NetworkManager::Connection

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NetworkManager::Connection Class Reference

#include <connection.h>

Inheritance diagram for NetworkManager::Connection:

Public Types

typedef QList< PtrList
 
typedef QSharedPointer< ConnectionPtr
 

Signals

void removed (const QString &path)
 
void unsavedChanged (bool unsaved)
 
void updated ()
 

Public Member Functions

 Connection (const QString &path, QObject *parent=nullptr)
 
QDBusPendingReply clearSecrets ()
 
bool isUnsaved () const
 
bool isValid () const
 
QString name () const
 
QString path () const
 
QDBusPendingReply remove ()
 
QDBusPendingReply save ()
 
QDBusPendingReply< NMVariantMapMapsecrets (const QString &setting)
 
ConnectionSettings::Ptr settings ()
 
QDBusPendingReply update (const NMVariantMapMap &settings)
 
QDBusPendingReply updateUnsaved (const NMVariantMapMap &settings)
 
QString uuid () const
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
QBindable< QStringbindableObjectName ()
 
bool blockSignals (bool block)
 
const QObjectListchildren () const const
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const const
 
void deleteLater ()
 
void destroyed (QObject *obj)
 
bool disconnect (const char *signal, const QObject *receiver, const char *method) const const
 
bool disconnect (const QObject *receiver, const char *method) const const
 
void dumpObjectInfo () const const
 
void dumpObjectTree () const const
 
QList< QByteArraydynamicPropertyNames () const const
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
findChild (const QString &name, Qt::FindChildOptions options) const const
 
QList< T > findChildren (const QRegularExpression &re, Qt::FindChildOptions options) const const
 
QList< T > findChildren (const QString &name, Qt::FindChildOptions options) const const
 
QList< T > findChildren (Qt::FindChildOptions options) const const
 
bool inherits (const char *className) const const
 
void installEventFilter (QObject *filterObj)
 
bool isQuickItemType () const const
 
bool isWidgetType () const const
 
bool isWindowType () const const
 
void killTimer (int id)
 
virtual const QMetaObjectmetaObject () const const
 
void moveToThread (QThread *targetThread)
 
QString objectName () const const
 
void objectNameChanged (const QString &objectName)
 
QObjectparent () const const
 
QVariant property (const char *name) const const
 
 Q_CLASSINFO (Name, Value)
 
 Q_EMIT Q_EMIT
 
 Q_ENUM (...)
 
 Q_ENUM_NS (...)
 
 Q_ENUMS (...)
 
 Q_FLAG (...)
 
 Q_FLAG_NS (...)
 
 Q_FLAGS (...)
 
 Q_GADGET Q_GADGET
 
 Q_GADGET_EXPORT (EXPORT_MACRO)
 
 Q_INTERFACES (...)
 
 Q_INVOKABLE Q_INVOKABLE
 
 Q_MOC_INCLUDE Q_MOC_INCLUDE
 
 Q_NAMESPACE Q_NAMESPACE
 
 Q_NAMESPACE_EXPORT (EXPORT_MACRO)
 
 Q_OBJECT Q_OBJECT
 
 Q_PROPERTY (...)
 
 Q_REVISION Q_REVISION
 
 Q_SET_OBJECT_NAME (Object)
 
 Q_SIGNAL Q_SIGNAL
 
 Q_SIGNALS Q_SIGNALS
 
 Q_SLOT Q_SLOT
 
 Q_SLOTS Q_SLOTS
 
qobject_cast (const QObject *object)
 
qobject_cast (QObject *object)
 
 QT_NO_NARROWING_CONVERSIONS_IN_CONNECT QT_NO_NARROWING_CONVERSIONS_IN_CONNECT
 
void removeEventFilter (QObject *obj)
 
void setObjectName (const QString &name)
 
void setObjectName (QAnyStringView name)
 
void setParent (QObject *parent)
 
bool setProperty (const char *name, const QVariant &value)
 
bool setProperty (const char *name, QVariant &&value)
 
bool signalsBlocked () const const
 
int startTimer (int interval, Qt::TimerType timerType)
 
int startTimer (std::chrono::milliseconds interval, Qt::TimerType timerType)
 
QThreadthread () const const
 

Additional Inherited Members

- Properties inherited from QObject
 objectName
 
- Static Public Member Functions inherited from QObject
QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, Functor functor)
 
bool disconnect (const QMetaObject::Connection &connection)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
bool disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)
 
QString tr (const char *sourceText, const char *disambiguation, int n)
 
- Public Attributes inherited from QObject
typedef QObjectList
 
- Protected Member Functions inherited from QObject
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
bool isSignalConnected (const QMetaMethod &signal) const const
 
int receivers (const char *signal) const const
 
QObjectsender () const const
 
int senderSignalIndex () const const
 
virtual void timerEvent (QTimerEvent *event)
 

Detailed Description

This class represents a single network connection configuration.

