|EditingTransaction (Document *document)|
Editing transaction support.
Edit commands during this sequence will be bunched together so that they represent a single undo command in the editor, and so that repaint events do not occur in between.
Your application should not return control to the event loop while it has an unterminated (i.e. this object is not destructed) editing sequence (result undefined) - so do all of your work in one go!
Using this class typically looks as follows:
Constructor & Destructor Documentation
Member Function Documentation
The documentation for this class was generated from the following files: