KDEGames
kgamesequence.h
This class takes care of round or move management as well of the gameover condition.
Definition kgamesequence.h:36
T qobject_cast(QObject *object)
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Documentation copyright © 1996-2024 The KDE developers.
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Documentation copyright © 1996-2024 The KDE developers.
Generated on Tue Mar 26 2024 11:16:50 by doxygen 1.10.0 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.