KOSMIndoorMap
overlaysource.h
33 virtual void forEach(int floorLevel, const std::function<void(OSM::Element, int)> &func) const = 0;
void update()
Trigger map re-rendering when the source changes.
virtual void forEach(int floorLevel, const std::function< void(OSM::Element, int)> &func) const =0
Iteration interface with floor level filtering.
virtual void hiddenElements(std::vector< OSM::Element > &elems) const
Adds hidden elements to.
Definition overlaysource.cpp:55
virtual const std::vector< OSM::Node > * transientNodes() const
Nodes for newly created geometry.
Definition overlaysource.cpp:59
void hiddenElements(std::vector< OSM::Element > &elems) const override
Adds hidden elements to.
Definition overlaysource.cpp:122
void forEach(int floorLevel, const std::function< void(OSM::Element, int)> &func) const override
Iteration interface with floor level filtering.
Definition overlaysource.cpp:95
OSM-based multi-floor indoor maps for buildings.
Definition locationqueryoverlayproxymodel.h:20
QObject(QObject *parent)
Q_OBJECTQ_OBJECT
Q_SIGNALSQ_SIGNALS
QObject * parent() const const
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Documentation copyright © 1996-2025 The KDE developers.
Generated on Fri Jan 24 2025 11:54:42 by doxygen 1.13.2 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2025 The KDE developers.
Generated on Fri Jan 24 2025 11:54:42 by doxygen 1.13.2 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.