• Skip to content
  • Skip to link menu
KDE API Reference
  • KDE API Reference
  • kdelibs API Reference
  • KDE Home
  • Contact Us
 

KDEUI

Public Types | Signals | Public Member Functions | Properties | List of all members
KAction Class Reference

#include <kaction.h>

Inheritance diagram for KAction:
Inheritance graph
[legend]

Public Types

enum  GlobalShortcutLoading { Autoloading = 0x0, NoAutoloading = 0x4 }
 
enum  ShortcutType { ActiveShortcut = 0x1, DefaultShortcut = 0x2 }
 

Signals

void authorized (KAuth::Action *action)
 
void globalShortcutChanged (const QKeySequence &)
 
void triggered (Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers)
 

Public Member Functions

 KAction (QObject *parent)
 
 KAction (const QString &text, QObject *parent)
 
 KAction (const KIcon &icon, const QString &text, QObject *parent)
 
virtual ~KAction ()
 
KAuth::Action * authAction () const
 
bool event (QEvent *)
 
void forgetGlobalShortcut ()
 
const KShortcut & globalShortcut (ShortcutTypes type=ActiveShortcut) const
 
bool globalShortcutAllowed () const
 
bool isGlobalShortcutEnabled () const
 
bool isShortcutConfigurable () const
 
KRockerGesture rockerGesture (ShortcutTypes type=ActiveShortcut) const
 
void setAuthAction (KAuth::Action *action)
 
void setAuthAction (const QString &actionName)
 
void setGlobalShortcut (const KShortcut &shortcut, ShortcutTypes type=ShortcutTypes(ActiveShortcut|DefaultShortcut), GlobalShortcutLoading loading=Autoloading)
 
void setGlobalShortcutAllowed (bool allowed, GlobalShortcutLoading loading=Autoloading)
 
void setHelpText (const QString &text)
 
void setRockerGesture (const KRockerGesture &gest, ShortcutTypes type=ShortcutTypes(ActiveShortcut|DefaultShortcut))
 
void setShapeGesture (const KShapeGesture &gest, ShortcutTypes type=ShortcutTypes(ActiveShortcut|DefaultShortcut))
 
void setShortcut (const KShortcut &shortcut, ShortcutTypes type=ShortcutTypes(ActiveShortcut|DefaultShortcut))
 
void setShortcut (const QKeySequence &shortcut, ShortcutTypes type=ShortcutTypes(ActiveShortcut|DefaultShortcut))
 
void setShortcutConfigurable (bool configurable)
 
void setShortcuts (const QList< QKeySequence > &shortcuts, ShortcutTypes type=ShortcutTypes(ActiveShortcut|DefaultShortcut))
 
KShapeGesture shapeGesture (ShortcutTypes type=ActiveShortcut) const
 
KShortcut shortcut (ShortcutTypes types=ActiveShortcut) const
 
- Public Member Functions inherited from QAction
 QAction (QObject *parent)
 
 QAction (const QString &text, QObject *parent)
 
 QAction (QObject *parent, const char *name)
 
 QAction (const QString &text, const QKeySequence &shortcut, QObject *parent, const char *name)
 
 QAction (const QIcon &icon, const QString &text, QObject *parent)
 
 QAction (const QIcon &icon, const QString &text, const QKeySequence &shortcut, QObject *parent, const char *name)
 
 ~QAction ()
 
QKeySequence accel () const
 
QActionGroup * actionGroup () const
 
void activate (ActionEvent event)
 
void activated (int i)
 
bool addTo (QWidget *w)
 
QList< QGraphicsWidget * > associatedGraphicsWidgets () const
 
QList< QWidget * > associatedWidgets () const
 
bool autoRepeat () const
 
void changed ()
 
QVariant data () const
 
QFont font () const
 
void hover ()
 
void hovered ()
 
