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#include <trixelnode.h>

Inheritance diagram for TrixelNode:

Public Member Functions

 TrixelNode (const Trixel &trixel)
virtual void deleteAllChildNodes ()
virtual void hide () override
int hideCount ()
void resetHideCount ()
virtual void show () override
Trixel trixelID ()
- Public Member Functions inherited from SkyOpacityNode
bool visible ()
- Public Member Functions inherited from QSGOpacityNode
qreal opacity () const const
void setOpacity (qreal opacity)
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
QSGNodechildAtIndex (int i) const const
int childCount () const const
QSGNodefirstChild () const const
Flags flags () const const
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
virtual bool isSubtreeBlocked () const const
QSGNodelastChild () const const
void markDirty (DirtyState bits)
QSGNodenextSibling () const const
QSGNodeparent () const const
void prependChildNode (QSGNode *node)
virtual void preprocess ()
QSGNodepreviousSibling () const const
void removeAllChildNodes ()
void removeChildNode (QSGNode *node)
void setFlag (Flag f, bool enabled)
void setFlags (Flags f, bool enabled)
NodeType type () const const

Public Attributes

QLinkedList< QPair< SkyObject *, SkyNode * > > m_nodes
- Public Attributes inherited from QSGNode
typedef DirtyState
typedef Flags

Additional Inherited Members

- Public Types inherited from QSGNode
enum  DirtyStateBit
enum  Flag
enum  NodeType

Detailed Description

Convenience class that represents trixel in SkyMapLite.

It should be used as a parent for nodes that represent SkyObjects indexed by HTMesh

Definition at line 20 of file trixelnode.h.

Constructor & Destructor Documentation

◆ TrixelNode()

TrixelNode::TrixelNode ( const Trixel & trixel)


Definition at line 12 of file trixelnode.cpp.

Member Function Documentation

◆ deleteAllChildNodes()

void TrixelNode::deleteAllChildNodes ( )

Delete all childNodes and remove nodes from pairs in m_nodes.

Reimplemented in DSOTrixelNode.

Definition at line 16 of file trixelnode.cpp.

◆ hide()

void TrixelNode::hide ( )

hides this node

Reimplemented from SkyOpacityNode.

Definition at line 34 of file trixelnode.cpp.

◆ hideCount()

int TrixelNode::hideCount ( )

m_hideCount is a counter of how much updates of SkyMapLite this trixel remained hidden.

Used to reduce memory consumption

Definition at line 30 of file trixelnode.h.

◆ resetHideCount()

void TrixelNode::resetHideCount ( )

Whenever the corresponding trixel is visible, m_hideCount is reset.

Definition at line 33 of file trixelnode.h.

◆ show()

void TrixelNode::show ( )

makes this node visible

Reimplemented from SkyOpacityNode.

Definition at line 40 of file trixelnode.cpp.

◆ trixelID()

Trixel TrixelNode::trixelID ( )

Definition at line 38 of file trixelnode.h.

Member Data Documentation

◆ m_nodes

QLinkedList<QPair<SkyObject *, SkyNode *> > TrixelNode::m_nodes

m_nodes - holds SkyNodes with corresponding SkyObjects

Definition at line 41 of file trixelnode.h.

The documentation for this class was generated from the following files:
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