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| KGameTheme (const QByteArray &identifier, QObject *parent=nullptr) |
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| ~KGameTheme () override |
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QString | author () const |
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QString | authorEmail () const |
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QString | bugReportUrl () const |
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QString | copyrightText () const |
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QMap< QString, QString > | customData () const |
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QString | customData (const QString &key, const QString &defaultValue=QString()) const |
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QString | description () const |
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QString | graphicsPath () const |
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QByteArray | identifier () const |
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QString | license () const |
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QString | name () const |
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QString | previewPath () const |
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virtual bool | readFromDesktopFile (const QString &path) |
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void | setAuthor (const QString &author) |
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void | setAuthorEmail (const QString &authorEmail) |
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void | setBugReportUrl (const QString &bugReportUrl) |
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void | setCopyrightText (const QString ©rightText) |
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void | setCustomData (const QMap< QString, QString > &customData) |
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void | setDescription (const QString &description) |
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void | setGraphicsPath (const QString &path) |
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void | setLicense (const QString &license) |
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void | setName (const QString &name) |
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void | setPreviewPath (const QString &path) |
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void | setVersion (const QString &version) |
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void | setWebsite (const QString &website) |
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QString | version () const |
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QString | website () const |
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| QObject (QObject *parent) |
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QBindable< QString > | bindableObjectName () |
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bool | blockSignals (bool block) |
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const QObjectList & | children () const const |
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QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const const |
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void | deleteLater () |
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void | destroyed (QObject *obj) |
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bool | disconnect (const char *signal, const QObject *receiver, const char *method) const const |
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bool | disconnect (const QObject *receiver, const char *method) const const |
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void | dumpObjectInfo () const const |
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void | dumpObjectTree () const const |
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QList< QByteArray > | dynamicPropertyNames () const const |
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virtual bool | event (QEvent *e) |
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
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T | findChild (const QString &name, Qt::FindChildOptions options) const const |
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QList< T > | findChildren (const QRegularExpression &re, Qt::FindChildOptions options) const const |
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QList< T > | findChildren (const QString &name, Qt::FindChildOptions options) const const |
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QList< T > | findChildren (Qt::FindChildOptions options) const const |
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bool | inherits (const char *className) const const |
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void | installEventFilter (QObject *filterObj) |
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bool | isQuickItemType () const const |
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bool | isWidgetType () const const |
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bool | isWindowType () const const |
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void | killTimer (int id) |
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virtual const QMetaObject * | metaObject () const const |
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void | moveToThread (QThread *targetThread) |
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QString | objectName () const const |
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void | objectNameChanged (const QString &objectName) |
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QObject * | parent () const const |
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QVariant | property (const char *name) const const |
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| Q_CLASSINFO (Name, Value) |
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| Q_EMIT Q_EMIT |
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| Q_ENUM (...) |
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| Q_ENUM_NS (...) |
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| Q_ENUMS (...) |
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| Q_FLAG (...) |
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| Q_FLAG_NS (...) |
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| Q_FLAGS (...) |
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| Q_GADGET Q_GADGET |
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| Q_GADGET_EXPORT (EXPORT_MACRO) |
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| Q_INTERFACES (...) |
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| Q_INVOKABLE Q_INVOKABLE |
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| Q_MOC_INCLUDE Q_MOC_INCLUDE |
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| Q_NAMESPACE Q_NAMESPACE |
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| Q_NAMESPACE_EXPORT (EXPORT_MACRO) |
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| Q_OBJECT Q_OBJECT |
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| Q_PROPERTY (...) |
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| Q_REVISION Q_REVISION |
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| Q_SET_OBJECT_NAME (Object) |
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| Q_SIGNAL Q_SIGNAL |
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| Q_SIGNALS Q_SIGNALS |
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| Q_SLOT Q_SLOT |
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| Q_SLOTS Q_SLOTS |
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T | qobject_cast (const QObject *object) |
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T | qobject_cast (QObject *object) |
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| QT_NO_NARROWING_CONVERSIONS_IN_CONNECT QT_NO_NARROWING_CONVERSIONS_IN_CONNECT |
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void | removeEventFilter (QObject *obj) |
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void | setObjectName (const QString &name) |
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void | setObjectName (QAnyStringView name) |
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void | setParent (QObject *parent) |
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bool | setProperty (const char *name, const QVariant &value) |
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bool | setProperty (const char *name, QVariant &&value) |
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bool | signalsBlocked () const const |
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int | startTimer (int interval, Qt::TimerType timerType) |
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int | startTimer (std::chrono::milliseconds interval, Qt::TimerType timerType) |
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QThread * | thread () const const |
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typedef | QObjectList |
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QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
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QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
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QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type) |
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QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type) |
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QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, Functor functor) |
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bool | disconnect (const QMetaObject::Connection &connection) |
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bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
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bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
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bool | disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method) |
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QString | tr (const char *sourceText, const char *disambiguation, int n) |
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virtual void | childEvent (QChildEvent *event) |
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virtual void | connectNotify (const QMetaMethod &signal) |
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virtual void | customEvent (QEvent *event) |
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virtual void | disconnectNotify (const QMetaMethod &signal) |
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bool | isSignalConnected (const QMetaMethod &signal) const const |
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int | receivers (const char *signal) const const |
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QObject * | sender () const const |
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int | senderSignalIndex () const const |
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virtual void | timerEvent (QTimerEvent *event) |
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A theme describes the visual appearance of a game.
Themes in kdegames usually reference a SVGZ file which is loaded into a KGameRenderer to provide pixmaps for use on the game canvas.
Themes are usually managed (and discovered) by a KGameThemeProvider.
Default file format for theme descriptions
Although KGameTheme and KGameThemeProvider do not need special theme description files for most basic usage, there is a format for theme description files based on the XDG Desktop File Specification. The following example shows the recognized keys:
VersionFormat=1
Name=Example
Description=This theme serves as an example.
License=CC-BY-SA-4.0
Copyright=1984 John Doe
Version=1.0
Website=https:
BugReportUrl=https:
FileName=example.svgz
Author=John Doe
AuthorEmail=john.doe@example.com
Preview=example.png
KGameTheme(const QByteArray &identifier, QObject *parent=nullptr)
Constructor. The identifier must be application-unique.
All keys are considered optional, except perhaps for the "FileName" key: If that is not given, the theme cannot be used with KGameRenderer. The paths in "FileName" and "Preview" are resolved relative to the directory that contains the theme description file.
If the [KGameTheme] group contains any further keys, their values can be retrieved through the KGameTheme::customData() method.
Definition at line 59 of file kgametheme.h.