QIcon icon () const
 
QIcon iconSet () const
 
QString iconText () const
 
bool isCheckable () const
 
bool isChecked () const
 
bool isEnabled () const
 
bool isIconVisibleInMenu () const
 
bool isOn () const
 
bool isSeparator () const
 
bool isToggleAction () const
 
bool isVisible () const
 
QMenu * menu () const
 
MenuRole menuRole () const
 
QString menuText () const
 
QWidget * parentWidget () const
 
Priority priority () const
 
bool removeFrom (QWidget *w)
 
void setAccel (const QKeySequence &shortcut)
 
void setActionGroup (QActionGroup *group)
 
void setAutoRepeat (bool)
 
void setCheckable (bool)
 
void setChecked (bool)
 
void setData (const QVariant &userData)
 
void setDisabled (bool b)
 
void setEnabled (bool)
 
void setFont (const QFont &font)
 
void setIcon (const QIcon &icon)
 
void setIconSet (const QIcon &i)
 
void setIconText (const QString &text)
 
void setIconVisibleInMenu (bool visible)
 
void setMenu (QMenu *menu)
 
void setMenuRole (MenuRole menuRole)
 
void setMenuText (const QString &text)
 
void setOn (bool b)
 
void setPriority (Priority priority)
 
void setSeparator (bool b)
 
void setShortcut (const QKeySequence &shortcut)
 
void setShortcutContext (Qt::ShortcutContext context)
 
void setShortcuts (QKeySequence::StandardKey key)
 
void setShortcuts (const QList< QKeySequence > &shortcuts)
 
void setSoftKeyRole (SoftKeyRole softKeyRole)
 
void setStatusTip (const QString &statusTip)
 
void setText (const QString &text)
 
void setToggleAction (bool b)
 
void setToolTip (const QString &tip)
 
void setVisible (bool)
 
void setWhatsThis (const QString &what)
 
QKeySequence shortcut () const
 
Qt::ShortcutContext shortcutContext () const
 
QList< QKeySequence > shortcuts () const
 
bool showStatusText (QWidget *widget)
 
SoftKeyRole softKeyRole () const
 
QString statusTip () const
 
QString text () const
 
void toggle ()
 
void toggled (bool checked)
 
QString toolTip () const
 
void trigger ()
 
void triggered (bool checked)
 
QString whatsThis () const
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
 QObject (QObject *parent, const char *name)
 
virtual  ~QObject ()
 
bool blockSignals (bool block)
 
QObject * child (const char *objName, const char *inheritsClass, bool recursiveSearch) const
 
const QObjectList & children () const
 
const char * className () const
 
bool connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
 
void deleteLater ()
 
void destroyed (QObject *obj)
 
bool disconnect (const QObject *receiver, const char *method)
 
bool disconnect (const char *signal, const QObject *receiver, const char *method)
 
void dumpObjectInfo ()
 
void dumpObjectTree ()
 
QList< QByteArray > dynamicPropertyNames () const
 
T findChild (const QString &name) const
 
QList< T > findChildren (const QRegExp &regExp) const
 
QList< T > findChildren (const QString &name) const
 
bool inherits (const char *className) const
 
void insertChild (QObject *object)
 
void installEventFilter (QObject *filterObj)
 
bool isA (const char *className) const
 
bool isWidgetType () const
 
void killTimer (int id)
 
virtual const QMetaObject * metaObject () const
 
void moveToThread (QThread *targetThread)
 
const char * name () const
 
const char * name (const char *defaultName) const
 
QString objectName () const
 
QObject * parent () const
 
QVariant property (const char *name) const
 
void removeChild (QObject *object)
 
void removeEventFilter (QObject *obj)
 
void setName (const char *name)
 
void setObjectName (const QString &name)
 
void setParent (QObject *parent)
 
bool setProperty (const char *name, const QVariant &value)
 
bool signalsBlocked () const
 
int startTimer (int interval)
 
QThread * thread () const
 
- Public Member Functions inherited from QWidgetAction
 QWidgetAction (QObject *parent)
 
virtual  ~QWidgetAction ()
 
QWidget * defaultWidget () const
 
void releaseWidget (QWidget *widget)
 
