Kirigami2
shadowedborderrectanglematerial.cpp
18QSGMaterialShader *ShadowedBorderRectangleMaterial::createShader(QSGRendererInterface::RenderMode) const
43ShadowedBorderRectangleShader::ShadowedBorderRectangleShader(ShadowedRectangleMaterial::ShaderType shaderType)
49bool ShadowedBorderRectangleShader::updateUniformData(QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
A material rendering a rectangle with a shadow and a border.
Definition shadowedborderrectanglematerial.h:18
char * data()
qsizetype size() const const
Blending
virtual int compare(const QSGMaterial *other) const const
void setFlag(Flags flags, bool on)
QByteArray * uniformData()
RenderMode
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Documentation copyright © 1996-2024 The KDE developers.
Generated on Fri Nov 8 2024 11:57:23 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
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