Qyoto  4.0.5
Qyoto is a C# language binding for Qt
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QtGui.QWidget Class Reference

The QWidget class is the base class of all user interface objects. More...

Inheritance diagram for QtGui.QWidget:
Collaboration diagram for QtGui.QWidget:

Public Types

enum  RenderFlag { DrawChildren = 2, DrawWindowBackground = 1, IgnoreMask = 4 }
  More...
 

Public Member Functions

 QWidget (QWidget parent=null, Qt.WindowType f=0)
 
 
override void CreateProxy ()
 
new
System.Collections.Generic.List
< QAction
Actions ()
 
 
new void ActivateWindow ()
 
 
new void AddAction (QAction action)
 
 
new void AddActions (System.Collections.Generic.List< QAction > actions)
 
 
new void AdjustSize ()
 
 
new QWidget ChildAt (QPoint p)
 
 
new QWidget ChildAt (int x, int y)
 
 
new void ClearFocus ()
 
 
new void ClearMask ()
 
 
new bool Close ()
 
 
new QRect ContentsRect ()
 
 
new void CreateWinId ()
 
virtual int DevType ()
 
new NativeULong EffectiveWinId ()
 
 
new void EnsurePolished ()
 
 
override bool OnEvent (QEvent arg1)
 
 
new QWidget FocusWidget ()
 
 
new QFont font ()
 
new QFontInfo FontInfo ()
 
 
new QFontMetrics FontMetrics ()
 
 
new QRect geometry ()
 
new void GetContentsMargins (ref int left, ref int top, ref int right, ref int bottom)
 
 
virtual System.IntPtr GetDC ()
 
 
new void GrabGesture (Qt.GestureType type, Qt.GestureFlag flags=0)
 
 
new void GrabKeyboard ()
 
 
new void GrabMouse ()
 
 
new void GrabMouse (QCursor arg1)
 
 
new int GrabShortcut (QKeySequence key, Qt.ShortcutContext context=Qt.ShortcutContext.WindowShortcut)
 
 
new QGraphicsProxyWidget GraphicsProxyWidget ()
 
 
virtual int HeightForWidth (int arg1)
 
 
new void Hide ()
 
 
new Qt.InputMethodHint inputMethodHints ()
 
virtual object InputMethodQuery (Qt.InputMethodQuery arg1)
 
 
new void InsertAction (QAction before, QAction action)
 
 
new void InsertActions (QAction before, System.Collections.Generic.List< QAction > actions)
 
 
new NativeULong InternalWinId ()
 
new bool IsAncestorOf (QWidget child)
 
 
new bool IsEnabledTo (QWidget arg1)
 
 
new bool IsEnabledToTLW ()
 
 
new bool IsHidden ()
 
 
new bool IsLeftToRight ()
 
new bool IsRightToLeft ()
 
new bool IsTopLevel ()
 
 
new bool IsVisibleTo (QWidget arg1)
 
 
new bool IsWindow ()
 
 
new void Lower ()
 
 
new QPoint MapFrom (QWidget arg1, QPoint arg2)
 
 
new QPoint MapFromGlobal (QPoint arg1)
 
 
new QPoint MapFromParent (QPoint arg1)
 
 
new QPoint MapTo (QWidget arg1, QPoint arg2)
 
 
new QPoint MapToGlobal (QPoint arg1)
 
 
new QPoint MapToParent (QPoint arg1)
 
 
virtual QSize MinimumSizeHint ()
 
new void Move (int x, int y)
 
new QWidget NativeParentWidget ()
 
 
new QWidget NextInFocusChain ()
 
 
new void OverrideWindowFlags (Qt.WindowType type)
 
 
new void OverrideWindowState (Qt.WindowState state)
 
virtual QPaintEngine PaintEngine ()
 
 
new QPalette palette ()
 
new QWidget ParentWidget ()
 
 
new QWidget PreviousInFocusChain ()
 
 
new void Raise ()
 
 
virtual void ReleaseDC (System.IntPtr arg1)
 
 
new void ReleaseKeyboard ()
 
 
new void ReleaseMouse ()
 
 
new void ReleaseShortcut (int id)
 
 
new void RemoveAction (QAction action)
 
 
new void Render (IQPaintDevice target)
 
 
new void Render (QPainter painter)
 
 
new void Render (IQPaintDevice target, QPoint targetOffset)
 
 
new void Render (QPainter painter, QPoint targetOffset)
 
 
new void Render (IQPaintDevice target, QPoint targetOffset, QRegion sourceRegion, QWidget.RenderFlag renderFlags=QWidget.RenderFlag.DrawWindowBackground|QWidget.RenderFlag.DrawChildren)
 
 
new void Render (QPainter painter, QPoint targetOffset, QRegion sourceRegion, QWidget.RenderFlag renderFlags=QWidget.RenderFlag.DrawWindowBackground|QWidget.RenderFlag.DrawChildren)
 
 
new void Repaint ()
 
 
new void Repaint (QRect arg1)
 
 
new void Repaint (QRegion arg1)
 
 
new void Repaint (int x, int y, int w, int h)
 
 
new void Resize (int w, int h)
 
new bool RestoreGeometry (QByteArray geometry)
 
 
new QByteArray SaveGeometry ()
 
 
new void Scroll (int dx, int dy)
 
 
new void Scroll (int dx, int dy, QRect arg3)
 
 
new void SetAttribute (Qt.WidgetAttribute arg1, bool on=true)
 
 
new void SetBaseSize (int basew, int baseh)
 
new void SetContentsMargins (int left, int top, int right, int bottom)
 
 
new void SetDisabled (bool arg1)
 
 
new void SetFixedHeight (int h)
 
 
new void SetFixedSize (QSize arg1)
 
 
new void SetFixedSize (int w, int h)
 
 
new void SetFixedWidth (int w)
 
 
new void SetFocus ()
 
 
new void SetFocus (Qt.FocusReason reason)
 
 
new void SetGeometry (int x, int y, int w, int h)
 
new void SetHidden (bool hidden)
 
 
new void SetInputMethodHints (Qt.InputMethodHint hints)
 
new void SetMask (QBitmap arg1)
 
 
new void SetMaximumSize (int maxw, int maxh)
 
new void SetMinimumSize (int minw, int minh)
 
new void SetParent (QWidget parent)
 
 
new void SetParent (QWidget parent, Qt.WindowType f)
 
 
new void SetShortcutAutoRepeat (int id, bool enable=true)
 
 
new void SetShortcutEnabled (int id, bool enable=true)
 
 
new void SetShown (bool shown)
 
new void SetSizeIncrement (int w, int h)
 
new void SetSizePolicy (QSizePolicy.Policy horizontal, QSizePolicy.Policy vertical)
 
virtual void SetVisible (bool visible)
 
new void Show ()
 
 
new void ShowFullScreen ()
 
 
new void ShowMaximized ()
 
 
new void ShowMinimized ()
 
 
new void ShowNormal ()
 
 
virtual QSize SizeHint ()
 
new void StackUnder (QWidget arg1)
 
 
new bool TestAttribute (Qt.WidgetAttribute arg1)
 
 
new QWidget TopLevelWidget ()
 
 
new bool UnderMouse ()
 
 
new void UngrabGesture (Qt.GestureType type)
 
 
new void UnsetCursor ()
 
new void UnsetLayoutDirection ()
 
new void UnsetLocale ()
 
new void Update ()
 
 
new void Update (QRect arg1)
 
 
new void Update (QRegion arg1)
 
 
new void Update (int x, int y, int w, int h)
 
 
new void UpdateGeometry ()
 
 
new QRegion VisibleRegion ()
 
 
new NativeULong WinId ()
 
 
new QWidget Window ()
 
 
new Qt.WindowType WindowType ()
 
 
new void Dispose ()
 
new int ColorCount ()
 
new int Depth ()
 
new int HeightMM ()
 
new int LogicalDpiX ()
 
new int LogicalDpiY ()
 
new int NumColors ()
 
new bool PaintingActive ()
 
new int PhysicalDpiX ()
 
new int PhysicalDpiY ()
 
new int WidthMM ()
 
- Public Member Functions inherited from QtCore.QObject
 QObject (QObject parent=null)
 
 
new bool BlockSignals (bool b)
 
 
new
System.Collections.Generic.List
< QObject
Children ()
 
 
new bool Connect (QObject sender, string signal, string member, Qt.ConnectionType type=Qt.ConnectionType.AutoConnection)
 
 
new void DeleteLater ()
 
 
new bool Disconnect (QObject receiver, string member=null)
 
 
new bool Disconnect (string signal=null, QObject receiver=null, string member=null)
 
 
new void DumpObjectInfo ()
 
 
new void DumpObjectTree ()
 
 
new
System.Collections.Generic.List
< QByteArray
DynamicPropertyNames ()
 
 
virtual bool EventFilter (QObject arg1, QEvent arg2)
 
 
new bool Inherits (string classname)
 
 
new void InstallEventFilter (QObject arg1)
 
 
new bool IsWidgetType ()
 
 
new void KillTimer (int id)
 
 
new object Property (string name)
 
 
new void RemoveEventFilter (QObject arg1)
 
 
new bool SetProperty (string name, object value)
 
 
new void SetUserData (uint id, QObjectUserData data)
 
new bool SignalsBlocked ()
 
 
new int StartTimer (int interval)
 
 
new QObjectUserData UserData (uint id)
 
new void Dispose ()
 
- Public Member Functions inherited from QtCore.Qt
delegate QTextStream FuncQTextStreamQTextStream (QTextStream qTextStream)
 
delegate string FuncStringQByteArray (QByteArray qByteArray)
 
delegate QByteArray FuncQByteArrayString (string @string)
 
delegate void ActionQtMsgTypeString (QtMsgType qtMsgType, string @string)
 
delegate QObject FuncQObject ()
 
- Public Member Functions inherited from QtGui.IQPaintDevice
new int ColorCount ()
 
new int Depth ()
 
int DevType ()
 
System.IntPtr GetDC ()
 
new int Height ()
 
new int HeightMM ()
 
new int LogicalDpiX ()
 
new int LogicalDpiY ()
 
new int NumColors ()
 
QPaintEngine PaintEngine ()
 
new bool PaintingActive ()
 
new int PhysicalDpiX ()
 
new int PhysicalDpiY ()
 
void ReleaseDC (System.IntPtr hdc)
 
new int Width ()
 
new int WidthMM ()
 

Static Public Member Functions

static QWidget Find (NativeULong arg1)
 
 
static QWidget KeyboardGrabber ()
 
 
static QWidget MouseGrabber ()
 
 
static void SetTabOrder (QWidget arg1, QWidget arg2)
 
 
static string Tr (string s, string c=null)
 
static string Tr (string s, string c, int n)
 
static string TrUtf8 (string s, string c=null)
 
static string TrUtf8 (string s, string c, int n)
 
- Static Public Member Functions inherited from QtCore.QObject
static bool Connect (QObject sender, QMetaMethod signal, QObject receiver, QMetaMethod method, Qt.ConnectionType type=Qt.ConnectionType.AutoConnection)
 
 
static bool Connect (QObject sender, string signal, QObject receiver, string member, Qt.ConnectionType arg5=Qt.ConnectionType.AutoConnection)
 
 
static bool Disconnect (QObject sender, QMetaMethod signal, QObject receiver, QMetaMethod member)
 
 
static bool Disconnect (QObject sender, string signal, QObject receiver, string member)
 
 
static uint RegisterUserData ()
 
static string Tr (string s, string c=null)
 
 
static string Tr (string s, string c, int n)
 
 
static string TrUtf8 (string s, string c=null)
 
 
static string TrUtf8 (string s, string c, int n)
 
 
- Static Public Member Functions inherited from QtCore.Qt
static QDataStream Write (QDataStream s, object p)
 
static QDataStream Write (QDataStream arg1, QSizeF arg2)
 
static QTextStream Write (QTextStream s, Qt.FuncQTextStreamQTextStream f)
 
static QDataStream Write (QDataStream arg1, QPoint arg2)
 
static QDataStream Write (QDataStream arg1, QLineF arg2)
 
static QDataStream Write (QDataStream arg1, QPointF arg2)
 
static QDataStream Write (QDataStream arg1, QChar arg2)
 
static QDataStream Write (QDataStream arg1, QByteArray arg2)
 
static QDataStream Write (QDataStream arg1, QEasingCurve arg2)
 
static QDataStream Write (QDataStream arg1, QRectF arg2)
 
static QDataStream Write (QDataStream arg1, QDateTime arg2)
 
static QDataStream Write (QDataStream arg1, QUrl arg2)
 
static QDataStream Write (QDataStream arg1, QTime arg2)
 
static QDataStream Write (QDataStream arg1, QLocale arg2)
 
static QDataStream Write (QDataStream arg1, QBitArray arg2)
 
static QDataStream Write (QDataStream arg1, QUuid arg2)
 
static QDataStream Write (QDataStream arg1, QLine arg2)
 
static QDataStream Write (QDataStream arg1, QDate arg2)
 
static QDataStream Write (QDataStream @out, QRegExp regExp)
 
static QDataStream Write (QDataStream arg1, QRect arg2)
 
static QDataStream Write (QDataStream arg1, QSize arg2)
 
static QDataStream Write (QDataStream s, QVariant.Type p)
 
static QDataStream Write (QDataStream arg1, string arg2)
 
static QDataStream Write (QDataStream @out, System.Collections.Generic.List< string > list)
 
static QDataStream Read (QDataStream arg1, QChar arg2)
 
static QDataStream Read (QDataStream arg1, QLocale arg2)
 
static QDataStream Read (QDataStream arg1, QRect arg2)
 
static QDataStream Read (QDataStream arg1, QEasingCurve arg2)
 
static QDataStream Read (QDataStream arg1, QDate arg2)
 
static QDataStream Read (QDataStream arg1, QUrl arg2)
 
static QDataStream Read (QDataStream arg1, QUuid arg2)
 
static QTextStream Read (QTextStream s, Qt.FuncQTextStreamQTextStream f)
 
static QDataStream Read (QDataStream arg1, QLineF arg2)
 
static QDataStream Read (QDataStream arg1, QRectF arg2)
 
static QDataStream Read (QDataStream arg1, QPointF arg2)
 
static QDataStream Read (QDataStream arg1, QLine arg2)
 
static QDataStream Read (QDataStream arg1, QBitArray arg2)
 
static QDataStream Read (QDataStream arg1, QSize arg2)
 
static QDataStream Read (QDataStream arg1, QDateTime arg2)
 
static QDataStream Read (QDataStream arg1, QTime arg2)
 
static QDataStream Read (QDataStream arg1, QPoint arg2)
 
static QDataStream Read (QDataStream @in, QRegExp regExp)
 
static QDataStream Read (QDataStream s, object p)
 
static QDataStream Read (QDataStream arg1, QByteArray arg2)
 
static QDataStream Read (QDataStream arg1, QSizeF arg2)
 
static QDataStream Read (QDataStream arg1, string arg2)
 
static QDataStream Read (QDataStream s, QVariant.Type p)
 
static QDataStream Read (QDataStream @in, System.Collections.Generic.List< string > list)
 
static double qAcos (double v)
 
static void qAddPostRoutine (System.Action arg1)
 
static string qAppName ()
 
static double qAsin (double v)
 
static double qAtan (double v)
 
static double qAtan2 (double x, double y)
 
static void qBadAlloc ()
 
static int qCeil (double v)
 
static ushort qChecksum (string s, uint len)
 
static QByteArray qCompress (QByteArray data)
 
static QByteArray qCompress (QByteArray data, int compressionLevel=-1)
 
static QByteArray qCompress (Pointer< byte > data, int nbytes)
 
static QByteArray qCompress (Pointer< byte > data, int nbytes, int compressionLevel=-1)
 
static double qCos (double v)
 
static double qExp (double v)
 
static double qFabs (double v)
 
static double qFastCos (double x)
 
static double qFastSin (double x)
 
static string qFlagLocation (string method)
 
static int qFloor (double v)
 
static bool qFuzzyCompare (double p1, double p2)
 
static bool qFuzzyCompare (float p1, float p2)
 
static bool qFuzzyIsNull (double d)
 
static bool qFuzzyIsNull (float f)
 
static uint qHash (QBitArray key)
 
static uint qHash (QChar key)
 
static uint qHash (QStringRef key)
 
static uint qHash (QUrl url)
 
static uint qHash (QPersistentModelIndex index)
 
static uint qHash (QByteArray key)
 
static uint qHash (QModelIndex index)
 
static uint qHash (uint key)
 
static uint qHash (sbyte key)
 