QWidget * requestWidget (QWidget *parent)
 
void setDefaultWidget (QWidget *widget)
 

Properties

KShortcut globalShortcut
 
bool globalShortcutAllowed
 
bool globalShortcutEnabled
 
KShortcut shortcut
 
bool shortcutConfigurable
 
- Properties inherited from QAction
 autoRepeat
 
 checkable
 
 checked
 
 enabled
 
 font
 
 icon
 
 iconText
 
 iconVisibleInMenu
 
 menuRole
 
 priority
 
 shortcut
 
 shortcutContext
 
 softKeyRole
 
 statusTip
 
 text
 
 toolTip
 
 visible
 
 whatsThis
 
- Properties inherited from QObject
 objectName
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
bool connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
bool connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
QString tr (const char *sourceText, const char *disambiguation, int n)
 
QString trUtf8 (const char *sourceText, const char *disambiguation, int n)
 
- Protected Member Functions inherited from QObject
bool checkConnectArgs (const char *signal, const QObject *object, const char *method)
 
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const char *signal)
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const char *signal)
 
int receivers (const char *signal) const
 
QObject * sender () const
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *event)
 
- Protected Member Functions inherited from QWidgetAction
QList< QWidget * > createdWidgets () const
 
virtual QWidget * createWidget (QWidget *parent)
 
virtual void deleteWidget (QWidget *widget)
 
virtual bool eventFilter (QObject *obj, QEvent *event)
 
- Static Protected Member Functions inherited from QObject
QByteArray normalizeSignalSlot (const char *signalSlot)
 

Detailed Description

Class to encapsulate user-driven action or event.

The KAction class (and derived and super classes) extends QAction, which provides a way to easily encapsulate a "real" user-selected action or event in your program.

For instance, a user may want to paste the contents of the clipboard, scroll down a document, or quit the application. These are all actions – events that the user causes to happen. The KAction class allows the developer to deal with these actions in an easy and intuitive manner, and conforms to KDE's extended functionality requirements - including supporting multiple user-configurable shortcuts, and KDE named icons. Actions also improve accessibility.

Specifically, QAction (and thus KAction) encapsulates the various attributes of an event/action. For instance, an action might have an icon() that provides a visual representation (a clipboard for a "paste" action or scissors for a "cut" action). The action should also be described by some text(). It will certainly be connected to a method that actually executes the action! All these attributes are contained within the action object.

The advantage of dealing with actions is that you can manipulate the Action without regard to the GUI representation of it. For instance, in the "normal" way of dealing with actions like "cut", you would manually insert a item for Cut into a menu and a button into a toolbar. If you want to disable the cut action for a moment (maybe nothing is selected), you would have to hunt down the pointer to the menu item and the toolbar button and disable both individually. Setting the menu item and toolbar item up uses very similar code - but has to be done twice!

With the action concept, you simply add the action to whatever GUI element you want. The KAction class will then take care of correctly defining the menu item (with icons, accelerators, text, etc), toolbar button, or other. From then on, if you manipulate the action at all, the effect will propagate through all GUI representations of it. Back to the "cut" example: if you want to disable the Cut Action, you would simply call 'cutAction->setEnabled(false)' and both the menuitem and button would instantly be disabled!

This is the biggest advantage to the action concept – there is a one-to-one relationship between the "real" action and all GUI representations of it.

KAction emits the hovered() signal on mouseover, and the triggered(bool checked) signal on activation of a corresponding GUI element ( menu item, toolbar button, etc. )

If you are in the situation of wanting to map the triggered() signal of multiple action objects to one slot, with a special argument bound to each action, you have several options:

Using QActionGroup:

  • Create a QActionGroup and assign it to each of the actions with setActionGroup(), then
  • Connect the QActionGroup::triggered(QAction*) signal to your slot.

