Kstars

azimuthalequidistantprojector.h
1/*
2 SPDX-FileCopyrightText: 2010 Henry de Valence <hdevalence@gmail.com>
3
4 SPDX-License-Identifier: GPL-2.0-or-later
5*/
6
7#ifndef AZIMUTHALEQUIDISTANTPROJECTOR_H
8#define AZIMUTHALEQUIDISTANTPROJECTOR_H
9
10#include "projector.h"
11
12/**
13 * @class AzimuthalEquidistantProjector
14 *
15 * Implememntation of <a href="https://en.wikipedia.org/wiki/Azimuthal_equidistant_projection">Azimuthal equidistant projection</a>
16 *
17 */
19{
20 public:
22 Projection type() const override;
23 double radius() const override;
24 double projectionK(double x) const override;
25 double projectionL(double x) const override;
26};
27
28#endif // AZIMUTHALEQUIDISTANTPROJECTOR_H
Implememntation of Azimuthal equidistant projection
double radius() const override
Get the radius of this projection's sky circle.
double projectionL(double x) const override
This function handles some of the projection-specific code.
double projectionK(double x) const override
This function handles some of the projection-specific code.
Projection type() const override
Return the type of this projection.
The Projector class is the primary class that serves as an interface to handle projections.
Definition projector.h:58
This is just a container that holds information needed to do projections.
Definition projector.h:37
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