static uint qHash (byte key)
 
static uint qHash (short key)
 
static uint qHash (NativeLong key)
 
static uint qHash (ushort key)
 
static uint qHash (long key)
 
static uint qHash (ulong key)
 
static uint qHash (int key)
 
static uint qHash (string key)
 
static uint qHash (NativeULong key)
 
static double qInf ()
 
static Qt.ActionQtMsgTypeString qInstallMsgHandler (Qt.ActionQtMsgTypeString arg1)
 
static int qIntCast (float f)
 
static int qIntCast (double f)
 
static bool qIsFinite (double d)
 
static bool qIsFinite (float f)
 
static bool qIsInf (float f)
 
static bool qIsInf (double d)
 
static bool qIsNaN (float f)
 
static bool qIsNaN (double d)
 
static bool qIsNull (float f)
 
static bool qIsNull (double d)
 
static double qLn (double v)
 
static double qPow (double x, double y)
 
static double qQNaN ()
 
static void qRegisterStaticPluginInstanceFunction (Qt.FuncQObject function)
 
static void qRemovePostRoutine (System.Action arg1)
 
static int qRound (double d)
 
static long qRound64 (double d)
 
static double qSNaN ()
 
static bool qSharedBuild ()
 
static double qSin (double v)
 
static double qSqrt (double v)
 
static bool qStringComparisonHelper (QStringRef s1, string s2)
 
static double qTan (double v)
 
static QByteArray qUncompress (QByteArray data)
 
static QByteArray qUncompress (Pointer< byte > data, int nbytes)
 
static string qVersion ()
 
static void Qbswap_helper (Pointer< byte > src, Pointer< byte > dest, int size)
 
static QByteArray Qgetenv (string varName)
 
static bool Qputenv (string varName, QByteArray value)
 
static int Qrand ()
 
static void Qsrand (uint seed)
 
static int Qstrcmp (QByteArray str1, QByteArray str2)
 
static int Qstrcmp (QByteArray str1, string str2)
 
static int Qstrcmp (string str1, QByteArray str2)
 
static int Qstrcmp (string str1, string str2)
 
static Pointer< sbyte > Qstrcpy (Pointer< sbyte > dst, string src)
 
static Pointer< sbyte > Qstrdup (string arg1)
 
static int Qstricmp (string arg1, string arg2)
 
static uint Qstrlen (string str)
 
static int Qstrncmp (string str1, string str2, uint len)
 
static Pointer< sbyte > Qstrncpy (Pointer< sbyte > dst, string src, uint len)
 
static int Qstrnicmp (string arg1, string arg2, uint len)
 
static uint Qstrnlen (string str, uint maxlen)
 
static string QtTrId (string id, int n=-1)
 

Protected Member Functions

 QWidget (System.Type dummy)
 
virtual void OnActionEvent (QActionEvent arg1)
 
 
virtual void OnChangeEvent (QEvent arg1)
 
 
virtual void OnCloseEvent (QCloseEvent arg1)
 
 
virtual void OnContextMenuEvent (QContextMenuEvent arg1)
 
 
new void Create ()
 
 
new void Create (NativeULong arg1, bool initializeWindow=true, bool destroyOldWindow=true)
 
 
new void OnCustomContextMenuRequested (QPoint pos)
 
 
new void Destroy (bool destroyWindow=true, bool destroySubWindows=true)
 
 
virtual void OnDragEnterEvent (QDragEnterEvent arg1)
 
 
virtual void OnDragLeaveEvent (QDragLeaveEvent arg1)
 
 
virtual void OnDragMoveEvent (QDragMoveEvent arg1)
 
 
virtual void OnDropEvent (QDropEvent arg1)
 
 
virtual void EnabledChange (bool arg1)
 
virtual void OnEnterEvent (QEvent arg1)
 
 
virtual void OnFocusInEvent (QFocusEvent arg1)
 
 
new bool FocusNextChild ()
 
 
virtual bool FocusNextPrevChild (bool next)
 
 
virtual void OnFocusOutEvent (QFocusEvent arg1)
 
 
new bool FocusPreviousChild ()
 
 
virtual void FontChange (QFont arg1)
 
virtual void OnHideEvent (QHideEvent arg1)
 
 
virtual void OnInputMethodEvent (QInputMethodEvent arg1)
 
 
virtual void OnKeyPressEvent (QKeyEvent arg1)
 
 
virtual void OnKeyReleaseEvent (QKeyEvent arg1)
 
 
virtual void LanguageChange ()
 
 
virtual void OnLeaveEvent (QEvent arg1)
 
 
virtual int Metric (QPaintDevice.PaintDeviceMetric arg1)
 
 
virtual void OnMouseDoubleClickEvent (QMouseEvent arg1)
 
 
virtual void OnMouseMoveEvent (QMouseEvent arg1)
 
 
virtual void OnMousePressEvent (QMouseEvent arg1)
 
 
virtual void OnMouseReleaseEvent (QMouseEvent arg1)
 
 
virtual void OnMoveEvent (QMoveEvent arg1)
 
 
virtual void OnPaintEvent (QPaintEvent arg1)
 
 
virtual void PaletteChange (QPalette arg1)
 
new void ResetInputContext ()
 
 
virtual void OnResizeEvent (QResizeEvent arg1)
 
 
virtual void OnShowEvent (QShowEvent arg1)
 
 
virtual void StyleChange (QStyle arg1)
 
virtual void OnTabletEvent (QTabletEvent arg1)
 
 
new void UpdateMicroFocus ()
 
 
virtual void OnWheelEvent (QWheelEvent arg1)
 
 
virtual void WindowActivationChange (bool arg1)
 
- Protected Member Functions inherited from QtCore.QObject
 QObject (System.Type dummy)
 
virtual void OnChildEvent (QChildEvent arg1)
 
 
virtual void ConnectNotify (string signal)
 
 
virtual void OnCustomEvent (QEvent arg1)
 
 
new void OnDestroyed (QObject arg1=null)
 
 
virtual void DisconnectNotify (string signal)
 
 
new int Receivers (string signal)
 
 
new QObject Sender ()
 
 
new int SenderSignalIndex ()
 
 
virtual void OnTimerEvent (QTimerEvent arg1)
 
 

Properties

virtual EventHandler
< QEventArgs< QActionEvent > > 
ActionEvent
 
 
virtual EventHandler
< QEventArgs< QEvent > > 
ChangeEvent
 
 
virtual EventHandler
< QEventArgs< QCloseEvent > > 
CloseEvent
 
 
virtual EventHandler
< QEventArgs
< QContextMenuEvent > > 
ContextMenuEvent
 
 
virtual EventHandler
< QEventArgs< QDragEnterEvent > > 
DragEnterEvent
 
 
virtual EventHandler
< QEventArgs< QDragLeaveEvent > > 
DragLeaveEvent
 
 
virtual EventHandler
< QEventArgs< QDragMoveEvent > > 
DragMoveEvent
 
 
virtual EventHandler
< QEventArgs< QDropEvent > > 
DropEvent
 
 
virtual EventHandler
< QEventArgs< QEvent > > 
EnterEvent
 
 
virtual EventHandler
< QEventArgs< QFocusEvent > > 
FocusInEvent
 
 
virtual EventHandler
< QEventArgs< QFocusEvent > > 
FocusOutEvent
 
 
virtual EventHandler
< QEventArgs< QHideEvent > > 
HideEvent
 
 
virtual EventHandler
< QEventArgs
< QInputMethodEvent > > 
InputMethodEvent
 
 
virtual EventHandler
< QEventArgs< QKeyEvent > > 
KeyPressEvent
 
 
virtual EventHandler
< QEventArgs< QKeyEvent > > 
KeyReleaseEvent
 
 
virtual EventHandler
< QEventArgs< QEvent > > 
LeaveEvent
 
 
virtual EventHandler
< QEventArgs< QMouseEvent > > 
MouseDoubleClickEvent
 
 
virtual EventHandler
< QEventArgs< QMouseEvent > > 
MouseMoveEvent
 
 
virtual EventHandler
< QEventArgs< QMouseEvent > > 
MousePressEvent
 
 
virtual EventHandler
< QEventArgs< QMouseEvent > > 
MouseReleaseEvent
 
 
virtual EventHandler
< QEventArgs< QMoveEvent > > 
MoveEvent
 
 
virtual EventHandler
< QEventArgs< QPaintEvent > > 
PaintEvent
 
 
virtual EventHandler
< QEventArgs< QResizeEvent > > 
ResizeEvent
 
 
virtual EventHandler
< QEventArgs< QShowEvent > > 
ShowEvent
 
 
virtual EventHandler
< QEventArgs< QTabletEvent > > 
TabletEvent
 
 
virtual EventHandler
< QEventArgs< QWheelEvent > > 
WheelEvent
 
 
Slot< QPointCustomContextMenuRequested
 
 
new QPalette.ColorRole BackgroundRole [get, set]
 
 
new QMargins ContentsMargins [get, set]
 
 
new QWidget FocusProxy [get, set]
 
 
new QPalette.ColorRole ForegroundRole [get, set]
 
 
new QGraphicsEffect GraphicsEffect [get, set]
 
 
new QInputContext InputContext [get, set]
 
 
new QLayout Layout [get, set]
 
 
new QRegion Mask [get, set]
 
 
new QStyle Style [get, set]
 
 
new Qt.WindowType WindowFlags [get, set]
 
new string WindowRole [get, set]
 
 
new Qt.WindowState WindowState [get, set]
 
 
new bool Modal [get]
 
 
new Qt.WindowModality WindowModality [get, set]
 
 
new bool Enabled [get, set]
 
 
new QRect Geometry [get, set]
 
 
new QRect FrameGeometry [get]
 
 
new QRect NormalGeometry [get]
 
 
new int X [get]
 
 
new int Y [get]
 
 
new QPoint Pos [get, set]
 
 
new QSize FrameSize [get]
 
 
new QSize Size [get, set]
 
 
new int Width [get]
 
 
new int Height [get]
 
 
new QRect Rect [get]
 
 
new QRect ChildrenRect [get]
 
 
new QRegion ChildrenRegion [get]
 
 
new QSizePolicy SizePolicy [get, set]
 
 
new QSize MinimumSize [get, set]
 
 
new QSize MaximumSize [get, set]
 
 
new int MinimumWidth [get, set]
 
 
new int MinimumHeight [get, set]
 
 
new int MaximumWidth [get, set]
 
 
new int MaximumHeight [get, set]
 
 
new QSize SizeIncrement [get, set]
 
 
new QSize BaseSize [get, set]
 
 
new QPalette Palette [get, set]
 
 
new QFont Font [get, set]
 
 
new QCursor Cursor [get, set]
 
 
new bool MouseTracking [get, set]
 
 
new bool IsActiveWindow [get]
 
 
new Qt.FocusPolicy FocusPolicy [get, set]
 
 
new bool Focus [get]
 
 
new Qt.ContextMenuPolicy ContextMenuPolicy [get, set]
 
 
new bool UpdatesEnabled [get, set]
 
 
new bool Visible [get, set]
 
 
new bool Minimized [get]
 
 
new bool Maximized [get]
 
 
new bool FullScreen [get]
 
 
new bool AcceptDrops [get, set]
 
 
new string WindowTitle [get, set]
 
 
new QIcon WindowIcon [get, set]
 
 
new string WindowIconText [get, set]
 
 
new double WindowOpacity [get, set]
 
 
new bool WindowModified [get, set]
 
 
new string ToolTip [get, set]
 
 
new string StatusTip [get, set]
 
 
new string WhatsThis [get, set]
 
 
new string AccessibleName [get, set]
 
 
new string AccessibleDescription [get, set]
 
 
new Qt.LayoutDirection LayoutDirection [get, set]
 
 
new bool AutoFillBackground [get, set]
 
 
new string StyleSheet [get, set]
 
 
new QLocale Locale [get, set]
 
 
new string WindowFilePath [get, set]
 
 
new Qt.InputMethodHint InputMethodHints [get, set]
 
 
static new QMetaObject StaticMetaObject [get]
 
new ushort Painters [get, set]
 
new IQWidgetSignals Emit [get]
 
- Properties inherited from QtCore.QObject
virtual EventHandler
< QEventArgs< QChildEvent > > 
ChildEvent
 
 
virtual EventHandler
< QEventArgs< QEvent > > 
CustomEvent
 
 
virtual EventHandler
< QEventArgs< QEvent > > 
Event
 
 
virtual EventHandler
< QEventArgs< QTimerEvent > > 
TimerEvent
 
 
Slot< QObjectDestroyedQObject
 
Slot Destroyed
 
 
new QObject Parent [get, set]
 
 
virtual System.IntPtr SmokeObject [get, set]
 
new string ObjectName [get, set]
 
 
static new QMetaObject StaticMetaObject [get]
 
 
static new QMetaObject StaticQtMetaObject [get]
 
new IQObjectSignals Emit [get]
 

Additional Inherited Members

- Protected Attributes inherited from QtCore.QObject
object Q_EMIT = null
 
SmokeInvocation interceptor
 
readonly List< QEventHandler > eventFilters = new List<QEventHandler>()
 

Detailed Description

The QWidget class is the base class of all user interface objects.

The widget is the atom of the user interface: it receives mouse, keyboard and other events from the window system, and paints a representation of itself on the screen. Every widget is rectangular, and they are sorted in a Z-order. A widget is clipped by its parent and by the widgets in front of it.

A widget that is not embedded in a parent widget is called a window. Usually, windows have a frame and a title bar, although it is also possible to create windows without such decoration using suitable window flags). In Qt, QMainWindow and the various subclasses of QDialog are the most common window types.

Every widget's constructor accepts one or two standard arguments:

QWidget *parent = 0 is the parent of the new widget. If it is 0 (the default), the new widget will be a window. If not, it will be a child of parent, and be constrained by parent's geometry (unless you specify Qt::Window as window flag).

Qt::WindowFlags f = 0 (where available) sets the window flags; the default is suitable for almost all widgets, but to get, for example, a window without a window system frame, you must use special flags.

QWidget has many member functions, but some of them have little direct functionality; for example, QWidget has a font property, but never uses this itself. There are many subclasses which provide real functionality, such as QLabel, QPushButton, QListWidget, and QTabWidget.

Top-Level and Child Widgets

A widget without a parent widget is always an independent window (top-level widget). For these widgets, setWindowTitle() and setWindowIcon() set the title bar and icon respectively.

Non-window widgets are child widgets, displayed within their parent widgets. Most widgets in Qt are mainly useful as child widgets. For example, it is possible to display a button as a top-level window, but most people prefer to put their buttons inside other widgets, such as QDialog.

The diagram above shows a QGroupBox widget being used to hold various child widgets in a layout provided by QGridLayout. The QLabel child widgets have been outlined to indicate their full sizes.

If you want to use a QWidget to hold child widgets you will usually want to add a layout to the parent QWidget. See Layout Management for more information.

Composite Widgets

When a widget is used as a container to group a number of child widgets, it is known as a composite widget. These can be created by constructing a widget with the required visual properties - a QFrame, for example - and adding child widgets to it, usually managed by a layout. The above diagram shows such a composite widget that was created using Qt Designer.

Composite widgets can also be created by subclassing a standard widget, such as QWidget or QFrame, and adding the necessary layout and child widgets in the constructor of the subclass. Many of the examples provided with Qt use this approach, and it is also covered in the Qt Tutorials.

Custom Widgets and Painting

Since QWidget is a subclass of QPaintDevice, subclasses can be used to display custom content that is composed using a series of painting operations with an instance of the QPainter class. This approach contrasts with the canvas-style approach used by the Graphics View Framework where items are added to a scene by the application and are rendered by the framework itself.

Each widget performs all painting operations from within its paintEvent() function. This is called whenever the widget needs to be redrawn, either as a result of some external change or when requested by the application.

The Analog Clock example shows how a simple widget can handle paint events.

Size Hints and Size Policies

When implementing a new widget, it is almost always useful to reimplement sizeHint() to provide a reasonable default size for the widget and to set the correct size policy with setSizePolicy().

By default, composite widgets which do not provide a size hint will be sized according to the space requirements of their child widgets.

The size policy lets you supply good default behavior for the layout management system, so that other widgets can contain and manage yours easily. The default size policy indicates that the size hint represents the preferred size of the widget, and this is often good enough for many widgets.

Note: The size of top-level widgets are constrained to 2/3 of the desktop's height and width. You can resize() the widget manually if these bounds are inadequate.

Events

Widgets respond to events that are typically caused by user actions. Qt delivers events to widgets by calling specific event handler functions with instances of QEvent subclasses containing information about each event.