Using QSignalMapper:

QSignalMapper *desktopNumberMapper = new QSignalMapper( this );
connect( desktopNumberMapper, SIGNAL( mapped( int ) ),
this, SLOT( moveWindowToDesktop( int ) ) );
for ( uint i = 0; i < numberOfDesktops; ++i ) {
KAction *desktopAction = new KAction( i18n( "Move Window to Desktop %i" ).arg( i ), ... );
connect( desktopAction, SIGNAL( triggered(bool) ), desktopNumberMapper, SLOT( map() ) );
desktopNumberMapper->setMapping( desktopAction, i );
}

General Usage

The steps to using actions are roughly as follows:

  • Decide which attributes you want to associate with a given action (icons, text, keyboard shortcut, etc)
  • Create the action using KAction (or derived or super class).
  • Add the action into whatever GUI element you want. Typically, this will be a menu or toolbar.

General Usage

Local shortcuts are active if their context has the focus, global shortcus are active even if the program does not have the focus. If a global shortcut and a local shortcut are ambiguous the global shortcut wins.

  • Active shortcuts trigger a KAction if activated.
  • Default shortcuts are what the active shortcuts revert to if the user chooses to reset shortcuts to default.

Detailed Example

Here is an example of enabling a "New [document]" action

KAction *newAct = actionCollection()->addAction(
KStandardAction::New, //< see KStandardAction
this, //< Receiver
SLOT(fileNew()) ); //< SLOT

This section creates our action. Text, Icon and Shortcut will be set from KStandardAction. KStandardAction ensures your application complies to the platform standards. When triggered the fileNew() slot will be called.

See also
KStandardAction for more information.

If you want to create your own actions use

KAction *newAct = actionCollection()->addAction("quick-connect");
newAct->setText(i18n("Quick Connect"))
newAct->setIcon(KIcon("quick-connect"));
newAct->setShortcut(Qt::Key_F6);
connect(newAct, SIGNAL(triggered()), this, SLOT(quickConnect()));

This section creates our action. It displays the text "Quick Connect", uses the Icon "quick-connect" and pressing F6 will trigger it. When invoked, the slot quickConnect() is called.

QMenu *file = new QMenu;
file->addAction(newAct);

That just inserted the action into the File menu. The point is, it's not important in which menu it is: all manipulation of the item is done through the newAct object.

toolBar()->addAction(newAct);

And this added the action into the main toolbar as a button.

That's it!

If you want to disable that action sometime later, you can do so with

newAct->setEnabled(false)

and both the menuitem in File and the toolbar button will instantly be disabled.

Unlike with previous versions of KDE, the action can simply be deleted when you have finished with it - the destructor takes care of all of the cleanup.

Warning
calling QAction::setShortcut() on a KAction may lead to unexpected behavior. There is nothing we can do about it because QAction::setShortcut() is not virtual.
Note
if you are using a "standard" action like "new", "paste", "quit", or any other action described in the KDE UI Standards, please use the methods in the KStandardAction class rather than defining your own.

QActions

Mixing QActions and KActions in an application is not a good idea. KShortcutsEditor doesn't handle QActions at all.

Usage Within the XML Framework

If you are using KAction within the context of the XML menu and toolbar building framework, you do not ever have to add your actions to containers manually. The framework does that for you.

See also
KStandardAction

Definition at line 216 of file kaction.h.

Member Enumeration Documentation

enum KAction::GlobalShortcutLoading

An enum about global shortcut setter semantics.

Enumerator
Autoloading 

Look up the action in global settings (using its main component's name and text()) and set the shortcut as saved there.

See also
setGlobalShortcut()
NoAutoloading 

Prevent autoloading of saved global shortcut for action.

Definition at line 247 of file kaction.h.

enum KAction::ShortcutType

An enumeration about the two types of shortcuts in a KAction.

Enumerator
ActiveShortcut 

The shortcut will immediately become active but may be reset to "default".

DefaultShortcut 

The shortcut is a default shortcut - it becomes active when somebody decides to reset shortcuts to default.

Definition at line 233 of file kaction.h.

Constructor & Destructor Documentation

KAction::KAction ( QObject *  parent)
explicit

Constructs an action.

