BluezQt

rfkill.h
1/*
2 * BluezQt - Asynchronous Bluez wrapper library
3 *
4 * SPDX-FileCopyrightText: 2015 David Rosca <nowrep@gmail.com>
5 *
6 * SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
7 */
8
9#ifndef BLUEZQT_RFKILL_H
10#define BLUEZQT_RFKILL_H
11
12#include <QHash>
13#include <QObject>
14
15#include "bluezqt_export.h"
16
17#include <memory>
18
19namespace BluezQt
20{
21struct RfkillPrivate;
22
23class BLUEZQT_EXPORT Rfkill : public QObject
24{
25 Q_OBJECT
26 Q_PROPERTY(State state READ state NOTIFY stateChanged)
27
28public:
29 enum State {
30 Unblocked = 0,
31 SoftBlocked = 1,
32 HardBlocked = 2,
33 Unknown = 3,
34 };
35 Q_ENUM(State)
36
37 explicit Rfkill(QObject *parent = nullptr);
38 ~Rfkill() override;
39
40 State state() const;
41 void block();
42 void unblock();
43
44Q_SIGNALS:
45 void stateChanged(State state);
46
47private Q_SLOTS:
48 BLUEZQT_NO_EXPORT void devReadyRead();
49
50private:
51 BLUEZQT_NO_EXPORT void init();
52 BLUEZQT_NO_EXPORT bool openForWriting();
53 BLUEZQT_NO_EXPORT void updateRfkillDevices();
54 BLUEZQT_NO_EXPORT bool setSoftBlock(quint8 soft);
55
56 std::unique_ptr<RfkillPrivate> d;
57};
58
59} // namespace BluezQt
60
61#endif // BLUEZQT_RFKILL_H
void init(KXmlGuiWindow *window, KGameDifficulty *difficulty=nullptr)
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