KDEGames
kgamenetwork.h
173 bool sendSystemMessage(const QByteArray &buffer, int msgid, quint32 receiver = 0, quint32 sender = 0);
183 bool sendSystemMessage(const QDataStream &msg, int msgid, quint32 receiver = 0, quint32 sender = 0);
188 bool sendSystemMessage(const QString &msg, int msgid, quint32 receiver = 0, quint32 sender = 0);
249 bool sendMessage(const QByteArray &buffer, int msgid, quint32 receiver = 0, quint32 sender = 0);
Definition: kmessageio.h:49
bool disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)
Q_SLOTSQ_SLOTS
Q_SIGNALSQ_SIGNALS
ScriptableExtension * host() const
A server for message sending and broadcasting, using TCP/IP connections.
Definition: kmessageserver.h:166
QString message
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Documentation copyright © 1996-2023 The KDE developers.
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Documentation copyright © 1996-2023 The KDE developers.
Generated on Mon Mar 27 2023 04:19:37 by doxygen 1.8.17 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.