If your widget only contains child widgets, you probably do not need to implement any event handlers. If you want to detect a mouse click in a child widget call the child's underMouse() function inside the widget's mousePressEvent().

The Scribble example implements a wider set of events to handle mouse movement, button presses, and window resizing.

You will need to supply the behavior and content for your own widgets, but here is a brief overview of the events that are relevant to QWidget, starting with the most common ones:

paintEvent() is called whenever the widget needs to be repainted. Every widget displaying custom content must implement it. Painting using a QPainter can only take place in a paintEvent() or a function called by a paintEvent().

resizeEvent() is called when the widget has been resized.

mousePressEvent() is called when a mouse button is pressed while the mouse cursor is inside the widget, or when the widget has grabbed the mouse using grabMouse(). Pressing the mouse without releasing it is effectively the same as calling grabMouse().

mouseReleaseEvent() is called when a mouse button is released. A widget receives mouse release events when it has received the corresponding mouse press event. This means that if the user presses the mouse inside your widget, then drags the mouse somewhere else before releasing the mouse button, your widget receives the release event. There is one exception: if a popup menu appears while the mouse button is held down, this popup immediately steals the mouse events.

mouseDoubleClickEvent() is called when the user double-clicks in the widget. If the user double-clicks, the widget receives a mouse press event, a mouse release event and finally this event instead of a second mouse press event. (Some mouse move events may also be received if the mouse is not held steady during this operation.) It is not possible to distinguish a click from a double-click until the second click arrives. (This is one reason why most GUI books recommend that double-clicks be an extension of single-clicks, rather than trigger a different action.)

Widgets that accept keyboard input need to reimplement a few more event handlers:

keyPressEvent() is called whenever a key is pressed, and again when a key has been held down long enough for it to auto-repeat. The Tab and Shift+Tab keys are only passed to the widget if they are not used by the focus-change mechanisms. To force those keys to be processed by your widget, you must reimplement QWidget::event().

focusInEvent() is called when the widget gains keyboard focus (assuming you have called setFocusPolicy()). Well-behaved widgets indicate that they own the keyboard focus in a clear but discreet way.

focusOutEvent() is called when the widget loses keyboard focus.

You may be required to also reimplement some of the less common event handlers:

mouseMoveEvent() is called whenever the mouse moves while a mouse button is held down. This can be useful during drag and drop operations. If you call setMouseTracking(true), you get mouse move events even when no buttons are held down. (See also the Drag and Drop guide.)

keyReleaseEvent() is called whenever a key is released and while it is held down (if the key is auto-repeating). In that case, the widget will receive a pair of key release and key press event for every repeat. The Tab and Shift+Tab keys are only passed to the widget if they are not used by the focus-change mechanisms. To force those keys to be processed by your widget, you must reimplement QWidget::event().

wheelEvent() is called whenever the user turns the mouse wheel while the widget has the focus.

enterEvent() is called when the mouse enters the widget's screen space. (This excludes screen space owned by any of the widget's children.)

leaveEvent() is called when the mouse leaves the widget's screen space. If the mouse enters a child widget it will not cause a leaveEvent().

moveEvent() is called when the widget has been moved relative to its parent.

closeEvent() is called when the user closes the widget (or when close() is called).

There are also some rather obscure events described in the documentation for QEvent::Type. To handle these events, you need to reimplement event() directly.

The default implementation of event() handles Tab and Shift+Tab (to move the keyboard focus), and passes on most of the other events to one of the more specialized handlers above.

Events and the mechanism used to deliver them are covered in The Event System.

Groups of Functions and Properties

ContextFunctions and Properties

Window functions show(), hide(), raise(), lower(), close().

Top-level windows windowModified, windowTitle, windowIcon, windowIconText, isActiveWindow, activateWindow(), minimized, showMinimized(), maximized, showMaximized(), fullScreen, showFullScreen(), showNormal().

Window contents update(), repaint(), scroll().

Geometry pos, x(), y(), rect, size, width(), height(), move(), resize(), sizePolicy, sizeHint(), minimumSizeHint(), updateGeometry(), layout(), frameGeometry, geometry, childrenRect, childrenRegion, adjustSize(), mapFromGlobal(), mapToGlobal(), mapFromParent(), mapToParent(), maximumSize, minimumSize, sizeIncrement, baseSize, setFixedSize()

Mode visible, isVisibleTo(), enabled, isEnabledTo(), modal, isWindow(), mouseTracking, updatesEnabled, visibleRegion().

Look and feel style(), setStyle(), styleSheet, cursor, font, palette, backgroundRole(), setBackgroundRole(), fontInfo(), fontMetrics().

Keyboard focus functions focus, focusPolicy, setFocus(), clearFocus(), setTabOrder(), setFocusProxy(), focusNextChild(), focusPreviousChild().

Mouse and keyboard grabbing grabMouse(), releaseMouse(), grabKeyboard(), releaseKeyboard(), mouseGrabber(), keyboardGrabber().

Event handlers event(), mousePressEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), mouseMoveEvent(), keyPressEvent(), keyReleaseEvent(), focusInEvent(), focusOutEvent(), wheelEvent(), enterEvent(), leaveEvent(), paintEvent(), moveEvent(), resizeEvent(), closeEvent(), dragEnterEvent(), dragMoveEvent(), dragLeaveEvent(), dropEvent(), childEvent(), showEvent(), hideEvent(), customEvent(). changeEvent(),

System functions parentWidget(), window(), setParent(), winId(), find(), metric().

Interactive help setToolTip(), setWhatsThis()

Widget Style Sheets

In addition to the standard widget styles for each platform, widgets can also be styled according to rules specified in a style sheet. This feature enables you to customize the appearance of specific widgets to provide visual cues to users about their purpose. For example, a button could be styled in a particular way to indicate that it performs a destructive action.

The use of widget style sheets is described in more detail in the Qt Style Sheets document.

Transparency and Double Buffering

Since Qt 4.0, QWidget automatically double-buffers its painting, so there is no need to write double-buffering code in paintEvent() to avoid flicker.

Since Qt 4.1, the Qt::WA_ContentsPropagated widget attribute has been deprecated. Instead, the contents of parent widgets are propagated by default to each of their children as long as Qt::WA_PaintOnScreen is not set. Custom widgets can be written to take advantage of this feature by updating irregular regions (to create non-rectangular child widgets), or painting with colors that have less than full alpha component. The following diagram shows how attributes and properties of a custom widget can be fine-tuned to achieve different effects.

In the above diagram, a semi-transparent rectangular child widget with an area removed is constructed and added to a parent widget (a QLabel showing a pixmap). Then, different properties and widget attributes are set to achieve different effects:

The left widget has no additional properties or widget attributes set. This default state suits most custom widgets using transparency, are irregularly-shaped, or do not paint over their entire area with an opaque brush.

The center widget has the autoFillBackground property set. This property is used with custom widgets that rely on the widget to supply a default background, and do not paint over their entire area with an opaque brush.

The right widget has the Qt::WA_OpaquePaintEvent widget attribute set. This indicates that the widget will paint over its entire area with opaque colors. The widget's area will initially be uninitialized, represented in the diagram with a red diagonal grid pattern that shines through the overpainted area. The Qt::WA_OpaquePaintArea attribute is useful for widgets that need to paint their own specialized contents quickly and do not need a default filled background.

To rapidly update custom widgets with simple background colors, such as real-time plotting or graphing widgets, it is better to define a suitable background color (using setBackgroundRole() with the QPalette::Window role), set the autoFillBackground property, and only implement the necessary drawing functionality in the widget's paintEvent().

To rapidly update custom widgets that constantly paint over their entire areas with opaque content, e.g., video streaming widgets, it is better to set the widget's Qt::WA_OpaquePaintEvent, avoiding any unnecessary overhead associated with repainting the widget's background.

If a widget has both the Qt::WA_OpaquePaintEvent widget attribute and the autoFillBackground property set, the Qt::WA_OpaquePaintEvent attribute takes precedence. Depending on your requirements, you should choose either one of them.

Since Qt 4.1, the contents of parent widgets are also propagated to standard Qt widgets. This can lead to some unexpected results if the parent widget is decorated in a non-standard way, as shown in the diagram below.

The scope for customizing the painting behavior of standard Qt widgets, without resorting to subclassing, is slightly less than that possible for custom widgets. Usually, the desired appearance of a standard widget can be achieved by setting its autoFillBackground property.

Creating Translucent Windows

Since Qt 4.5, it has been possible to create windows with translucent regions on window systems that support compositing.

To enable this feature in a top-level widget, set its Qt::WA_TranslucentBackground attribute with setAttribute() and ensure that its background is painted with non-opaque colors in the regions you want to be partially transparent.

Platform notes:

X11: This feature relies on the use of an X server that supports ARGB visuals and a compositing window manager.

Windows: The widget needs to have the Qt::FramelessWindowHint window flag set for the translucency to work.

Native Widgets vs Alien Widgets

Introduced in Qt 4.4, alien widgets are widgets unknown to the windowing system. They do not have a native window handle associated with them. This feature significantly speeds up widget painting, resizing, and removes flicker.

Should you require the old behavior with native windows, you can choose one of the following options:

Use the QT_USE_NATIVE_WINDOWS=1 in your environment.

Set the Qt::AA_NativeWindows attribute on your application. All widgets will be native widgets.

Set the Qt::WA_NativeWindow attribute on widgets: The widget itself and all of its ancestors will become native (unless Qt::WA_DontCreateNativeAncestors is set).

Call QWidget::winId to enforce a native window (this implies 3).

Set the Qt::WA_PaintOnScreen attribute to enforce a native window (this implies 3).

Softkeys

Since Qt 4.6, Softkeys are usually physical keys on a device that have a corresponding label or other visual representation on the screen that is generally located next to its physical counterpart. They are most often found on mobile phone platforms. In modern touch based user interfaces it is also possible to have softkeys that do not correspond to any physical keys. Softkeys differ from other onscreen labels in that they are contextual.

In Qt, contextual softkeys are added to a widget by calling addAction() and passing a QAction with a softkey role set on it. When the widget containing the softkey actions has focus, its softkeys should appear in the user interface. Softkeys are discovered by traversing the widget hierarchy so it is possible to define a single set of softkeys that are present at all times by calling addAction() for a given top level widget.

On some platforms, this concept overlaps with QMenuBar such that if no other softkeys are found and the top level widget is a QMainWindow containing a QMenuBar, the menubar actions may appear on one of the softkeys.

Note: Currently softkeys are only supported on the Symbian Platform.

See also QEvent, QPainter, QGridLayout, QBoxLayout, addAction(), QAction, and QMenuBar.

Member Enumeration Documentation

This enum describes how to render the widget when calling QWidget::render().

This enum was introduced or modified in Qt 4.3.

Enumerator:
DrawChildren 

If you enable this option, the widget's children are rendered recursively into the target. By default, this option is enabled.

DrawWindowBackground 

If you enable this option, the widget's background is rendered into the target even if autoFillBackground is not set. By default, this option is enabled.

IgnoreMask 

If you enable this option, the widget's QWidget::mask() is ignored when rendering into the target. By default, this option is disabled.

Constructor & Destructor Documentation

QtGui.QWidget.QWidget ( System.Type  dummy)
protected
QtGui.QWidget.QWidget ( QWidget  parent = null,
Qt.WindowType  f = 0 
)

Constructs a widget which is a child of parent, with widget flags set to f.

If parent is 0, the new widget becomes a window. If parent is another widget, this widget becomes a child window inside parent. The new widget is deleted when its parent is deleted.

The widget flags argument, f, is normally 0, but it can be set to customize the frame of a window (i.e. parent must be 0). To customize the frame, use a value composed from the bitwise OR of any of the window flags.

If you add a child widget to an already visible widget you must explicitly show the child to make it visible.

Note that the X11 version of Qt may not be able to deliver all combinations of style flags on all systems. This is because on X11, Qt can only ask the window manager, and the window manager can override the application's settings. On Windows, Qt can set whatever flags you want.

See also windowFlags.

Member Function Documentation

new System.Collections.Generic.List<QAction> QtGui.QWidget.Actions ( )

Returns the (possibly empty) list of this widget's actions.

See also contextMenuPolicy, insertAction(), and removeAction().

new void QtGui.QWidget.ActivateWindow ( )

Sets the top-level widget containing this widget to be the active window.

An active window is a visible top-level window that has the keyboard input focus.

This function performs the same operation as clicking the mouse on the title bar of a top-level window. On X11, the result depends on the Window Manager. If you want to ensure that the window is stacked on top as well you should also call raise(). Note that the window must be visible, otherwise activateWindow() has no effect.

On Windows, if you are calling this when the application is not currently the active one then it will not make it the active window. It will change the color of the taskbar entry to indicate that the window has changed in some way. This is because Microsoft does not allow an application to interrupt what the user is currently doing in another application.

See also isActiveWindow(), window(), and show().

new void QtGui.QWidget.AddAction ( QAction  action)

Appends the action action to this widget's list of actions.

All QWidgets have a list of QActions, however they can be represented graphically in many different ways. The default use of the QAction list (as returned by actions()) is to create a context QMenu.

A QWidget should only have one of each action and adding an action it already has will not cause the same action to be in the widget twice.

The ownership of action is not transferred to this QWidget.

See also removeAction(), insertAction(), actions(), and QMenu.

new void QtGui.QWidget.AddActions ( System.Collections.Generic.List< QAction actions)

Appends the actions actions to this widget's list of actions.

See also removeAction(), QMenu, and addAction().

new void QtGui.QWidget.AdjustSize ( )

Adjusts the size of the widget to fit its contents.

This function uses sizeHint() if it is valid, i.e., the size hint's width and height are >= 0. Otherwise, it sets the size to the children rectangle that covers all child widgets (the union of all child widget rectangles).

For windows, the screen size is also taken into account. If the sizeHint() is less than (200, 100) and the size policy is expanding, the window will be at least (200, 100). The maximum size of a window is 2/3 of the screen's width and height.

See also sizeHint() and childrenRect().

new QWidget QtGui.QWidget.ChildAt ( QPoint  p)

This is an overloaded function.

Returns the visible child widget at point p in the widget's own coordinate system.

new QWidget QtGui.QWidget.ChildAt ( int  x,
int  y 
)

Returns the visible child widget at the position (x, y) in the widget's coordinate system. If there is no visible child widget at the specified position, the function returns 0.

new void QtGui.QWidget.ClearFocus ( )

Takes keyboard input focus from the widget.

If the widget has active focus, a focus out event is sent to this widget to tell it that it is about to lose the focus.

This widget must enable focus setting in order to get the keyboard input focus, i.e. it must call setFocusPolicy().

See also hasFocus(), setFocus(), focusInEvent(), focusOutEvent(), setFocusPolicy(), and QApplication::focusWidget().

new void QtGui.QWidget.ClearMask ( )

Removes any mask set by setMask().

See also setMask().

new bool QtGui.QWidget.Close ( )

Closes this widget. Returns true if the widget was closed; otherwise returns false.

First it sends the widget a QCloseEvent. The widget is hidden if it accepts the close event. If it ignores the event, nothing happens. The default implementation of QWidget::closeEvent() accepts the close event.

If the widget has the Qt::WA_DeleteOnClose flag, the widget is also deleted. A close events is delivered to the widget no matter if the widget is visible or not.

The QApplication::lastWindowClosed() signal is emitted when the last visible primary window (i.e. window with no parent) with the Qt::WA_QuitOnClose attribute set is closed. By default this attribute is set for all widgets except transient windows such as splash screens, tool windows, and popup menus.

new int QtGui.QWidget.ColorCount ( )
new QRect QtGui.QWidget.ContentsRect ( )

Returns the area inside the widget's margins.

See also setContentsMargins() and getContentsMargins().

new void QtGui.QWidget.Create ( )
protected

Creates a new widget window if window is 0, otherwise sets the widget's window to window.

Initializes the window (sets the geometry etc.) if initializeWindow is true. If initializeWindow is false, no initialization is performed. This parameter only makes sense if window is a valid window.

Destroys the old window if destroyOldWindow is true. If destroyOldWindow is false, you are responsible for destroying the window yourself (using platform native code).

The QWidget constructor calls create(0,true,true) to create a window for this widget.

new void QtGui.QWidget.Create ( NativeULong  arg1,
bool  initializeWindow = true,
bool  destroyOldWindow = true 
)
protected

Creates a new widget window if window is 0, otherwise sets the widget's window to window.

Initializes the window (sets the geometry etc.) if initializeWindow is true. If initializeWindow is false, no initialization is performed. This parameter only makes sense if window is a valid window.

