const QByteArray & key,
const QString & title,
bool isDefault = false )

Refer to the getters' documentation for details on the params.

Definition at line 46 of file kgamedifficulty.cpp.

◆ KGameDifficultyLevel() [2/2]

KGameDifficultyLevel::KGameDifficultyLevel ( StandardLevel level,
bool isDefault = false )
explicit

Definition at line 64 of file kgamedifficulty.cpp.

Member Function Documentation

◆ hardness()

int KGameDifficultyLevel::hardness ( ) const
Returns
a numeric key which is used to sort the levels by difficulty (smaller values mean easier levels)
Note
For standard levels, this equals the numeric value of the level in the StandardLevel enumeration.

Definition at line 114 of file kgamedifficulty.cpp.

◆ isDefault()

bool KGameDifficultyLevel::isDefault ( ) const
Returns
whether this level is the default level when no selection has been stored (e.g. on first startup)

Definition at line 107 of file kgamedifficulty.cpp.

◆ key()

QByteArray KGameDifficultyLevel::key ( ) const
Returns
a non-localized key for this level

Definition at line 121 of file kgamedifficulty.cpp.

◆ standardLevel()

KGameDifficultyLevel::StandardLevel KGameDifficultyLevel::standardLevel ( ) const
Returns
the standard level which was used to create this level, or KGameDifficultyLevel::Custom for custom levels

Definition at line 135 of file kgamedifficulty.cpp.

◆ title()

QString KGameDifficultyLevel::title ( ) const
Returns
a localized title for this level

Definition at line 128 of file kgamedifficulty.cpp.


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