Definition at line 139 of file kaction.cpp.

KAction::KAction ( const QString &  text,
QObject *  parent 
)

Constructs an action with the specified parent and visible text.

Parameters
textThe visible text for this action.
parentThe parent for this action.

Definition at line 145 of file kaction.cpp.

KAction::KAction ( const KIcon &  icon,
const QString &  text,
QObject *  parent 
)

Constructs an action with text and icon; a shortcut may be specified by the ampersand character (e.g.

"&Option" creates a shortcut with key O )

This is the other common KAction constructor used. Use it when you do have a corresponding icon.

Parameters
iconThe icon to display.
textThe text that will be displayed.
parentThe parent for this action.

Definition at line 152 of file kaction.cpp.

KAction::~KAction ( )
virtual

Standard destructor.

Definition at line 160 of file kaction.cpp.

Member Function Documentation

KAuth::Action * KAction::authAction ( ) const

Returns the action object associated with this action, or 0 if it does not have one.

Returns
the KAuth::Action associated with this action.

Definition at line 385 of file kaction.cpp.

void KAction::authorized ( KAuth::Action *  action)
signal

Signal emitted when the action is triggered and authorized.

If the action needs authorization, when the user triggers the action, the authorization process automatically begins. If it succeeds, this signal is emitted. The KAuth::Action object is provided for convenience if you have multiple KAuthorizedAction objects, but of course it's always the same set with setAuthAction().

WARNING: If your action needs authorization you should connect eventual slots processing stuff to this signal, and NOT triggered. Triggered will be emitted even if the user has not been authorized

Parameters
actionThe object set with setAuthAction()
bool KAction::event ( QEvent *  event)
virtual
Reimplemented from superclass.

Reimplemented from QAction.

Reimplemented in KSelectAction, and KToolBarLabelAction.

Definition at line 115 of file kaction.cpp.

void KAction::forgetGlobalShortcut ( )

Sets the globalShortcutEnabled property to false and sets the global shortcut to an empty shortcut.

This will also wipe out knowlegde about the existence of this action's global shortcut so it will not be considered anymore for shortcut conflict resolution. It will also not be visible anymore in the shortcuts KControl module. This method should not be used unless these effects are explicitly desired.

Since
4.1

Definition at line 312 of file kaction.cpp.

const KShortcut & KAction::globalShortcut ( ShortcutTypes  type = ActiveShortcut) const

Get the global shortcut for this action, if one exists.

Global shortcuts allow your actions to respond to accellerators independently of the focused window. Unlike regular shortcuts, the application's window does not need focus for them to be activated.

Parameters
typethe type of shortcut to be returned. Should both be specified, only the active shortcut will be returned. Defaults to the active shortcut, if one exists.
See also
KGlobalAccel
setGlobalShortcut()

Definition at line 229 of file kaction.cpp.

bool KAction::globalShortcutAllowed ( ) const

Returns true if this action is permitted to have a global shortcut.

Defaults to false. Use isGlobalShortcutEnabled() instead.

void KAction::globalShortcutChanged ( const QKeySequence &  )
signal

Emitted when the global shortcut is changed.

A global shortcut is subject to be changed by the global shortcuts kcm.

bool KAction::isGlobalShortcutEnabled ( ) const

Definition at line 296 of file kaction.cpp.

bool KAction::isShortcutConfigurable ( ) const

Returns true if this action's shortcut is configurable.

Definition at line 173 of file kaction.cpp.

KRockerGesture KAction::rockerGesture ( ShortcutTypes  type = ActiveShortcut) const

Definition at line 332 of file kaction.cpp.

void KAction::setAuthAction ( KAuth::Action *  action)

Sets the action object associated with this action.

By setting a KAuth::Action, this action will become associated with it, and whenever it gets clicked, it will trigger the authorization and execution process for the action. The signal activated will also be emitted whenever the action gets clicked and the action gets authorized. Pass 0 to this function to disassociate the action

Parameters
actionthe KAuth::Action to associate with this action.

