Okular::NormalizedRect
#include <area.h>
Public Member Functions | |
NormalizedRect () | |
NormalizedRect (const NormalizedRect &) | |
NormalizedRect (const QRect rectangle, double xScale, double yScale) | |
NormalizedRect (double left, double top, double right, double bottom) | |
NormalizedPoint | center () const |
bool | contains (double x, double y) const |
double | distanceSqr (double x, double y, double xScale, double yScale) const |
QRect | geometry (int xScale, int yScale) const |
QRectF | geometryF (float xScale, float yScale) const |
double | height () const |
bool | intersects (const NormalizedRect &other) const |
bool | intersects (const NormalizedRect *other) const |
bool | intersects (double left, double top, double right, double bottom) const |
bool | isBottom (const NormalizedPoint &pt) const |
bool | isBottomOrLevel (const NormalizedPoint &pt) const |
bool | isLeft (const NormalizedPoint &pt) const |
bool | isNull () const |
bool | isRight (const NormalizedPoint &pt) const |
bool | isTop (const NormalizedPoint &pt) const |
bool | isTopOrLevel (const NormalizedPoint &pt) const |
NormalizedRect | operator& (const NormalizedRect &other) const |
NormalizedRect & | operator= (const NormalizedRect &other) |
bool | operator== (const NormalizedRect &other) const |
NormalizedRect | operator| (const NormalizedRect &other) const |
NormalizedRect & | operator|= (const NormalizedRect &other) |
QRect | roundedGeometry (int xScale, int yScale) const |
void | transform (const QTransform &matrix) |
double | width () const |
Static Public Member Functions | |
static NormalizedRect | fromQRectF (const QRectF &rect) |
Public Attributes | |
double | bottom |
double | left |
double | right |
double | top |
Detailed Description
A NormalizedRect is a rectangle which can be defined by two NormalizedPoints.
It describes a rectangular area on a reference area of undefined size. For more information about the normalized coordinate system, see NormalizedPoint.
In Okular, NormalizedRect can be used e. g. to describe bounding boxes of TextEntity objects, and the highlight area of text selections.
If you need to describe an area which consists of multiple rectangles, you can use RegularAreaRect instead.
- See also
- NormalizedPoint, RegularAreaRect, TextEntity
Constructor & Destructor Documentation
◆ NormalizedRect() [1/4]
NormalizedRect::NormalizedRect | ( | ) |
◆ NormalizedRect() [2/4]
NormalizedRect::NormalizedRect | ( | double | left, |
double | top, | ||
double | right, | ||
double | bottom ) |
Creates a normalized rectangle with the normalized coordinates left
, top
, right
, bottom
.
If you need the x, y, width and height coordinates use the following formulas:
- x = left
- y = top
- width = right - left
- height = bottom - top
- Note
- The coordinates for
left
andtop
should be lower thanright
andbottom
, respectively. At negative width or height the behaviour of some operations is undefined.
◆ NormalizedRect() [3/4]
NormalizedRect::NormalizedRect | ( | const QRect | rectangle, |
double | xScale, | ||
double | yScale ) |
Creates a normalized rectangle from the given rectangle
on a reference area of size xScale
x yScale
.
- Note
- The rectangle should have positive width and height. You can use e. g. QRect::normalize() to ensure this. At negative width or height the behaviour of some operations is undefined.
◆ NormalizedRect() [4/4]
|
default |
Member Function Documentation
◆ center()
NormalizedPoint NormalizedRect::center | ( | ) | const |
◆ contains()
bool NormalizedRect::contains | ( | double | x, |
double | y ) const |
◆ distanceSqr()
|
inline |
◆ fromQRectF()
|
static |
◆ geometry()
QRect NormalizedRect::geometry | ( | int | xScale, |
int | yScale ) const |
◆ geometryF()
QRectF NormalizedRect::geometryF | ( | float | xScale, |
float | yScale ) const |
◆ height()
|
inline |
◆ intersects() [1/3]
bool NormalizedRect::intersects | ( | const NormalizedRect & | other | ) | const |
◆ intersects() [2/3]
bool NormalizedRect::intersects | ( | const NormalizedRect * | other | ) | const |
◆ intersects() [3/3]
bool NormalizedRect::intersects | ( | double | left, |
double | top, | ||
double | right, | ||
double | bottom ) const |
◆ isBottom()
|
inline |
◆ isBottomOrLevel()
|
inline |
◆ isLeft()
|
inline |
◆ isNull()
bool NormalizedRect::isNull | ( | ) | const |
◆ isRight()
|
inline |
◆ isTop()
|
inline |
◆ isTopOrLevel()
|
inline |
◆ operator&()
NormalizedRect NormalizedRect::operator& | ( | const NormalizedRect & | other | ) | const |
◆ operator=()
|
default |
◆ operator==()
bool NormalizedRect::operator== | ( | const NormalizedRect & | other | ) | const |
◆ operator|()
NormalizedRect NormalizedRect::operator| | ( | const NormalizedRect & | other | ) | const |
◆ operator|=()
NormalizedRect & NormalizedRect::operator|= | ( | const NormalizedRect & | other | ) |
◆ roundedGeometry()
QRect NormalizedRect::roundedGeometry | ( | int | xScale, |
int | yScale ) const |
◆ transform()
void NormalizedRect::transform | ( | const QTransform & | matrix | ) |
◆ width()
|
inline |
Member Data Documentation
◆ bottom
double Okular::NormalizedRect::bottom |
◆ left
double Okular::NormalizedRect::left |
◆ right
double Okular::NormalizedRect::right |
◆ top
double Okular::NormalizedRect::top |
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