|int||layer = 0|
|int||level = 0|
|std::unique_ptr< SceneGraphItemPayload >||payload|
Scene graph item description and handle for its content.
This is a minimal and cheap part that can be used allocation-free, and it holds the expensive polymorphic parts (geometry, materials) depending on the type of this is item. This split allows to use this part for searching/sorting/indexing.
Member Data Documentation
The documentation for this class was generated from the following file: