Kirigami2
shadowedbordertexturematerial.h
38 void updateState(const QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
41 updateSampledImage(QSGMaterialShader::RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
Type type(const QSqlDatabase &db)
virtual void initialize()
A material rendering a rectangle with a shadow and a border.
Definition: shadowedborderrectanglematerial.h:17
virtual QSGMaterialShader * createShader() const const=0
virtual void updateState(const QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
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Documentation copyright © 1996-2023 The KDE developers.
Generated on Sun Jan 29 2023 04:11:03 by doxygen 1.8.17 written by Dimitri van Heesch, © 1997-2006
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