Destroys the old window if destroyOldWindow is true. If destroyOldWindow is false, you are responsible for destroying the window yourself (using platform native code).

The QWidget constructor calls create(0,true,true) to create a window for this widget.

override void QtGui.QWidget.CreateProxy ( )
virtual
new void QtGui.QWidget.CreateWinId ( )
new int QtGui.QWidget.Depth ( )
new void QtGui.QWidget.Destroy ( bool  destroyWindow = true,
bool  destroySubWindows = true 
)
protected

Frees up window system resources. Destroys the widget window if destroyWindow is true.

destroy() calls itself recursively for all the child widgets, passing destroySubWindows for the destroyWindow parameter. To have more control over destruction of subwidgets, destroy subwidgets selectively first.

This function is usually called from the QWidget destructor.

virtual int QtGui.QWidget.DevType ( )
virtual
new void QtGui.QWidget.Dispose ( )
new NativeULong QtGui.QWidget.EffectiveWinId ( )

Returns the effective window system identifier of the widget, i.e. the native parent's window system identifier.

If the widget is native, this function returns the native widget ID. Otherwise, the window ID of the first native parent widget, i.e., the top-level widget that contains this widget, is returned.

Note: We recommend that you do not store this value as it is likely to change at run-time.

This function was introduced in Qt 4.4.

See also nativeParentWidget().

virtual void QtGui.QWidget.EnabledChange ( bool  arg1)
protectedvirtual
new void QtGui.QWidget.EnsurePolished ( )

Ensures that the widget has been polished by QStyle (i.e., has a proper font and palette).

QWidget calls this function after it has been fully constructed but before it is shown the very first time. You can call this function if you want to ensure that the widget is polished before doing an operation, e.g., the correct font size might be needed in the widget's sizeHint() reimplementation. Note that this function is called from the default implementation of sizeHint().

Polishing is useful for final initialization that must happen after all constructors (from base classes as well as from subclasses) have been called.

If you need to change some settings when a widget is polished, reimplement event() and handle the QEvent::Polish event type.

Note: The function is declared const so that it can be called from other const functions (e.g., sizeHint()).

See also event().

static QWidget QtGui.QWidget.Find ( NativeULong  arg1)
static

Returns a pointer to the widget with window identifer/handle id.

The window identifier type depends on the underlying window system, see qwindowdefs.h for the actual definition. If there is no widget with this identifier, 0 is returned.

new bool QtGui.QWidget.FocusNextChild ( )
protected

Finds a new widget to give the keyboard focus to, as appropriate for Tab, and returns true if it can find a new widget, or false if it can't.

See also focusPreviousChild().

virtual bool QtGui.QWidget.FocusNextPrevChild ( bool  next)
protectedvirtual

Finds a new widget to give the keyboard focus to, as appropriate for Tab and Shift+Tab, and returns true if it can find a new widget, or false if it can't.

If next is true, this function searches forward, if next is false, it searches backward.

Sometimes, you will want to reimplement this function. For example, a web browser might reimplement it to move its "current active link" forward or backward, and call focusNextPrevChild() only when it reaches the last or first link on the "page".

Child widgets call focusNextPrevChild() on their parent widgets, but only the window that contains the child widgets decides where to redirect focus. By reimplementing this function for an object, you thus gain control of focus traversal for all child widgets.

See also focusNextChild() and focusPreviousChild().

Reimplemented in QtGui.QTextEdit, QtGui.QTextBrowser, QtGui.QScrollArea, QtGui.QPlainTextEdit, QtGui.QMenu, QtGui.QLabel, QtGui.QGraphicsView, QtGui.QDateTimeEdit, QtWebKit.QWebView, and QtGui.QAbstractItemView.

new bool QtGui.QWidget.FocusPreviousChild ( )
protected

Finds a new widget to give the keyboard focus to, as appropriate for Shift+Tab, and returns true if it can find a new widget, or false if it can't.

See also focusNextChild().

new QWidget QtGui.QWidget.FocusWidget ( )

Returns the last child of this widget that setFocus had been called on. For top level widgets this is the widget that will get focus in case this window gets activated

This is not the same as QApplication::focusWidget(), which returns the focus widget in the currently active window.

new QFont QtGui.QWidget.font ( )
virtual void QtGui.QWidget.FontChange ( QFont  arg1)
protectedvirtual
new QFontInfo QtGui.QWidget.FontInfo ( )

Returns the font info for the widget's current font. Equivalent to QFontInto(widget->font()).

See also font(), fontMetrics(), and setFont().

new QFontMetrics QtGui.QWidget.FontMetrics ( )

Returns the font metrics for the widget's current font. Equivalent to QFontMetrics(widget->font()).

See also font(), fontInfo(), and setFont().

new QRect QtGui.QWidget.geometry ( )
new void QtGui.QWidget.GetContentsMargins ( ref int  left,
ref int  top,
ref int  right,
ref int  bottom 
)

Returns the widget's contents margins for left, top, right, and bottom.

See also setContentsMargins() and contentsRect().

virtual System.IntPtr QtGui.QWidget.GetDC ( )
virtual

Returns the window system handle of the widget, for low-level access. Using this function is not portable.

An HDC acquired with getDC() has to be released with releaseDC().

Warning: Using this function is not portable.

new void QtGui.QWidget.GrabGesture ( Qt.GestureType  type,
Qt.GestureFlag  flags = 0 
)

Subscribes the widget to a given gesture with specific flags.

This function was introduced in Qt 4.6.

See also ungrabGesture() and QGestureEvent.

new void QtGui.QWidget.GrabKeyboard ( )

Grabs the keyboard input.

This widget receives all keyboard events until releaseKeyboard() is called; other widgets get no keyboard events at all. Mouse events are not affected. Use grabMouse() if you want to grab that.

The focus widget is not affected, except that it doesn't receive any keyboard events. setFocus() moves the focus as usual, but the new focus widget receives keyboard events only after releaseKeyboard() is called.

If a different widget is currently grabbing keyboard input, that widget's grab is released first.

See also releaseKeyboard(), grabMouse(), releaseMouse(), and focusWidget().

new void QtGui.QWidget.GrabMouse ( )

Grabs the mouse input.

This widget receives all mouse events until releaseMouse() is called; other widgets get no mouse events at all. Keyboard events are not affected. Use grabKeyboard() if you want to grab that.

Warning: Bugs in mouse-grabbing applications very often lock the terminal. Use this function with extreme caution, and consider using the -nograb command line option while debugging.

It is almost never necessary to grab the mouse when using Qt, as Qt grabs and releases it sensibly. In particular, Qt grabs the mouse when a mouse button is pressed and keeps it until the last button is released.

Note: Only visible widgets can grab mouse input. If isVisible() returns false for a widget, that widget cannot call grabMouse().

Note: (Mac OS X developers) For Cocoa, calling grabMouse() on a widget only works when the mouse is inside the frame of that widget. For Carbon, it works outside the widget's frame as well, like for Windows and X11.

See also releaseMouse(), grabKeyboard(), and releaseKeyboard().

new void QtGui.QWidget.GrabMouse ( QCursor  arg1)

This function overloads grabMouse().

Grabs the mouse input and changes the cursor shape.

The cursor will assume shape cursor (for as long as the mouse focus is grabbed) and this widget will be the only one to receive mouse events until releaseMouse() is called().

Warning: Grabbing the mouse might lock the terminal.

Note: (Mac OS X developers) See the note in QWidget::grabMouse().

See also releaseMouse(), grabKeyboard(), releaseKeyboard(), and setCursor().

new int QtGui.QWidget.GrabShortcut ( QKeySequence  key,
Qt.ShortcutContext  context = Qt.ShortcutContext.WindowShortcut 
)

Adds a shortcut to Qt's shortcut system that watches for the given key sequence in the given context. If the context is Qt::ApplicationShortcut, the shortcut applies to the application as a whole. Otherwise, it is either local to this widget, Qt::WidgetShortcut, or to the window itself, Qt::WindowShortcut.

If the same key sequence has been grabbed by several widgets, when the key sequence occurs a QEvent::Shortcut event is sent to all the widgets to which it applies in a non-deterministic order, but with the ``ambiguous'' flag set to true.

Warning: You should not normally need to use this function; instead create QActions with the shortcut key sequences you require (if you also want equivalent menu options and toolbar buttons), or create QShortcuts if you just need key sequences. Both QAction and QShortcut handle all the event filtering for you, and provide signals which are triggered when the user triggers the key sequence, so are much easier to use than this low-level function.

See also releaseShortcut() and setShortcutEnabled().

new QGraphicsProxyWidget QtGui.QWidget.GraphicsProxyWidget ( )

Returns the proxy widget for the corresponding embedded widget in a graphics view; otherwise returns 0.

This function was introduced in Qt 4.5.

See also QGraphicsProxyWidget::createProxyForChildWidget() and QGraphicsScene::addWidget().

virtual int QtGui.QWidget.HeightForWidth ( int  arg1)
virtual

Returns the preferred height for this widget, given the width w.

If this widget has a layout, the default implementation returns the layout's preferred height. if there is no layout, the default implementation returns -1 indicating that the preferred height does not depend on the width.

Reimplemented in QtGui.QTabWidget, QtGui.QMenuBar, QtGui.QLabel, and QtGui.QCommandLinkButton.

new int QtGui.QWidget.HeightMM ( )
new void QtGui.QWidget.Hide ( )

Hides the widget. This function is equivalent to setVisible(false).

Note: If you are working with QDialog or its subclasses and you invoke the show() function after this function, the dialog will be displayed in its original position.

See also hideEvent(), isHidden(), show(), setVisible(), isVisible(), and close().

new Qt.InputMethodHint QtGui.QWidget.inputMethodHints ( )
virtual object QtGui.QWidget.InputMethodQuery ( Qt.InputMethodQuery  arg1)
virtual

This method is only relevant for input widgets. It is used by the input method to query a set of properties of the widget to be able to support complex input method operations as support for surrounding text and reconversions.

query specifies which property is queried.

See also inputMethodEvent(), QInputMethodEvent, QInputContext, and inputMethodHints.

Reimplemented in QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QLineEdit, QtGui.QGraphicsView, QtGui.QComboBox, QtWebKit.QWebView, QtGui.QAbstractSpinBox, and QtGui.QAbstractItemView.

new void QtGui.QWidget.InsertAction ( QAction  before,
QAction  action 
)

Inserts the action action to this widget's list of actions, before the action before. It appends the action if before is 0 or before is not a valid action for this widget.

A QWidget should only have one of each action.

See also removeAction(), addAction(), QMenu, contextMenuPolicy, and actions().

new void QtGui.QWidget.InsertActions ( QAction  before,
System.Collections.Generic.List< QAction actions 
)

Inserts the actions actions to this widget's list of actions, before the action before. It appends the action if before is 0 or before is not a valid action for this widget.

A QWidget can have at most one of each action.

See also removeAction(), QMenu, insertAction(), and contextMenuPolicy.

new NativeULong QtGui.QWidget.InternalWinId ( )
new bool QtGui.QWidget.IsAncestorOf ( QWidget  child)

Returns true if this widget is a parent, (or grandparent and so on to any level), of the given child, and both widgets are within the same window; otherwise returns false.

new bool QtGui.QWidget.IsEnabledTo ( QWidget  arg1)

Returns true if this widget would become enabled if ancestor is enabled; otherwise returns false.

This is the case if neither the widget itself nor every parent up to but excluding ancestor has been explicitly disabled.

isEnabledTo(0) is equivalent to isEnabled().

See also setEnabled() and enabled.

new bool QtGui.QWidget.IsEnabledToTLW ( )

This function is deprecated. It is equivalent to isEnabled()

new bool QtGui.QWidget.IsHidden ( )

Returns true if the widget is hidden, otherwise returns false.

A hidden widget will only become visible when show() is called on it. It will not be automatically shown when the parent is shown.

To check visibility, use !isVisible() instead (notice the exclamation mark).

isHidden() implies !isVisible(), but a widget can be not visible and not hidden at the same time. This is the case for widgets that are children of widgets that are not visible.

Widgets are hidden if:

they were created as independent windows,

they were created as children of visible widgets,

hide() or setVisible(false) was called.

new bool QtGui.QWidget.IsLeftToRight ( )
new bool QtGui.QWidget.IsRightToLeft ( )
new bool QtGui.QWidget.IsTopLevel ( )

Use isWindow() instead.

new bool QtGui.QWidget.IsVisibleTo ( QWidget  arg1)

Returns true if this widget would become visible if ancestor is shown; otherwise returns false.

The true case occurs if neither the widget itself nor any parent up to but excluding ancestor has been explicitly hidden.

This function will still return true if the widget is obscured by other windows on the screen, but could be physically visible if it or they were to be moved.

isVisibleTo(0) is identical to isVisible().

See also show(), hide(), and isVisible().

new bool QtGui.QWidget.IsWindow ( )

Returns true if the widget is an independent window, otherwise returns false.

A window is a widget that isn't visually the child of any other widget and that usually has a frame and a window title.

A window can have a parent widget. It will then be grouped with its parent and deleted when the parent is deleted, minimized when the parent is minimized etc. If supported by the window manager, it will also have a common taskbar entry with its parent.

QDialog and QMainWindow widgets are by default windows, even if a parent widget is specified in the constructor. This behavior is specified by the Qt::Window flag.

See also window(), isModal(), and parentWidget().

static QWidget QtGui.QWidget.KeyboardGrabber ( )
static

Returns the widget that is currently grabbing the keyboard input.

If no widget in this application is currently grabbing the keyboard, 0 is returned.

See also grabMouse() and mouseGrabber().

virtual void QtGui.QWidget.LanguageChange ( )
protectedvirtual

void QWidget::resetInputContext () [protected]

This function can be called on the widget that currently has focus to reset the input method operating on it.

This function is providing for convenience, instead you should use reset() on the input context that was returned by inputContext().

See also QInputContext, inputContext(), and QInputContext::reset().

new int QtGui.QWidget.LogicalDpiX ( )
new int QtGui.QWidget.LogicalDpiY ( )
new void QtGui.QWidget.Lower ( )

Lowers the widget to the bottom of the parent widget's stack.

After this call the widget will be visually behind (and therefore obscured by) any overlapping sibling widgets.

See also raise() and stackUnder().

new QPoint QtGui.QWidget.MapFrom ( QWidget  arg1,
QPoint  arg2 
)

Translates the widget coordinate pos from the coordinate system of parent to this widget's coordinate system. The parent must not be 0 and must be a parent of the calling widget.

See also mapTo(), mapFromParent(), mapFromGlobal(), and underMouse().

new QPoint QtGui.QWidget.MapFromGlobal ( QPoint  arg1)

Translates the global screen coordinate pos to widget coordinates.

See also mapToGlobal(), mapFrom(), and mapFromParent().

new QPoint QtGui.QWidget.MapFromParent ( QPoint  arg1)

Translates the parent widget coordinate pos to widget coordinates.

Same as mapFromGlobal() if the widget has no parent.

See also mapToParent(), mapFrom(), mapFromGlobal(), and underMouse().

new QPoint QtGui.QWidget.MapTo ( QWidget  arg1,
QPoint  arg2 
)

Translates the widget coordinate pos to the coordinate system of parent. The parent must not be 0 and must be a parent of the calling widget.

See also mapFrom(), mapToParent(), mapToGlobal(), and underMouse().

new QPoint QtGui.QWidget.MapToGlobal ( QPoint  arg1)

Translates the widget coordinate pos to global screen coordinates. For example, mapToGlobal(QPoint(0,0)) would give the global coordinates of the top-left pixel of the widget.

See also mapFromGlobal(), mapTo(), and mapToParent().

new QPoint QtGui.QWidget.MapToParent ( QPoint  arg1)

Translates the widget coordinate pos to a coordinate in the parent widget.

Same as mapToGlobal() if the widget has no parent.

See also mapFromParent(), mapTo(), mapToGlobal(), and underMouse().

virtual int QtGui.QWidget.Metric ( QPaintDevice.PaintDeviceMetric  arg1)
protectedvirtual

Reimplemented from QPaintDevice::metric().

Internal implementation of the virtual QPaintDevice::metric() function.

m is the metric to get.

static QWidget QtGui.QWidget.MouseGrabber ( )
static

Returns the widget that is currently grabbing the mouse input.

If no widget in this application is currently grabbing the mouse, 0 is returned.

See also grabMouse() and keyboardGrabber().

new void QtGui.QWidget.Move ( int  x,
int  y 
)
new QWidget QtGui.QWidget.NativeParentWidget ( )

Returns the native parent for this widget, i.e. the next ancestor widget that has a system identifier, or 0 if it does not have any native parent.

