Marble

GeoSceneTextureTileDataset.cpp
1/*
2 SPDX-FileCopyrightText: 2008 Torsten Rahn <rahn@kde.org>
3 SPDX-FileCopyrightText: 2008 Jens-Michael Hoffmann <jensmh@gmx.de>
4 SPDX-FileCopyrightText: 2012 Ander Pijoan <ander.pijoan@deusto.es>
5
6 SPDX-License-Identifier: LGPL-2.1-or-later
7*/
8
9#include "GeoSceneTextureTileDataset.h"
10#include "GeoSceneTypes.h"
11
12namespace Marble
13{
14
15GeoSceneTextureTileDataset::GeoSceneTextureTileDataset(const QString &name)
16 : GeoSceneTileDataset(name)
17{
18}
19
20const char *GeoSceneTextureTileDataset::nodeType() const
21{
22 return GeoSceneTypes::GeoSceneTextureTileType;
23}
24
25}
QString name(GameStandardAction id)
Binds a QML item to a specific geodetic location in screen coordinates.
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