Definition at line 400 of file kaction.cpp.

void KAction::setAuthAction ( const QString &  actionName)

Sets the action object associated with this action.

Overloaded member to allow creating the action by name

Parameters
actionNamethe name of the action to associate

Definition at line 390 of file kaction.cpp.

void KAction::setGlobalShortcut ( const KShortcut &  shortcut,
ShortcutTypes  type = ShortcutTypes(ActiveShortcut | DefaultShortcut),
GlobalShortcutLoading  loading = Autoloading 
)

Assign a global shortcut for this action.

Global shortcuts allow an action to respond to key shortcuts independently of the focused window, i.e. the action will trigger if the keys were pressed no matter where in the X session.

The action must have a per main component unique objectName() to enable cross-application bookeeping. If the objectName() is empty this method will do nothing, otherwise the isGlobalShortcutEnabled() property will be set to true and the shortcut will be enabled. It is mandatory that the objectName() doesn't change once isGlobalshortcutEnabled() has become true.

Note
KActionCollection::insert(name, action) will set action's objectName to name so you often don't have to set an objectName explicitly.

When an action, identified by main component name and objectName(), is assigned a global shortcut for the first time on a KDE installation the assignment will be saved. The shortcut will then be restored every time setGlobalShortcut() is called with loading == Autoloading.

If you actually want to change the global shortcut you have to set loading to NoAutoloading. The new shortcut will be automatically saved again.

Parameters
shortcutglobal shortcut(s) to assign. Will be ignored unless loading is set to NoAutoloading or this is the first time ever you call this method (see above).
typethe type of shortcut to be set, whether the active shortcut, the default shortcut, or both (the default).
loadingif Autoloading, assign the global shortcut this action has previously had if any. That way user preferences and changes made to avoid clashes will be conserved. if NoAutoloading the given shortcut will be assigned without looking up old values. You should only do this if the user wants to change the shortcut or if you have another very good reason. Key combinations that clash with other shortcuts will be dropped.
Note
the default shortcut will never be influenced by autoloading - it will be set as given.
See also
globalShortcut()

Definition at line 239 of file kaction.cpp.

void KAction::setGlobalShortcutAllowed ( bool  allowed,
GlobalShortcutLoading  loading = Autoloading 
)

Indicate whether the programmer and/or user may define a global shortcut for this action.

Defaults to false. Note that calling setGlobalShortcut() turns this on automatically.

Parameters
allowedset to true if this action may have a global shortcut, otherwise false.
loadingif Autoloading, assign to this action the global shortcut it has previously had if any.

Definition at line 302 of file kaction.cpp.

void KAction::setHelpText ( const QString &  text)

Sets the help text for the action.

This help text will be set for all help mechanisms:

  • the status-bar help text
  • the tooltip (for toolbar buttons)
  • the "WhatsThis" help text (unless one was already set)

This is more convenient than calling all three methods with the same text, and this level of abstraction can allow to change the default implementation of help one day more easily. Of course you can also call setStatusTip, setToolTip and setWhatsThis separately for more flexibility.

This method is also the easiest way to port from KDE3's KAction::setToolTip.

Since
4.3

Definition at line 377 of file kaction.cpp.

void KAction::setRockerGesture ( const KRockerGesture &  gest,
ShortcutTypes  type = ShortcutTypes(ActiveShortcut | DefaultShortcut) 
)

Definition at line 359 of file kaction.cpp.

void KAction::setShapeGesture ( const KShapeGesture &  gest,
ShortcutTypes  type = ShortcutTypes(ActiveShortcut | DefaultShortcut) 
)

Definition at line 341 of file kaction.cpp.

void KAction::setShortcut ( const KShortcut &  shortcut,
ShortcutTypes  type = ShortcutTypes(ActiveShortcut | DefaultShortcut) 
)

Set the shortcut for this action.

This is preferred over QAction::setShortcut(), as it allows for multiple shortcuts per action.

