step/stepcore
motor.h
  
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Type to and from string convertion helpers. 
CircularMotor(Object *body=0, const Vector2d &localPosition=Vector2d::Zero(), double torqueValue=0)
Constructs CircularMotor. 
Definition: motor.cc:102
const Vector2d & localPosition() const 
Local position of the motor on the body or in the world (if the motor is not connected) ...
Definition: motor.h:59
Constants class. 
Vector2d localPosition() const 
Local position of the motor on the body or in the world (if the motor is not connected) ...
Definition: motor.cc:127
Item, Body, Force and Tool interfaces, World class. 
LinearMotor(Object *body=0, const Vector2d &localPosition=Vector2d::Zero(), Vector2d forceValue=Vector2d::Zero())
Constructs LinearMotor. 
void setLocalPosition(const Vector2d &localPosition)
Set local position of the motor on the body or in the world (if the motor is not connected) ...
Definition: motor.h:108
Object, MetaObject and MetaProperty classes. 
Linear motor: applies a force at given position on the body. 
Definition: motor.h:41
void setLocalPosition(const Vector2d &localPosition)
Set local position of the motor on the body or in the world (if the motor is not connected) ...
Definition: motor.h:62
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Documentation copyright © 1996-2020 The KDE developers.
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            Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:16:43 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.
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