KGameDifficultyGUI
KGameDifficultyGUI Namespace Reference
Functions | |
void | init (KXmlGuiWindow *window, KGameDifficulty *difficulty=nullptr) |
Detailed Description
The namespace for methods to integrate KGameDifficulty into the UI.
- See also
- KGameDifficulty
Function Documentation
◆ init()
void KGameDifficultyGUI::init | ( | KXmlGuiWindow * | window, |
KGameDifficulty * | difficulty = nullptr ) |
Install standard GUI components for the manipulation of the given KGameDifficulty instance in the given window.
Without a second parameter, the KGameDifficulty::global() singleton is used.
Definition at line 394 of file kgamedifficulty.cpp.
This file is part of the KDE documentation.
Documentation copyright © 1996-2024 The KDE developers.
Generated on Fri Nov 29 2024 11:56:07 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2024 The KDE developers.
Generated on Fri Nov 29 2024 11:56:07 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.