This function was introduced in Qt 4.4.

See also effectiveWinId().

new QWidget QtGui.QWidget.NextInFocusChain ( )

Returns the next widget in this widget's focus chain.

See also previousInFocusChain().

new int QtGui.QWidget.NumColors ( )
virtual void QtGui.QWidget.OnActionEvent ( QActionEvent  arg1)
protectedvirtual

This event handler is called with the given event whenever the widget's actions are changed.

See also addAction(), insertAction(), removeAction(), actions(), and QActionEvent.

Reimplemented in QtGui.QToolButton, QtGui.QMenuBar, and QtGui.QMenu.

virtual void QtGui.QWidget.OnChangeEvent ( QEvent  arg1)
protectedvirtual

This event handler can be reimplemented to handle state changes.

The state being changed in this event can be retrieved through the event supplied.

Change events include: QEvent::ToolBarChange, QEvent::ActivationChange, QEvent::EnabledChange, QEvent::FontChange, QEvent::StyleChange, QEvent::PaletteChange, QEvent::WindowTitleChange, QEvent::IconTextChange, QEvent::ModifiedChange, QEvent::MouseTrackingChange, QEvent::ParentChange, QEvent::WindowStateChange, QEvent::LanguageChange, QEvent::LocaleChange, QEvent::LayoutDirectionChange.

Reimplemented in QtGui.QWorkspace, QtGui.QToolButton, QtGui.QToolBox, QtGui.QTextEdit, QtGui.QTabWidget, QtGui.QTabBar, QtGui.QSplitter, QtGui.QRubberBand, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMenu, QtGui.QMdiSubWindow, QtGui.QLineEdit, QtGui.QLabel, QtGui.QFrame, QtGui.QFileDialog, QtGui.QErrorMessage, QtGui.QComboBox, QtWebKit.QWebView, QtGui.QAbstractSlider, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnCloseEvent ( QCloseEvent  arg1)
protectedvirtual

This event handler is called with the given event when Qt receives a window close request for a top-level widget from the window system.

By default, the event is accepted and the widget is closed. You can reimplement this function to change the way the widget responds to window close requests. For example, you can prevent the window from closing by calling ignore() on all events.

Main window applications typically use reimplementations of this function to check whether the user's work has been saved and ask for permission before closing. For example, the Application Example uses a helper function to determine whether or not to close the window:

void MainWindow::closeEvent(QCloseEvent *event)

{

if (maybeSave()) {

writeSettings();

event->accept();

} else {

event->ignore();

}

}

See also event(), hide(), close(), QCloseEvent, and Application Example.

Reimplemented in QtGui.QMdiSubWindow, and QtGui.QDialog.

virtual void QtGui.QWidget.OnContextMenuEvent ( QContextMenuEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive widget context menu events.

The handler is called when the widget's contextMenuPolicy is Qt::DefaultContextMenu.

The default implementation ignores the context event. See the QContextMenuEvent documentation for more details.

See also event(), QContextMenuEvent, and customContextMenuRequested().

Reimplemented in QtGui.QTextEdit, QtGui.QScrollBar, QtGui.QPlainTextEdit, QtGui.QMdiSubWindow, QtGui.QLineEdit, QtGui.QLabel, QtGui.QDialog, QtGui.QComboBox, QtWebKit.QWebView, and QtGui.QAbstractScrollArea.

new void QtGui.QWidget.OnCustomContextMenuRequested ( QPoint  pos)
protected

This signal is emitted when the widget's contextMenuPolicy is Qt::CustomContextMenu, and the user has requested a context menu on the widget. The position pos is the position of the context menu event that the widget receives. Normally this is in widget coordinates. The exception to this rule is QAbstractScrollArea and its subclasses that map the context menu event to coordinates of the viewport() .

See also mapToGlobal(), QMenu, and contextMenuPolicy.

virtual void QtGui.QWidget.OnDragEnterEvent ( QDragEnterEvent  arg1)
protectedvirtual

This event handler is called when a drag is in progress and the mouse enters this widget. The event is passed in the event parameter.

If the event is ignored, the widget won't receive any drag move events.

See the Drag-and-drop documentation for an overview of how to provide drag-and-drop in your application.

See also QDrag and QDragEnterEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QLineEdit, QtWebKit.QWebView, and QtGui.QAbstractScrollArea.

virtual void QtGui.QWidget.OnDragLeaveEvent ( QDragLeaveEvent  arg1)
protectedvirtual

This event handler is called when a drag is in progress and the mouse leaves this widget. The event is passed in the event parameter.

See the Drag-and-drop documentation for an overview of how to provide drag-and-drop in your application.

See also QDrag and QDragLeaveEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QListView, QtGui.QLineEdit, QtWebKit.QWebView, and QtGui.QAbstractScrollArea.

virtual void QtGui.QWidget.OnDragMoveEvent ( QDragMoveEvent  arg1)
protectedvirtual

This event handler is called if a drag is in progress, and when any of the following conditions occur: the cursor enters this widget, the cursor moves within this widget, or a modifier key is pressed on the keyboard while this widget has the focus. The event is passed in the event parameter.

See the Drag-and-drop documentation for an overview of how to provide drag-and-drop in your application.

See also QDrag and QDragMoveEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QListView, QtGui.QLineEdit, QtWebKit.QWebView, and QtGui.QAbstractScrollArea.

virtual void QtGui.QWidget.OnDropEvent ( QDropEvent  arg1)
protectedvirtual

This event handler is called when the drag is dropped on this widget. The event is passed in the event parameter.

See the Drag-and-drop documentation for an overview of how to provide drag-and-drop in your application.

See also QDrag and QDropEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QListView, QtGui.QLineEdit, QtWebKit.QWebView, and QtGui.QAbstractScrollArea.

virtual void QtGui.QWidget.OnEnterEvent ( QEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive widget enter events which are passed in the event parameter.

An event is sent to the widget when the mouse cursor enters the widget.

See also leaveEvent(), mouseMoveEvent(), and event().

Reimplemented in QtGui.QToolButton, and QtGui.QMenu.

override bool QtGui.QWidget.OnEvent ( QEvent  arg1)
virtual

Reimplemented from QObject::event().

This is the main event handler; it handles event event. You can reimplement this function in a subclass, but we recommend using one of the specialized event handlers instead.

Key press and release events are treated differently from other events. event() checks for Tab and Shift+Tab and tries to move the focus appropriately. If there is no widget to move the focus to (or the key press is not Tab or Shift+Tab), event() calls keyPressEvent().

Mouse and tablet event handling is also slightly special: only when the widget is enabled, event() will call the specialized handlers such as mousePressEvent(); otherwise it will discard the event.

This function returns true if the event was recognized, otherwise it returns false. If the recognized event was accepted (see QEvent::accepted), any further processing such as event propagation to the parent widget stops.

See also closeEvent(), focusInEvent(), focusOutEvent(), enterEvent(), keyPressEvent(), keyReleaseEvent(), leaveEvent(), mouseDoubleClickEvent(), mouseMoveEvent(), mousePressEvent(), mouseReleaseEvent(), moveEvent(), paintEvent(), resizeEvent(), QObject::event(), and QObject::timerEvent().

Reimplemented from QtCore.QObject.

Reimplemented in QtGui.QWorkspace, QtWebKit.QWebView, QtOpenGL.QGLWidget, and QtWebKit.QWebInspector.

virtual void QtGui.QWidget.OnFocusInEvent ( QFocusEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive keyboard focus events (focus received) for the widget. The event is passed in the event parameter

A widget normally must setFocusPolicy() to something other than Qt::NoFocus in order to receive focus events. (Note that the application programmer can call setFocus() on any widget, even those that do not normally accept focus.)

The default implementation updates the widget (except for windows that do not specify a focusPolicy()).

See also focusOutEvent(), setFocusPolicy(), keyPressEvent(), keyReleaseEvent(), event(), and QFocusEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QPushButton, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMdiSubWindow, QtGui.QLineEdit, QtGui.QLabel, QtGui.QComboBox, QtWebKit.QWebView, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnFocusOutEvent ( QFocusEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive keyboard focus events (focus lost) for the widget. The events is passed in the event parameter.

A widget normally must setFocusPolicy() to something other than Qt::NoFocus in order to receive focus events. (Note that the application programmer can call setFocus() on any widget, even those that do not normally accept focus.)

The default implementation updates the widget (except for windows that do not specify a focusPolicy()).

See also focusInEvent(), setFocusPolicy(), keyPressEvent(), keyReleaseEvent(), event(), and QFocusEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QTextBrowser, QtGui.QPushButton, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMdiSubWindow, QtGui.QLineEdit, QtGui.QLabel, QtGui.QComboBox, QtWebKit.QWebView, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnHideEvent ( QHideEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive widget hide events. The event is passed in the event parameter.

Hide events are sent to widgets immediately after they have been hidden.

Note: A widget receives spontaneous show and hide events when its mapping status is changed by the window system, e.g. a spontaneous hide event when the user minimizes the window, and a spontaneous show event when the window is restored again. After receiving a spontaneous hide event, a widget is still considered visible in the sense of isVisible().

See also visible, event(), and QHideEvent.

Reimplemented in QtGui.QWorkspace, QtGui.QTabBar, QtGui.QSizeGrip, QtGui.QScrollBar, QtGui.QMenu, QtGui.QMdiSubWindow, and QtGui.QComboBox.

virtual void QtGui.QWidget.OnInputMethodEvent ( QInputMethodEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive Input Method composition events. This handler is called when the state of the input method changes.

Note that when creating custom text editing widgets, the Qt::WA_InputMethodEnabled window attribute must be set explicitly (using the setAttribute() function) in order to receive input method events.

The default implementation calls event->ignore(), which rejects the Input Method event. See the QInputMethodEvent documentation for more details.

See also event() and QInputMethodEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QLineEdit, QtGui.QComboBox, and QtWebKit.QWebView.

virtual void QtGui.QWidget.OnKeyPressEvent ( QKeyEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive key press events for the widget.

A widget must call setFocusPolicy() to accept focus initially and have focus in order to receive a key press event.

If you reimplement this handler, it is very important that you call the base class implementation if you do not act upon the key.

The default implementation closes popup widgets if the user presses Esc. Otherwise the event is ignored, so that the widget's parent can interpret it.

Note that QKeyEvent starts with isAccepted() == true, so you do not need to call QKeyEvent::accept() - just do not call the base class implementation if you act upon the key.

See also keyReleaseEvent(), setFocusPolicy(), focusInEvent(), focusOutEvent(), event(), QKeyEvent, and Tetrix Example.

Reimplemented in QtGui.QTextEdit, QtGui.QTextBrowser, QtGui.QTabWidget, QtGui.QTabBar, QtGui.QPushButton, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMenu, QtGui.QMdiSubWindow, QtGui.QLineEdit, QtGui.QLabel, QtGui.QDialog, QtGui.QComboBox, QtWebKit.QWebView, QtGui.QAbstractSlider, QtGui.QAbstractScrollArea, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnKeyReleaseEvent ( QKeyEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive key release events for the widget.

A widget must accept focus initially and have focus in order to receive a key release event.

If you reimplement this handler, it is very important that you call the base class implementation if you do not act upon the key.

The default implementation ignores the event, so that the widget's parent can interpret it.

Note that QKeyEvent starts with isAccepted() == true, so you do not need to call QKeyEvent::accept() - just do not call the base class implementation if you act upon the key.

See also keyPressEvent(), QKeyEvent::ignore(), setFocusPolicy(), focusInEvent(), focusOutEvent(), event(), and QKeyEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QComboBox, QtWebKit.QWebView, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnLeaveEvent ( QEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive widget leave events which are passed in the event parameter.

A leave event is sent to the widget when the mouse cursor leaves the widget.

See also enterEvent(), mouseMoveEvent(), and event().

Reimplemented in QtGui.QToolButton, QtGui.QMenuBar, QtGui.QMenu, and QtGui.QMdiSubWindow.

virtual void QtGui.QWidget.OnMouseDoubleClickEvent ( QMouseEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive mouse double click events for the widget.

The default implementation generates a normal mouse press event.

Note: The widget will also receive mouse press and mouse release events in addition to the double click event. It is up to the developer to ensure that the application interprets these events correctly.

See also mousePressEvent(), mouseReleaseEvent(), mouseMoveEvent(), event(), and QMouseEvent.

Reimplemented in QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QMdiSubWindow, QtGui.QLineEdit, QtGui.QHeaderView, QtWebKit.QWebView, and QtGui.QAbstractScrollArea.

virtual void QtGui.QWidget.OnMouseMoveEvent ( QMouseEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive mouse move events for the widget.

If mouse tracking is switched off, mouse move events only occur if a mouse button is pressed while the mouse is being moved. If mouse tracking is switched on, mouse move events occur even if no mouse button is pressed.

QMouseEvent::pos() reports the position of the mouse cursor, relative to this widget. For press and release events, the position is usually the same as the position of the last mouse move event, but it might be different if the user's hand shakes. This is a feature of the underlying window system, not Qt.

If you want to show a tooltip immediately, while the mouse is moving (e.g., to get the mouse coordinates with QMouseEvent::pos() and show them as a tooltip), you must first enable mouse tracking as described above. Then, to ensure that the tooltip is updated immediately, you must call QToolTip::showText() instead of setToolTip() in your implementation of mouseMoveEvent().

See also setMouseTracking(), mousePressEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), event(), QMouseEvent, and Scribble Example.

Reimplemented in QtGui.QTextEdit, QtGui.QTextBrowser, QtGui.QTabBar, QtGui.QSplitterHandle, QtGui.QSlider, QtGui.QSizeGrip, QtGui.QScrollBar, QtGui.QRadioButton, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMenu, QtGui.QMdiSubWindow, QtGui.QListView, QtGui.QLineEdit, QtGui.QLabel, QtGui.QHeaderView, QtGui.QDial, QtGui.QCheckBox, QtWebKit.QWebView, QtGui.QAbstractScrollArea, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnMousePressEvent ( QMouseEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive mouse press events for the widget.

If you create new widgets in the mousePressEvent() the mouseReleaseEvent() may not end up where you expect, depending on the underlying window system (or X11 window manager), the widgets' location and maybe more.

The default implementation implements the closing of popup widgets when you click outside the window. For other widget types it does nothing.

See also mouseReleaseEvent(), mouseDoubleClickEvent(), mouseMoveEvent(), event(), QMouseEvent, and Scribble Example.

Reimplemented in QtGui.QToolButton, QtGui.QTextEdit, QtGui.QTextBrowser, QtGui.QTabBar, QtGui.QSplitterHandle, QtGui.QSplashScreen, QtGui.QSlider, QtGui.QSizeGrip, QtGui.QScrollBar, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMenu, QtGui.QMdiSubWindow, QtGui.QLineEdit, QtGui.QLabel, QtGui.QHeaderView, QtGui.QDial, QtGui.QComboBox, QtWebKit.QWebView, QtGui.QAbstractScrollArea, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnMouseReleaseEvent ( QMouseEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive mouse release events for the widget.

See also mousePressEvent(), mouseDoubleClickEvent(), mouseMoveEvent(), event(), QMouseEvent, and Scribble Example.

Reimplemented in QtGui.QToolButton, QtGui.QTextEdit, QtGui.QTextBrowser, QtGui.QTabBar, QtGui.QSplitterHandle, QtGui.QSlider, QtGui.QSizeGrip, QtGui.QScrollBar, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMenu, QtGui.QMdiSubWindow, QtGui.QListView, QtGui.QLineEdit, QtGui.QLabel, QtGui.QHeaderView, QtGui.QDial, QtGui.QComboBox, QtWebKit.QWebView, QtGui.QAbstractScrollArea, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnMoveEvent ( QMoveEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive widget move events which are passed in the event parameter. When the widget receives this event, it is already at the new position.

The old position is accessible through QMoveEvent::oldPos().

See also resizeEvent(), event(), move(), and QMoveEvent.

Reimplemented in QtGui.QSizeGrip, QtGui.QRubberBand, and QtGui.QMdiSubWindow.

virtual void QtGui.QWidget.OnPaintEvent ( QPaintEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive paint events passed in event.

A paint event is a request to repaint all or part of a widget. It can happen for one of the following reasons:

repaint() or update() was invoked,

the widget was obscured and has now been uncovered, or

many other reasons.

Many widgets can simply repaint their entire surface when asked to, but some slow widgets need to optimize by painting only the requested region: QPaintEvent::region(). This speed optimization does not change the result, as painting is clipped to that region during event processing. QListView and QTableView do this, for example.