Definition at line 27 of file connection.h.

Member Typedef Documentation

◆ List

Definition at line 32 of file connection.h.

◆ Ptr

Constructor & Destructor Documentation

◆ Connection()

Connection::Connection ( const QString & path,
QObject * parent = nullptr )
explicit

Constructs a connection object for the given path.

Definition at line 33 of file connection.cpp.

◆ ~Connection()

Connection::~Connection ( )
override

Definition at line 61 of file connection.cpp.

Member Function Documentation

◆ clearSecrets()

QDBusPendingReply Connection::clearSecrets ( )

Clear the secrets belonging to this network connection profile.

Since
5.8.0

Definition at line 124 of file connection.cpp.

◆ isUnsaved()

bool Connection::isUnsaved ( ) const

If set, indicates that the in-memory state of the connection does not match the on-disk state.

This flag will be set when updateUnsaved() is called or when any connection details change, and cleared when the connection is saved to disk via save() or from internal operations.

Since
0.9.9.0

Definition at line 84 of file connection.cpp.

◆ isValid()

bool Connection::isValid ( ) const

Returns if this connection is valid.

Definition at line 66 of file connection.cpp.

◆ name()

QString Connection::name ( ) const

Returns the name of this connection.

Definition at line 78 of file connection.cpp.

◆ path()

QString Connection::path ( ) const

Returns the path (DBus) of this connection.

Definition at line 136 of file connection.cpp.

◆ remove()

QDBusPendingReply Connection::remove ( )

Removes the connection from NetworkManager database, this operation does not ask for confirmation but a policykit rule might prevent it from being removed without the proper password.

Definition at line 130 of file connection.cpp.

◆ removed

void NetworkManager::Connection::removed ( const QString & path)
signal

Emitted when the connection was removed.

Parameters
pathconnections's path.

◆ save()

QDBusPendingReply Connection::save ( )

Saves a "dirty" connection (that had previously been updated with updateUnsaved()) to persistent storage.

Since
0.9.9.0

Definition at line 118 of file connection.cpp.

◆ secrets()

QDBusPendingReply< NMVariantMapMap > Connection::secrets ( const QString & setting)

Retrieves this connections's secrets (passwords and / or encryption keys).

Parameters
settingthe setting identifier.

Definition at line 100 of file connection.cpp.

◆ settings()

NetworkManager::ConnectionSettings::Ptr Connection::settings ( )

Returns the settings of this connection.

Definition at line 90 of file connection.cpp.

◆ unsavedChanged

void NetworkManager::Connection::unsavedChanged ( bool unsaved)
signal

Emitted when the connection unsaved state changes.

◆ update()

QDBusPendingReply Connection::update ( const NMVariantMapMap & settings)

Update the connection with new settings and properties, replacing all previous settings and properties.

Secrets may be part of the update request, and will be either stored in persistent storage or given to a Secret Agent for storage, depending on the request.

Definition at line 106 of file connection.cpp.

◆ updated

void NetworkManager::Connection::updated ( )
signal

Emitted when the connection settings changes.

◆ updateUnsaved()

QDBusPendingReply Connection::updateUnsaved ( const NMVariantMapMap & settings)

Update the connection with new settings and properties (replacing all previous settings and properties) but do not immediately save the connection to disk.

Secrets may be part of the update request and may sent to a Secret Agent for storage, depending on the flags associated with each secret.

Use the save() method to save these changes to disk. Note that unsaved changes will be lost if the connection is reloaded from disk (either automatically on file change or due to an explicit reloadConnections() call).

Since
0.9.9.0

Definition at line 112 of file connection.cpp.

◆ uuid()

QString Connection::uuid ( ) const

Returns the unique identifier of this connection.

Definition at line 72 of file connection.cpp.


The documentation for this class was generated from the following files:
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