SkyOpacityNode

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SkyOpacityNode Class Reference

#include <skyopacitynode.h>

Inheritance diagram for SkyOpacityNode:

Public Member Functions

virtual void hide ()
 
virtual void show ()
 
bool visible ()
 
- Public Member Functions inherited from QSGOpacityNode
qreal opacity () const const
 
void setOpacity (qreal opacity)
 
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
 
QSGNodechildAtIndex (int i) const const
 
int childCount () const const
 
QSGNodefirstChild () const const
 
QSGNode::Flags flags () const const
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 
virtual bool isSubtreeBlocked () const const
 
QSGNodelastChild () const const
 
void markDirty (QSGNode::DirtyState bits)
 
QSGNodenextSibling () const const
 
QSGNodeparent () const const
 
void prependChildNode (QSGNode *node)
 
virtual void preprocess ()
 
QSGNodepreviousSibling () const const
 
void removeAllChildNodes ()
 
void removeChildNode (QSGNode *node)
 
void setFlag (QSGNode::Flag f, bool enabled)
 
void setFlags (QSGNode::Flags f, bool enabled)
 
QSGNode::NodeType type () const const
 

Additional Inherited Members

- Public Types inherited from QSGNode
enum  DirtyStateBit
 
enum  Flag
 
enum  NodeType
 
- Public Attributes inherited from QSGNode
 BasicNodeType
 
 ClipNodeType
 
 DirtyForceUpdate
 
 DirtyGeometry
 
 DirtyMaterial
 
 DirtyMatrix
 
 DirtyNodeAdded
 
 DirtyNodeRemoved
 
 DirtyOpacity
 
 DirtyPropagationMask
 
typedef DirtyState
 
 DirtySubtreeBlocked
 
 DirtyUsePreprocess
 
typedef Flags
 
 GeometryNodeType
 
 InternalReserved
 
 IsVisitableNode
 
 OpacityNodeType
 
 OwnedByParent
 
 OwnsGeometry
 
 OwnsMaterial
 
 OwnsOpaqueMaterial
 
 RenderNodeType
 
 RootNodeType
 
 TransformNodeType
 
 UsePreprocess
 

Detailed Description

A wrapper for QSGOpacityNode that provides hide() and show() functions. If node is invisible (opacity is 0) it won't be rendered.

Author
Artem Fedoskin
Version
1.0

Definition at line 20 of file skyopacitynode.h.

Member Function Documentation

◆ hide()

void SkyOpacityNode::hide ( )
virtual

hides this node

Reimplemented in PlanetsItem, SkyItem, TrixelNode, and DSOIndexNode.

Definition at line 21 of file skyopacitynode.cpp.

◆ show()

void SkyOpacityNode::show ( )
virtual

makes this node visible

Reimplemented in PlanetsItem, SkyItem, TrixelNode, and DSOIndexNode.

Definition at line 12 of file skyopacitynode.cpp.

◆ visible()

bool SkyOpacityNode::visible ( )
Returns
true if node is visible

Definition at line 30 of file skyopacitynode.cpp.


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