Qt also tries to speed up painting by merging multiple paint events into one. When update() is called several times or the window system sends several paint events, Qt merges these events into one event with a larger region (see QRegion::united()). The repaint() function does not permit this optimization, so we suggest using update() whenever possible.

When the paint event occurs, the update region has normally been erased, so you are painting on the widget's background.

The background can be set using setBackgroundRole() and setPalette().

Since Qt 4.0, QWidget automatically double-buffers its painting, so there is no need to write double-buffering code in paintEvent() to avoid flicker.

Note for the X11 platform: It is possible to toggle global double buffering by calling qt_x11_set_global_double_buffer(). For example,

...

extern void qt_x11_set_global_double_buffer(bool);

qt_x11_set_global_double_buffer(false);

...

Note: Generally, you should refrain from calling update() or repaint() inside a paintEvent(). For example, calling update() or repaint() on children inside a paintevent() results in undefined behavior; the child may or may not get a paint event.

Warning: If you are using a custom paint engine without Qt's backingstore, Qt::WA_PaintOnScreen must be set. Otherwise, QWidget::paintEngine() will never be called; the backingstore will be used instead.

See also event(), repaint(), update(), QPainter, QPixmap, QPaintEvent, and Analog Clock Example.

Reimplemented in QtGui.QWorkspace, QtGui.QToolButton, QtGui.QTextEdit, QtGui.QTextBrowser, QtGui.QTableView, QtGui.QTabWidget, QtGui.QTabBar, QtGui.QStatusBar, QtGui.QSplitterHandle, QtGui.QSlider, QtGui.QSizeGrip, QtGui.QScrollBar, QtGui.QRubberBand, QtGui.QRadioButton, QtGui.QPushButton, QtGui.QProgressBar, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMenu, QtGui.QMdiSubWindow, QtGui.QMdiArea, QtGui.QListView, QtGui.QLineEdit, QtGui.QLabel, QtGui.QLCDNumber, QtGui.QHeaderView, QtGui.QFrame, QtGui.QFocusFrame, QtGui.QDial, QtGui.QCommandLinkButton, QtGui.QComboBox, QtGui.QCheckBox, QtWebKit.QWebView, QtOpenGL.QGLWidget, QtGui.QAbstractScrollArea, and QtGui.QAbstractButton.

virtual void QtGui.QWidget.OnResizeEvent ( QResizeEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive widget resize events which are passed in the event parameter. When resizeEvent() is called, the widget already has its new geometry. The old size is accessible through QResizeEvent::oldSize().

The widget will be erased and receive a paint event immediately after processing the resize event. No drawing need be (or should be) done inside this handler.

See also moveEvent(), event(), resize(), QResizeEvent, paintEvent(), and Scribble Example.

Reimplemented in QtGui.QWorkspace, QtGui.QTextEdit, QtGui.QTabWidget, QtGui.QTabBar, QtGui.QStatusBar, QtGui.QSplitterHandle, QtGui.QSplitter, QtGui.QScrollArea, QtGui.QRubberBand, QtGui.QPlainTextEdit, QtGui.QMenuBar, QtGui.QMdiSubWindow, QtGui.QMdiArea, QtGui.QListView, QtGui.QDialog, QtGui.QDial, QtGui.QDesktopWidget, QtGui.QComboBox, QtWebKit.QWebView, QtOpenGL.QGLWidget, and QtGui.QAbstractScrollArea.

virtual void QtGui.QWidget.OnShowEvent ( QShowEvent  arg1)
protectedvirtual

This event handler can be reimplemented in a subclass to receive widget show events which are passed in the event parameter.

Non-spontaneous show events are sent to widgets immediately before they are shown. The spontaneous show events of windows are delivered afterwards.

Note: A widget receives spontaneous show and hide events when its mapping status is changed by the window system, e.g. a spontaneous hide event when the user minimizes the window, and a spontaneous show event when the window is restored again. After receiving a spontaneous hide event, a widget is still considered visible in the sense of isVisible().

See also visible, event(), and QShowEvent.

Reimplemented in QtGui.QWorkspace, QtGui.QToolBox, QtGui.QTextEdit, QtGui.QTabWidget, QtGui.QTabBar, QtGui.QStatusBar, QtGui.QSizeGrip, QtGui.QRubberBand, QtGui.QPlainTextEdit, QtGui.QMdiSubWindow, QtGui.QMdiArea, QtGui.QDialog, and QtGui.QComboBox.

virtual void QtGui.QWidget.OnTabletEvent ( QTabletEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive tablet events for the widget.

If you reimplement this handler, it is very important that you ignore() the event if you do not handle it, so that the widget's parent can interpret it.

The default implementation ignores the event.

See also QTabletEvent::ignore(), QTabletEvent::accept(), event(), and QTabletEvent.

virtual void QtGui.QWidget.OnWheelEvent ( QWheelEvent  arg1)
protectedvirtual

This event handler, for event event, can be reimplemented in a subclass to receive wheel events for the widget.

If you reimplement this handler, it is very important that you ignore() the event if you do not handle it, so that the widget's parent can interpret it.

The default implementation ignores the event.

See also QWheelEvent::ignore(), QWheelEvent::accept(), event(), and QWheelEvent.

Reimplemented in QtGui.QWorkspace, QtGui.QTextEdit, QtGui.QPlainTextEdit, QtGui.QMenu, QtGui.QComboBox, QtWebKit.QWebView, QtGui.QAbstractSlider, and QtGui.QAbstractScrollArea.

new void QtGui.QWidget.OverrideWindowFlags ( Qt.WindowType  type)

Sets the window flags for the widget to flags, without telling the window system.

Warning: Do not call this function unless you really know what you're doing.

See also setWindowFlags().

new void QtGui.QWidget.OverrideWindowState ( Qt.WindowState  state)
virtual QPaintEngine QtGui.QWidget.PaintEngine ( )
virtual

Reimplemented from QPaintDevice::paintEngine().

Returns the widget's paint engine.

Note that this function should not be called explicitly by the user, since it's meant for reimplementation purposes only. The function is called by Qt internally, and the default implementation may not always return a valid pointer.

Reimplemented in QtOpenGL.QGLWidget.

new bool QtGui.QWidget.PaintingActive ( )
new QPalette QtGui.QWidget.palette ( )
virtual void QtGui.QWidget.PaletteChange ( QPalette  arg1)
protectedvirtual
new QWidget QtGui.QWidget.ParentWidget ( )

Returns the parent of this widget, or 0 if it does not have any parent widget.

new int QtGui.QWidget.PhysicalDpiX ( )
new int QtGui.QWidget.PhysicalDpiY ( )
new QWidget QtGui.QWidget.PreviousInFocusChain ( )

The previousInFocusChain function returns the previous widget in this widget's focus chain.

This function was introduced in Qt 4.6.

See also nextInFocusChain().

new void QtGui.QWidget.Raise ( )

Raises this widget to the top of the parent widget's stack.

After this call the widget will be visually in front of any overlapping sibling widgets.

Note: When using activateWindow(), you can call this function to ensure that the window is stacked on top.

See also lower() and stackUnder().

virtual void QtGui.QWidget.ReleaseDC ( System.IntPtr  arg1)
virtual

Releases the HDC hdc acquired by a previous call to getDC().

Warning: Using this function is not portable.

new void QtGui.QWidget.ReleaseKeyboard ( )

Releases the keyboard grab.

See also grabKeyboard(), grabMouse(), and releaseMouse().

new void QtGui.QWidget.ReleaseMouse ( )

Releases the mouse grab.

See also grabMouse(), grabKeyboard(), and releaseKeyboard().

new void QtGui.QWidget.ReleaseShortcut ( int  id)

Removes the shortcut with the given id from Qt's shortcut system. The widget will no longer receive QEvent::Shortcut events for the shortcut's key sequence (unless it has other shortcuts with the same key sequence).

Warning: You should not normally need to use this function since Qt's shortcut system removes shortcuts automatically when their parent widget is destroyed. It is best to use QAction or QShortcut to handle shortcuts, since they are easier to use than this low-level function. Note also that this is an expensive operation.

See also grabShortcut() and setShortcutEnabled().

new void QtGui.QWidget.RemoveAction ( QAction  action)

Removes the action action from this widget's list of actions.

See also insertAction(), actions(), and insertAction().

new void QtGui.QWidget.Render ( IQPaintDevice  target)

Renders the sourceRegion of this widget into the target using renderFlags to determine how to render. Rendering starts at targetOffset in the target. For example:

QPixmap pixmap(widget->size());

widget->render(&pixmap);

If sourceRegion is a null region, this function will use QWidget::rect() as the region, i.e. the entire widget.

Ensure that you call QPainter::end() for the target device's active painter (if any) before rendering. For example:

QPainter painter(this);

...

painter.end();

myWidget->render(this);

Note: To obtain the contents of an OpenGL widget, use QGLWidget::grabFrameBuffer() or QGLWidget::renderPixmap() instead.

This function was introduced in Qt 4.3.

new void QtGui.QWidget.Render ( QPainter  painter)

Renders the sourceRegion of this widget into the target using renderFlags to determine how to render. Rendering starts at targetOffset in the target. For example:

QPixmap pixmap(widget->size());

widget->render(&pixmap);

If sourceRegion is a null region, this function will use QWidget::rect() as the region, i.e. the entire widget.

Ensure that you call QPainter::end() for the target device's active painter (if any) before rendering. For example:

QPainter painter(this);

...

painter.end();

myWidget->render(this);

Note: To obtain the contents of an OpenGL widget, use QGLWidget::grabFrameBuffer() or QGLWidget::renderPixmap() instead.

This function was introduced in Qt 4.3.

new void QtGui.QWidget.Render ( IQPaintDevice  target,
QPoint  targetOffset 
)

Renders the sourceRegion of this widget into the target using renderFlags to determine how to render. Rendering starts at targetOffset in the target. For example:

QPixmap pixmap(widget->size());

widget->render(&pixmap);

If sourceRegion is a null region, this function will use QWidget::rect() as the region, i.e. the entire widget.

Ensure that you call QPainter::end() for the target device's active painter (if any) before rendering. For example:

QPainter painter(this);

...

painter.end();

myWidget->render(this);

Note: To obtain the contents of an OpenGL widget, use QGLWidget::grabFrameBuffer() or QGLWidget::renderPixmap() instead.

This function was introduced in Qt 4.3.

new void QtGui.QWidget.Render ( QPainter  painter,
QPoint  targetOffset 
)

Renders the sourceRegion of this widget into the target using renderFlags to determine how to render. Rendering starts at targetOffset in the target. For example:

QPixmap pixmap(widget->size());

widget->render(&pixmap);

If sourceRegion is a null region, this function will use QWidget::rect() as the region, i.e. the entire widget.

Ensure that you call QPainter::end() for the target device's active painter (if any) before rendering. For example:

QPainter painter(this);

...

painter.end();

myWidget->render(this);

Note: To obtain the contents of an OpenGL widget, use QGLWidget::grabFrameBuffer() or QGLWidget::renderPixmap() instead.

This function was introduced in Qt 4.3.

new void QtGui.QWidget.Render ( IQPaintDevice  target,
QPoint  targetOffset,
QRegion  sourceRegion,
QWidget.RenderFlag  renderFlags = QWidget.RenderFlag.DrawWindowBackground|QWidget.RenderFlag.DrawChildren 
)

Renders the sourceRegion of this widget into the target using renderFlags to determine how to render. Rendering starts at targetOffset in the target. For example:

QPixmap pixmap(widget->size());

widget->render(&pixmap);

If sourceRegion is a null region, this function will use QWidget::rect() as the region, i.e. the entire widget.

Ensure that you call QPainter::end() for the target device's active painter (if any) before rendering. For example:

QPainter painter(this);

...

painter.end();

myWidget->render(this);

Note: To obtain the contents of an OpenGL widget, use QGLWidget::grabFrameBuffer() or QGLWidget::renderPixmap() instead.

This function was introduced in Qt 4.3.

new void QtGui.QWidget.Render ( QPainter  painter,
QPoint  targetOffset,
QRegion  sourceRegion,
QWidget.RenderFlag  renderFlags = QWidget.RenderFlag.DrawWindowBackground|QWidget.RenderFlag.DrawChildren 
)

Renders the sourceRegion of this widget into the target using renderFlags to determine how to render. Rendering starts at targetOffset in the target. For example:

QPixmap pixmap(widget->size());

widget->render(&pixmap);

If sourceRegion is a null region, this function will use QWidget::rect() as the region, i.e. the entire widget.

Ensure that you call QPainter::end() for the target device's active painter (if any) before rendering. For example:

QPainter painter(this);

...

painter.end();

myWidget->render(this);

Note: To obtain the contents of an OpenGL widget, use QGLWidget::grabFrameBuffer() or QGLWidget::renderPixmap() instead.

This function was introduced in Qt 4.3.

new void QtGui.QWidget.Repaint ( )

Repaints the widget directly by calling paintEvent() immediately, unless updates are disabled or the widget is hidden.

We suggest only using repaint() if you need an immediate repaint, for example during animation. In almost all circumstances update() is better, as it permits Qt to optimize for speed and minimize flicker.

Warning: If you call repaint() in a function which may itself be called from paintEvent(), you may get infinite recursion. The update() function never causes recursion.

See also update(), paintEvent(), and setUpdatesEnabled().

new void QtGui.QWidget.Repaint ( QRect  arg1)

This is an overloaded function.

This version repaints a rectangle rect inside the widget.

new void QtGui.QWidget.Repaint ( QRegion  arg1)

This is an overloaded function.

This version repaints a region rgn inside the widget.

new void QtGui.QWidget.Repaint ( int  x,
int  y,
int  w,
int  h 
)

This is an overloaded function.

This version repaints a rectangle (x, y, w, h) inside the widget.

If w is negative, it is replaced with width() - x, and if h is negative, it is replaced width height() - y.

new void QtGui.QWidget.ResetInputContext ( )
protected

This function can be called on the widget that currently has focus to reset the input method operating on it.

This function is providing for convenience, instead you should use reset() on the input context that was returned by inputContext().

See also QInputContext, inputContext(), and QInputContext::reset().

new void QtGui.QWidget.Resize ( int  w,
int  h 
)
new bool QtGui.QWidget.RestoreGeometry ( QByteArray  geometry)

Restores the geometry and state top-level widgets stored in the byte array geometry. Returns true on success; otherwise returns false.

If the restored geometry is off-screen, it will be modified to be inside the available screen geometry.

To restore geometry saved using QSettings, you can use code like this:

QSettings settings("MyCompany", "MyApp");

myWidget->restoreGeometry(settings.value("myWidget/geometry").toByteArray());

See the Window Geometry documentation for an overview of geometry issues with windows.

Use QMainWindow::restoreState() to restore the geometry and the state of toolbars and dock widgets.

This function was introduced in Qt 4.2.

See also saveGeometry(), QSettings, QMainWindow::saveState(), and QMainWindow::restoreState().

new QByteArray QtGui.QWidget.SaveGeometry ( )

Saves the current geometry and state for top-level widgets.

To save the geometry when the window closes, you can implement a close event like this:

void MyWidget::closeEvent(QCloseEvent *event)

{

QSettings settings("MyCompany", "MyApp");

settings.setValue("geometry", saveGeometry());

QWidget::closeEvent(event);

}

See the Window Geometry documentation for an overview of geometry issues with windows.

Use QMainWindow::saveState() to save the geometry and the state of toolbars and dock widgets.

This function was introduced in Qt 4.2.

See also restoreGeometry(), QMainWindow::saveState(), and QMainWindow::restoreState().

new void QtGui.QWidget.Scroll ( int  dx,
int  dy 
)

Scrolls the widget including its children dx pixels to the right and dy downward. Both dx and dy may be negative.

After scrolling, the widgets will receive paint events for the areas that need to be repainted. For widgets that Qt knows to be opaque, this is only the newly exposed parts. For example, if an opaque widget is scrolled 8 pixels to the left, only an 8-pixel wide stripe at the right edge needs updating.

Since widgets propagate the contents of their parents by default, you need to set the autoFillBackground property, or use setAttribute() to set the Qt::WA_OpaquePaintEvent attribute, to make a widget opaque.

For widgets that use contents propagation, a scroll will cause an update of the entire scroll area.

See also Transparency and Double Buffering.

new void QtGui.QWidget.Scroll ( int  dx,
int  dy,
QRect  arg3 
)

This is an overloaded function.

This version only scrolls r and does not move the children of the widget.