Parameters
shortcutshortcut(s) to use for this action in its specified shortcutContext()
typetype of shortcut to be set: active shortcut, default shortcut, or both (the default).

Definition at line 198 of file kaction.cpp.

void KAction::setShortcut ( const QKeySequence &  shortcut,
ShortcutTypes  type = ShortcutTypes(ActiveShortcut | DefaultShortcut) 
)

Definition at line 212 of file kaction.cpp.

void KAction::setShortcutConfigurable ( bool  configurable)

Indicate whether the user may configure the action's shortcut.

Parameters
configurableset to true if this shortcut may be configured by the user, otherwise false.

Definition at line 178 of file kaction.cpp.

void KAction::setShortcuts ( const QList< QKeySequence > &  shortcuts,
ShortcutTypes  type = ShortcutTypes(ActiveShortcut | DefaultShortcut) 
)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

This function is there to explicitly override QAction::setShortcut(const QList<QKeySequence>&). QAction::setShortcuts() will bypass everything in KAction and may lead to unexpected behavior.

Parameters
shortcutshortcut(s) to use for this action in its specified shortcutContext()
typetype of shortcut to be set: active shortcut, default shortcut, or both (default argument value).

Definition at line 224 of file kaction.cpp.

KShapeGesture KAction::shapeGesture ( ShortcutTypes  type = ActiveShortcut) const

Definition at line 323 of file kaction.cpp.

KShortcut KAction::shortcut ( ShortcutTypes  types = ActiveShortcut) const

Get the shortcut for this action.

This is preferred over QAction::shortcut(), as it allows for multiple shortcuts per action. The first and second shortcut as reported by shortcuts() will be the primary and alternate shortcut of the shortcut returned.

Parameters
typesthe type of shortcut to return. Should both be specified, only the active shortcut will be returned. Defaults to the active shortcut, if one exists.
See also
shortcuts()

Definition at line 183 of file kaction.cpp.

void KAction::triggered ( Qt::MouseButtons  buttons,
Qt::KeyboardModifiers  modifiers 
)
signal

Emitted when the action is triggered.

Also provides the state of the keyboard modifiers and mouse buttons at the time.

Property Documentation

KShortcut KAction::globalShortcut
readwrite

Definition at line 222 of file kaction.h.

bool KAction::globalShortcutAllowed
readwrite

Definition at line 224 of file kaction.h.

bool KAction::globalShortcutEnabled
read

Definition at line 226 of file kaction.h.

KShortcut KAction::shortcut
readwrite

Definition at line 220 of file kaction.h.

bool KAction::shortcutConfigurable
readwrite

Definition at line 221 of file kaction.h.


The documentation for this class was generated from the following files:
  • kaction.h
  • kaction.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:24:01 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

KDEUI

Skip menu "KDEUI"
  • Main Page
  • Namespace List
  • Namespace Members
  • Alphabetical List
  • Class List
  • Class Hierarchy
  • Class Members
  • File List
  • File Members
  • Modules
  • Related Pages

kdelibs API Reference

Skip menu "kdelibs API Reference"
  • DNSSD
  • Interfaces
  •   KHexEdit
  •   KMediaPlayer
  •   KSpeech
  •   KTextEditor
  • kconf_update
  • KDE3Support
  •   KUnitTest
  • KDECore
  • KDED
  • KDEsu
  • KDEUI
  • KDEWebKit
  • KDocTools
  • KFile
  • KHTML
  • KImgIO
  • KInit
  • kio
  • KIOSlave
  • KJS
  •   KJS-API
  •   WTF
  • kjsembed
  • KNewStuff
  • KParts
  • KPty
  • Kross
  • KUnitConversion
  • KUtils
  • Nepomuk
  • Plasma
  • Solid
  • Sonnet
  • ThreadWeaver

Search



Report problems with this website to our bug tracking system.
Contact the specific authors with questions and comments about the page contents.

KDE® and the K Desktop Environment® logo are registered trademarks of KDE e.V. | Legal