KOSMIndoorMap
hitdetector.h
36 std::vector<const SceneGraphItem*> itemsAt(QPointF pos, const SceneGraph &sg, const View *view) const;
std::vector< const SceneGraphItem * > itemsAt(QPointF pos, const SceneGraph &sg, const View *view) const
All items (in z-order) at the given screen position.
Definition hitdetector.cpp:46
const SceneGraphItem * itemAt(QPointF pos, const SceneGraph &sg, const View *view) const
Highest (in z-order) item at the given screen position.
Definition hitdetector.cpp:19
Multi-polygon item, used for polygons with "holes" in them.
Definition scenegraphitem.h:135
Scene graph item description and handle for its content.
Definition scenegraphitem.h:45
OSM-based multi-floor indoor maps for buildings.
Definition locationqueryoverlayproxymodel.h:20
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Documentation copyright © 1996-2025 The KDE developers.
Generated on Fri Jan 24 2025 11:54:42 by doxygen 1.13.2 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.