If r is empty or invalid, the result is undefined.

See also QScrollArea.

new void QtGui.QWidget.SetAttribute ( Qt.WidgetAttribute  arg1,
bool  on = true 
)

Sets the attribute attribute on this widget if on is true; otherwise clears the attribute.

See also testAttribute().

new void QtGui.QWidget.SetBaseSize ( int  basew,
int  baseh 
)
new void QtGui.QWidget.SetContentsMargins ( int  left,
int  top,
int  right,
int  bottom 
)

Sets the margins around the contents of the widget to have the sizes left, top, right, and bottom. The margins are used by the layout system, and may be used by subclasses to specify the area to draw in (e.g. excluding the frame).

Changing the margins will trigger a resizeEvent().

See also contentsMargins(), contentsRect(), and getContentsMargins().

new void QtGui.QWidget.SetDisabled ( bool  arg1)

Disables widget input events if disable is true; otherwise enables input events.

See the enabled documentation for more information.

See also isEnabledTo(), QKeyEvent, QMouseEvent, and changeEvent().

new void QtGui.QWidget.SetFixedHeight ( int  h)

Sets both the minimum and maximum heights of the widget to h without changing the widths. Provided for convenience.

See also sizeHint(), minimumSize(), maximumSize(), and setFixedSize().

new void QtGui.QWidget.SetFixedSize ( QSize  arg1)

Sets both the minimum and maximum sizes of the widget to s, thereby preventing it from ever growing or shrinking.

This will override the default size constraints set by QLayout.

To remove constraints, set the size to QWIDGETSIZE_MAX.

Alternatively, if you want the widget to have a fixed size based on its contents, you can call QLayout::setSizeConstraint(QLayout::SetFixedSize);

See also maximumSize and minimumSize.

new void QtGui.QWidget.SetFixedSize ( int  w,
int  h 
)

This is an overloaded function.

Sets the width of the widget to w and the height to h.

new void QtGui.QWidget.SetFixedWidth ( int  w)

Sets both the minimum and maximum width of the widget to w without changing the heights. Provided for convenience.

See also sizeHint(), minimumSize(), maximumSize(), and setFixedSize().

new void QtGui.QWidget.SetFocus ( )

This is an overloaded function.

Gives the keyboard input focus to this widget (or its focus proxy) if this widget or one of its parents is the active window.

new void QtGui.QWidget.SetFocus ( Qt.FocusReason  reason)

Gives the keyboard input focus to this widget (or its focus proxy) if this widget or one of its parents is the active window. The reason argument will be passed into any focus event sent from this function, it is used to give an explanation of what caused the widget to get focus. If the window is not active, the widget will be given the focus when the window becomes active.

First, a focus out event is sent to the focus widget (if any) to tell it that it is about to lose the focus. Then a focus in event is sent to this widget to tell it that it just received the focus. (Nothing happens if the focus in and focus out widgets are the same.)

Note: On embedded platforms, setFocus() will not cause an input panel to be opened by the input method. If you want this to happen, you have to send a QEvent::RequestSoftwareInputPanel event to the widget yourself.

setFocus() gives focus to a widget regardless of its focus policy, but does not clear any keyboard grab (see grabKeyboard()).

Be aware that if the widget is hidden, it will not accept focus until it is shown.

Warning: If you call setFocus() in a function which may itself be called from focusOutEvent() or focusInEvent(), you may get an infinite recursion.

See also hasFocus(), clearFocus(), focusInEvent(), focusOutEvent(), setFocusPolicy(), focusWidget(), QApplication::focusWidget(), grabKeyboard(), grabMouse(), Keyboard Focus, and QEvent::RequestSoftwareInputPanel.

new void QtGui.QWidget.SetGeometry ( int  x,
int  y,
int  w,
int  h 
)
new void QtGui.QWidget.SetHidden ( bool  hidden)

Convenience function, equivalent to setVisible(!hidden).

See also isHidden().

new void QtGui.QWidget.SetInputMethodHints ( Qt.InputMethodHint  hints)
new void QtGui.QWidget.SetMask ( QBitmap  arg1)

Causes only the pixels of the widget for which bitmap has a corresponding 1 bit to be visible. If the region includes pixels outside the rect() of the widget, window system controls in that area may or may not be visible, depending on the platform.

Note that this effect can be slow if the region is particularly complex.

The following code shows how an image with an alpha channel can be used to generate a mask for a widget:

QLabel topLevelLabel;

QPixmap pixmap(":/images/tux.png");

topLevelLabel.setPixmap(pixmap);

topLevelLabel.setMask(pixmap.mask());

The label shown by this code is masked using the image it contains, giving the appearance that an irregularly-shaped image is being drawn directly onto the screen.

Masked widgets receive mouse events only on their visible portions.

See also mask(), clearMask(), windowOpacity(), and Shaped Clock Example.

new void QtGui.QWidget.SetMaximumSize ( int  maxw,
int  maxh 
)
new void QtGui.QWidget.SetMinimumSize ( int  minw,
int  minh 
)
new void QtGui.QWidget.SetParent ( QWidget  parent)

Sets the parent of the widget to parent, and resets the window flags. The widget is moved to position (0, 0) in its new parent.

If the new parent widget is in a different window, the reparented widget and its children are appended to the end of the tab chain of the new parent widget, in the same internal order as before. If one of the moved widgets had keyboard focus, setParent() calls clearFocus() for that widget.

If the new parent widget is in the same window as the old parent, setting the parent doesn't change the tab order or keyboard focus.

If the "new" parent widget is the old parent widget, this function does nothing.

Note: The widget becomes invisible as part of changing its parent, even if it was previously visible. You must call show() to make the widget visible again.

Warning: It is very unlikely that you will ever need this function. If you have a widget that changes its content dynamically, it is far easier to use QStackedWidget.

See also setWindowFlags().

new void QtGui.QWidget.SetParent ( QWidget  parent,
Qt.WindowType  f 
)

Sets the parent of the widget to parent, and resets the window flags. The widget is moved to position (0, 0) in its new parent.

If the new parent widget is in a different window, the reparented widget and its children are appended to the end of the tab chain of the new parent widget, in the same internal order as before. If one of the moved widgets had keyboard focus, setParent() calls clearFocus() for that widget.

If the new parent widget is in the same window as the old parent, setting the parent doesn't change the tab order or keyboard focus.

If the "new" parent widget is the old parent widget, this function does nothing.

Note: The widget becomes invisible as part of changing its parent, even if it was previously visible. You must call show() to make the widget visible again.

Warning: It is very unlikely that you will ever need this function. If you have a widget that changes its content dynamically, it is far easier to use QStackedWidget.

See also setWindowFlags().

new void QtGui.QWidget.SetShortcutAutoRepeat ( int  id,
bool  enable = true 
)

If enable is true, auto repeat of the shortcut with the given id is enabled; otherwise it is disabled.

This function was introduced in Qt 4.2.

See also grabShortcut() and releaseShortcut().

new void QtGui.QWidget.SetShortcutEnabled ( int  id,
bool  enable = true 
)

If enable is true, the shortcut with the given id is enabled; otherwise the shortcut is disabled.

Warning: You should not normally need to use this function since Qt's shortcut system enables/disables shortcuts automatically as widgets become hidden/visible and gain or lose focus. It is best to use QAction or QShortcut to handle shortcuts, since they are easier to use than this low-level function.

See also grabShortcut() and releaseShortcut().

new void QtGui.QWidget.SetShown ( bool  shown)
new void QtGui.QWidget.SetSizeIncrement ( int  w,
int  h 
)
new void QtGui.QWidget.SetSizePolicy ( QSizePolicy.Policy  horizontal,
QSizePolicy.Policy  vertical 
)
static void QtGui.QWidget.SetTabOrder ( QWidget  arg1,
QWidget  arg2 
)
static

Puts the second widget after the first widget in the focus order.

Note that since the tab order of the second widget is changed, you should order a chain like this:

setTabOrder(a, b); // a to b

setTabOrder(b, c); // a to b to c

setTabOrder(c, d); // a to b to c to d

not like this:

// WRONG

setTabOrder(c, d); // c to d

setTabOrder(a, b); // a to b AND c to d

setTabOrder(b, c); // a to b to c, but not c to d

If first or second has a focus proxy, setTabOrder() correctly substitutes the proxy.

See also setFocusPolicy(), setFocusProxy(), and Keyboard Focus.

new void QtGui.QWidget.Show ( )

Shows the widget and its child widgets. This function is equivalent to setVisible(true).

See also raise(), showEvent(), hide(), setVisible(), showMinimized(), showMaximized(), showNormal(), and isVisible().

new void QtGui.QWidget.ShowFullScreen ( )

Shows the widget in full-screen mode.

Calling this function only affects windows.

To return from full-screen mode, call showNormal().

Full-screen mode works fine under Windows, but has certain problems under X. These problems are due to limitations of the ICCCM protocol that specifies the communication between X11 clients and the window manager. ICCCM simply does not understand the concept of non-decorated full-screen windows. Therefore, the best we can do is to request a borderless window and place and resize it to fill the entire screen. Depending on the window manager, this may or may not work. The borderless window is requested using MOTIF hints, which are at least partially supported by virtually all modern window managers.

An alternative would be to bypass the window manager entirely and create a window with the Qt::X11BypassWindowManagerHint flag. This has other severe problems though, like totally broken keyboard focus and very strange effects on desktop changes or when the user raises other windows.

X11 window managers that follow modern post-ICCCM specifications support full-screen mode properly.

See also showNormal(), showMaximized(), show(), hide(), and isVisible().

new void QtGui.QWidget.ShowMaximized ( )

Shows the widget maximized.

Calling this function only affects windows.

On X11, this function may not work properly with certain window managers. See the Window Geometry documentation for an explanation.

See also setWindowState(), showNormal(), showMinimized(), show(), hide(), and isVisible().

new void QtGui.QWidget.ShowMinimized ( )

Shows the widget minimized, as an icon.

Calling this function only affects windows.

See also showNormal(), showMaximized(), show(), hide(), isVisible(), and isMinimized().

new void QtGui.QWidget.ShowNormal ( )

Restores the widget after it has been maximized or minimized.

Calling this function only affects windows.

See also setWindowState(), showMinimized(), showMaximized(), show(), hide(), and isVisible().

new void QtGui.QWidget.StackUnder ( QWidget  arg1)

Places the widget under w in the parent widget's stack.

To make this work, the widget itself and w must be siblings.

See also raise() and lower().

virtual void QtGui.QWidget.StyleChange ( QStyle  arg1)
protectedvirtual
new bool QtGui.QWidget.TestAttribute ( Qt.WidgetAttribute  arg1)

Returns true if attribute attribute is set on this widget; otherwise returns false.

See also setAttribute().

new QWidget QtGui.QWidget.TopLevelWidget ( )

Use window() instead.

static string QtGui.QWidget.Tr ( string  s,
string  c = null 
)
static
static string QtGui.QWidget.Tr ( string  s,
string  c,
int  n 
)
static
static string QtGui.QWidget.TrUtf8 ( string  s,
string  c = null 
)
static
static string QtGui.QWidget.TrUtf8 ( string  s,
string  c,
int  n 
)
static
new bool QtGui.QWidget.UnderMouse ( )

Returns true if the widget is under the mouse cursor; otherwise returns false.

This value is not updated properly during drag and drop operations.

See also enterEvent() and leaveEvent().

new void QtGui.QWidget.UngrabGesture ( Qt.GestureType  type)

Unsubscribes the widget from a given gesture type

This function was introduced in Qt 4.6.

See also grabGesture() and QGestureEvent.

new void QtGui.QWidget.UnsetCursor ( )
new void QtGui.QWidget.UnsetLayoutDirection ( )
new void QtGui.QWidget.UnsetLocale ( )
new void QtGui.QWidget.Update ( )

Updates the widget unless updates are disabled or the widget is hidden.

This function does not cause an immediate repaint; instead it schedules a paint event for processing when Qt returns to the main event loop. This permits Qt to optimize for more speed and less flicker than a call to repaint() does.

Calling update() several times normally results in just one paintEvent() call.

Qt normally erases the widget's area before the paintEvent() call. If the Qt::WA_OpaquePaintEvent widget attribute is set, the widget is responsible for painting all its pixels with an opaque color.

See also repaint(), paintEvent(), setUpdatesEnabled(), and Analog Clock Example.

new void QtGui.QWidget.Update ( QRect  arg1)

This is an overloaded function.

This version updates a rectangle rect inside the widget.

new void QtGui.QWidget.Update ( QRegion  arg1)

This is an overloaded function.

This version repaints a region rgn inside the widget.

new void QtGui.QWidget.Update ( int  x,
int  y,
int  w,
int  h 
)

This is an overloaded function.

This version updates a rectangle (x, y, w, h) inside the widget.

new void QtGui.QWidget.UpdateGeometry ( )

Notifies the layout system that this widget has changed and may need to change geometry.

Call this function if the sizeHint() or sizePolicy() have changed.

For explicitly hidden widgets, updateGeometry() is a no-op. The layout system will be notified as soon as the widget is shown.

new void QtGui.QWidget.UpdateMicroFocus ( )
protected

Updates the widget's micro focus.

See also QInputContext.

new QRegion QtGui.QWidget.VisibleRegion ( )

Returns the unobscured region where paint events can occur.

For visible widgets, this is an approximation of the area not covered by other widgets; otherwise, this is an empty region.

The repaint() function calls this function if necessary, so in general you do not need to call it.

new int QtGui.QWidget.WidthMM ( )
new QWidget QtGui.QWidget.Window ( )

Returns the window for this widget, i.e. the next ancestor widget that has (or could have) a window-system frame.

If the widget is a window, the widget itself is returned.

Typical usage is changing the window title:

aWidget->window()->setWindowTitle("New Window Title");

See also isWindow().

virtual void QtGui.QWidget.WindowActivationChange ( bool  arg1)
protectedvirtual
new Qt.WindowType QtGui.QWidget.WindowType ( )

Returns the window type of this widget. This is identical to windowFlags() & Qt::WindowType_Mask.

See also windowFlags.

new NativeULong QtGui.QWidget.WinId ( )

Returns the window system identifier of the widget.

Portable in principle, but if you use it you are probably about to do something non-portable. Be careful.

If a widget is non-native (alien) and winId() is invoked on it, that widget will be provided a native handle.

On Mac OS X, the type returned depends on which framework Qt was linked against. If Qt is using Carbon, the {WId} is actually an HIViewRef. If Qt is using Cocoa, {WId} is a pointer to an NSView.

This value may change at run-time. An event with type QEvent::WinIdChange will be sent to the widget following a change in window system identifier.

See also find().

Property Documentation

new bool QtGui.QWidget.AcceptDrops
getset

This property holds whether drop events are enabled for this widget.

Setting this property to true announces to the system that this widget may be able to accept drop events.

If the widget is the desktop (windowType() == Qt::Desktop), this may fail if another application is using the desktop; you can call acceptDrops() to test if this occurs.

Warning: Do not modify this property in a drag and drop event handler.

By default, this property is false.

new string QtGui.QWidget.AccessibleDescription
getset

This property holds the widget's description as seen by assistive technologies.

By default, this property contains an empty string.

new string QtGui.QWidget.AccessibleName
getset

This property holds the widget's name as seen by assistive technologies.

This property is used by accessible clients to identify, find, or announce the widget for accessible clients.

By default, this property contains an empty string.

virtual EventHandler<QEventArgs<QActionEvent> > QtGui.QWidget.ActionEvent
addremove

This event handler is called with the given event whenever the widget's actions are changed.

See also addAction(), insertAction(), removeAction(), actions(), and QActionEvent.

new bool QtGui.QWidget.AutoFillBackground
getset

This property holds whether the widget background is filled automatically.

If enabled, this property will cause Qt to fill the background of the widget before invoking the paint event. The color used is defined by the QPalette::Window color role from the widget's palette.

In addition, Windows are always filled with QPalette::Window, unless the WA_OpaquePaintEvent or WA_NoSystemBackground attributes are set.

This property cannot be turned off (i.e., set to false) if a widget's parent has a static gradient for its background.

Warning: Use this property with caution in conjunction with Qt Style Sheets. When a widget has a style sheet with a valid background or a border-image, this property is automatically disabled.

By default, this property is false.

This property was introduced in Qt 4.1.

new QPalette.ColorRole QtGui.QWidget.BackgroundRole
getset

Returns the background role of the widget.

The background role defines the brush from the widget's palette that is used to render the background.

If no explicit background role is set, the widget inherts its parent widget's background role.

Sets the background role of the widget to role.

The background role defines the brush from the widget's palette that is used to render the background.

If role is QPalette::NoRole, then the widget inherits its parent's background role.

Note that styles are free to choose any color from the palette. You can modify the palette or set a style sheet if you don't achieve the result you want with setBackgroundRole().

new QSize QtGui.QWidget.BaseSize
getset

This property holds the base size of the widget.

The base size is used to calculate a proper widget size if the widget defines sizeIncrement().

By default, for a newly-created widget, this property contains a size with zero width and height.

virtual EventHandler<QEventArgs<QEvent> > QtGui.QWidget.ChangeEvent
addremove

This event handler can be reimplemented to handle state changes.

The state being changed in this event can be retrieved through the event supplied.

Change events include: QEvent::ToolBarChange, QEvent::ActivationChange, QEvent::EnabledChange, QEvent::FontChange, QEvent::StyleChange, QEvent::PaletteChange, QEvent::WindowTitleChange, QEvent::IconTextChange, QEvent::ModifiedChange, QEvent::MouseTrackingChange, QEvent::ParentChange, QEvent::WindowStateChange, QEvent::LanguageChange, QEvent::LocaleChange, QEvent::LayoutDirectionChange.

new QRect QtGui.QWidget.ChildrenRect
get

This property holds the bounding rectangle of the widget's children.

Hidden children are excluded.

By default, for a widget with no children, this property contains a rectangle with zero width and height located at the origin.

new QRegion QtGui.QWidget.ChildrenRegion
get

This property holds the combined region occupied by the widget's children.

Hidden children are excluded.

By default, for a widget with no children, this property contains an empty region.

virtual EventHandler<QEventArgs<QCloseEvent> > QtGui.QWidget.CloseEvent
addremove

This event handler is called with the given event when Qt receives a window close request for a top-level widget from the window system.

By default, the event is accepted and the widget is closed. You can reimplement this function to change the way the widget responds to window close requests. For example, you can prevent the window from closing by calling ignore() on all events.

Main window applications typically use reimplementations of this function to check whether the user's work has been saved and ask for permission before closing. For example, the Application Example uses a helper function to determine whether or not to close the window:

void MainWindow::closeEvent(QCloseEvent *event)

{

if (maybeSave()) {

writeSettings();

event->accept();

} else {

event->ignore();

}

}

See also event(), hide(), close(), QCloseEvent, and Application Example.

new QMargins QtGui.QWidget.ContentsMargins
getset

The contentsMargins function returns the widget's contents margins.

This function was introduced in Qt 4.6.

This is an overloaded function.

The setContentsMargins function sets the margins around the widget's contents.

Sets the margins around the contents of the widget to have the sizes determined by margins. The margins are used by the layout system, and may be used by subclasses to specify the area to draw in (e.g. excluding the frame).

Changing the margins will trigger a resizeEvent().

This function was introduced in Qt 4.6.

virtual EventHandler<QEventArgs<QContextMenuEvent> > QtGui.QWidget.ContextMenuEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive widget context menu events.

The handler is called when the widget's contextMenuPolicy is Qt::DefaultContextMenu.

The default implementation ignores the context event. See the QContextMenuEvent documentation for more details.

See also event(), QContextMenuEvent, and customContextMenuRequested().

new Qt.ContextMenuPolicy QtGui.QWidget.ContextMenuPolicy
getset

This property holds how the widget shows a context menu.

The default value of this property is Qt::DefaultContextMenu, which means the contextMenuEvent() handler is called. Other values are Qt::NoContextMenu, Qt::PreventContextMenu, Qt::ActionsContextMenu, and Qt::CustomContextMenu. With Qt::CustomContextMenu, the signal customContextMenuRequested() is emitted.

new QCursor QtGui.QWidget.Cursor
getset

This property holds the cursor shape for this widget.

The mouse cursor will assume this shape when it's over this widget. See the list of predefined cursor objects for a range of useful shapes.

An editor widget might use an I-beam cursor:

setCursor(Qt::IBeamCursor);

If no cursor has been set, or after a call to unsetCursor(), the parent's cursor is used.

By default, this property contains a cursor with the Qt::ArrowCursor shape.

Some underlying window implementations will reset the cursor if it leaves a widget even if the mouse is grabbed. If you want to have a cursor set for all widgets, even when outside the window, consider QApplication::setOverrideCursor().

Slot<QPoint> QtGui.QWidget.CustomContextMenuRequested
addremove

This signal is emitted when the widget's contextMenuPolicy is Qt::CustomContextMenu, and the user has requested a context menu on the widget. The position pos is the position of the context menu event that the widget receives. Normally this is in widget coordinates. The exception to this rule is QAbstractScrollArea and its subclasses that map the context menu event to coordinates of the viewport() .

See also mapToGlobal(), QMenu, and contextMenuPolicy.

virtual EventHandler<QEventArgs<QDragEnterEvent> > QtGui.QWidget.DragEnterEvent
addremove

This event handler is called when a drag is in progress and the mouse enters this widget. The event is passed in the event parameter.

If the event is ignored, the widget won't receive any drag move events.

See the Drag-and-drop documentation for an overview of how to provide drag-and-drop in your application.

See also QDrag and QDragEnterEvent.

virtual EventHandler<QEventArgs<QDragLeaveEvent> > QtGui.QWidget.DragLeaveEvent
addremove

This event handler is called when a drag is in progress and the mouse leaves this widget. The event is passed in the event parameter.

See the Drag-and-drop documentation for an overview of how to provide drag-and-drop in your application.

See also QDrag and QDragLeaveEvent.

virtual EventHandler<QEventArgs<QDragMoveEvent> > QtGui.QWidget.DragMoveEvent
addremove

This event handler is called if a drag is in progress, and when any of the following conditions occur: the cursor enters this widget, the cursor moves within this widget, or a modifier key is pressed on the keyboard while this widget has the focus. The event is passed in the event parameter.

See the Drag-and-drop documentation for an overview of how to provide drag-and-drop in your application.

See also QDrag and QDragMoveEvent.

virtual EventHandler<QEventArgs<QDropEvent> > QtGui.QWidget.DropEvent
addremove

This event handler is called when the drag is dropped on this widget. The event is passed in the event parameter.

See the Drag-and-drop documentation for an overview of how to provide drag-and-drop in your application.

See also QDrag and QDropEvent.

new IQWidgetSignals QtGui.QWidget.Emit
getprotected
new bool QtGui.QWidget.Enabled
getset

This property holds whether the widget is enabled.

In general an enabled widget handles keyboard and mouse events; a disabled widget does not. An exception is made with QAbstractButton.

Some widgets display themselves differently when they are disabled. For example a button might draw its label grayed out. If your widget needs to know when it becomes enabled or disabled, you can use the changeEvent() with type QEvent::EnabledChange.

Disabling a widget implicitly disables all its children. Enabling respectively enables all child widgets unless they have been explicitly disabled.

By default, this property is true.

virtual EventHandler<QEventArgs<QEvent> > QtGui.QWidget.EnterEvent
addremove

This event handler can be reimplemented in a subclass to receive widget enter events which are passed in the event parameter.

An event is sent to the widget when the mouse cursor enters the widget.

See also leaveEvent(), mouseMoveEvent(), and event().

new bool QtGui.QWidget.Focus
get

This property holds whether this widget (or its focus proxy) has the keyboard input focus.

By default, this property is false.

Note: Obtaining the value of this property for a widget is effectively equivalent to checking whether QApplication::focusWidget() refers to the widget.

virtual EventHandler<QEventArgs<QFocusEvent> > QtGui.QWidget.FocusInEvent
addremove

This event handler can be reimplemented in a subclass to receive keyboard focus events (focus received) for the widget. The event is passed in the event parameter

A widget normally must setFocusPolicy() to something other than Qt::NoFocus in order to receive focus events. (Note that the application programmer can call setFocus() on any widget, even those that do not normally accept focus.)

The default implementation updates the widget (except for windows that do not specify a focusPolicy()).

See also focusOutEvent(), setFocusPolicy(), keyPressEvent(), keyReleaseEvent(), event(), and QFocusEvent.

virtual EventHandler<QEventArgs<QFocusEvent> > QtGui.QWidget.FocusOutEvent
addremove

This event handler can be reimplemented in a subclass to receive keyboard focus events (focus lost) for the widget. The events is passed in the event parameter.

A widget normally must setFocusPolicy() to something other than Qt::NoFocus in order to receive focus events. (Note that the application programmer can call setFocus() on any widget, even those that do not normally accept focus.)

The default implementation updates the widget (except for windows that do not specify a focusPolicy()).

See also focusInEvent(), setFocusPolicy(), keyPressEvent(), keyReleaseEvent(), event(), and QFocusEvent.

new Qt.FocusPolicy QtGui.QWidget.FocusPolicy
getset

This property holds the way the widget accepts keyboard focus.

The policy is Qt::TabFocus if the widget accepts keyboard focus by tabbing, Qt::ClickFocus if the widget accepts focus by clicking, Qt::StrongFocus if it accepts both, and Qt::NoFocus (the default) if it does not accept focus at all.

You must enable keyboard focus for a widget if it processes keyboard events. This is normally done from the widget's constructor. For instance, the QLineEdit constructor calls setFocusPolicy(Qt::StrongFocus).

If the widget has a focus proxy, then the focus policy will be propagated to it.

new QWidget QtGui.QWidget.FocusProxy
getset

Returns the focus proxy, or 0 if there is no focus proxy.

Sets the widget's focus proxy to widget w. If w is 0, the function resets this widget to have no focus proxy.

Some widgets can "have focus", but create a child widget, such as QLineEdit, to actually handle the focus. In this case, the widget can set the line edit to be its focus proxy.

setFocusProxy() sets the widget which will actually get focus when "this widget" gets it. If there is a focus proxy, setFocus() and hasFocus() operate on the focus proxy.

new QFont QtGui.QWidget.Font
getset

This property holds the font currently set for the widget.

This property describes the widget's requested font. The font is used by the widget's style when rendering standard components, and is available as a means to ensure that custom widgets can maintain consistency with the native platform's look and feel. It's common that different platforms, or different styles, define different fonts for an application.

When you assign a new font to a widget, the properties from this font are combined with the widget's default font to form the widget's final font. You can call fontInfo() to get a copy of the widget's final font. The final font is also used to initialize QPainter's font.

The default depends on the system environment. QApplication maintains a system/theme font which serves as a default for all widgets. There may also be special font defaults for certain types of widgets. You can also define default fonts for widgets yourself by passing a custom font and the name of a widget to QApplication::setFont(). Finally, the font is matched against Qt's font database to find the best match.

QWidget propagates explicit font properties from parent to child. If you change a specific property on a font and assign that font to a widget, that property will propagate to all the widget's children, overriding any system defaults for that property. Note that fonts by default don't propagate to windows (see isWindow()) unless the Qt::WA_WindowPropagation attribute is enabled.

QWidget's font propagation is similar to its palette propagation.

The current style, which is used to render the content of all standard Qt widgets, is free to choose to use the widget font, or in some cases, to ignore it (partially, or completely). In particular, certain styles like GTK style, Mac style, Windows XP, and Vista style, apply special modifications to the widget font to match the platform's native look and feel. Because of this, assigning properties to a widget's font is not guaranteed to change the appearance of the widget. Instead, you may choose to apply a styleSheet.

Note: If Qt Style Sheets are used on the same widget as setFont(), style sheets will take precedence if the settings conflict.

new QPalette.ColorRole QtGui.QWidget.ForegroundRole
getset

Returns the foreground role.

The foreground role defines the color from the widget's palette that is used to draw the foreground.

If no explicit foreground role is set, the function returns a role that contrasts with the background role.

Sets the foreground role of the widget to role.

The foreground role defines the color from the widget's palette that is used to draw the foreground.

If role is QPalette::NoRole, the widget uses a foreground role that contrasts with the background role.

Note that styles are free to choose any color from the palette. You can modify the palette or set a style sheet if you don't achieve the result you want with setForegroundRole().

new QRect QtGui.QWidget.FrameGeometry
get

This property holds geometry of the widget relative to its parent including any window frame.

See the Window Geometry documentation for an overview of geometry issues with windows.

By default, this property contains a value that depends on the user's platform and screen geometry.

new QSize QtGui.QWidget.FrameSize
get

This property holds the size of the widget including any window frame.

By default, this property contains a value that depends on the user's platform and screen geometry.

new bool QtGui.QWidget.FullScreen
get

This property holds whether the widget is shown in full screen mode.

A widget in full screen mode occupies the whole screen area and does not display window decorations, such as a title bar.

By default, this property is false.

new QRect QtGui.QWidget.Geometry
getset

This property holds the geometry of the widget relative to its parent and excluding the window frame.

When changing the geometry, the widget, if visible, receives a move event (moveEvent()) and/or a resize event (resizeEvent()) immediately. If the widget is not currently visible, it is guaranteed to receive appropriate events before it is shown.

The size component is adjusted if it lies outside the range defined by minimumSize() and maximumSize().

Warning: Calling setGeometry() inside resizeEvent() or moveEvent() can lead to infinite recursion.

See the Window Geometry documentation for an overview of geometry issues with windows.

By default, this property contains a value that depends on the user's platform and screen geometry.

new QGraphicsEffect QtGui.QWidget.GraphicsEffect
getset

The graphicsEffect function returns a pointer to the widget's graphics effect.

If the widget has no graphics effect, 0 is returned.

This function was introduced in Qt 4.6.

The setGraphicsEffect function is for setting the widget's graphics effect.

Sets effect as the widget's effect. If there already is an effect installed on this widget, QWidget will delete the existing effect before installing the new effect.

If effect is the installed on a different widget, setGraphicsEffect() will remove the effect from the widget and install it on this widget.

QWidget takes ownership of effect.

Note: This function will apply the effect on itself and all its children.

This function was introduced in Qt 4.6.

new int QtGui.QWidget.Height
get

This property holds the height of the widget excluding any window frame.

See the Window Geometry documentation for an overview of geometry issues with windows.

Note: Do not use this function to find the height of a screen on a multiple screen desktop. Read this note for details.

By default, this property contains a value that depends on the user's platform and screen geometry.

virtual EventHandler<QEventArgs<QHideEvent> > QtGui.QWidget.HideEvent
addremove

This event handler can be reimplemented in a subclass to receive widget hide events. The event is passed in the event parameter.

Hide events are sent to widgets immediately after they have been hidden.

Note: A widget receives spontaneous show and hide events when its mapping status is changed by the window system, e.g. a spontaneous hide event when the user minimizes the window, and a spontaneous show event when the window is restored again. After receiving a spontaneous hide event, a widget is still considered visible in the sense of isVisible().

See also visible, event(), and QHideEvent.

new QInputContext QtGui.QWidget.InputContext
getset

This function returns the QInputContext for this widget. By default the input context is inherited from the widgets parent. For toplevels it is inherited from QApplication.

You can override this and set a special input context for this widget by using the setInputContext() method.

This function sets the input context context on this widget.

Qt takes ownership of the given input context.

virtual EventHandler<QEventArgs<QInputMethodEvent> > QtGui.QWidget.InputMethodEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive Input Method composition events. This handler is called when the state of the input method changes.

Note that when creating custom text editing widgets, the Qt::WA_InputMethodEnabled window attribute must be set explicitly (using the setAttribute() function) in order to receive input method events.

The default implementation calls event->ignore(), which rejects the Input Method event. See the QInputMethodEvent documentation for more details.

See also event() and QInputMethodEvent.

new Qt.InputMethodHint QtGui.QWidget.InputMethodHints
getset

This property holds what input method specific hints the widget has.

This is only relevant for input widgets. It is used by the input method to retrieve hints as to how the input method should operate. For example, if the Qt::ImhFormattedNumbersOnly flag is set, the input method may change its visual components to reflect that only numbers can be entered.

Note: The flags are only hints, so the particular input method implementation is free to ignore them. If you want to be sure that a certain type of characters are entered, you should also set a QValidator on the widget.

The default value is Qt::ImhNone.

This property was introduced in Qt 4.6.

new bool QtGui.QWidget.IsActiveWindow
get

This property holds whether this widget's window is the active window.

The active window is the window that contains the widget that has keyboard focus (The window may still have focus if it has no widgets or none of its widgets accepts keyboard focus).

When popup windows are visible, this property is true for both the active window and for the popup.

By default, this property is false.

virtual EventHandler<QEventArgs<QKeyEvent> > QtGui.QWidget.KeyPressEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive key press events for the widget.

A widget must call setFocusPolicy() to accept focus initially and have focus in order to receive a key press event.

If you reimplement this handler, it is very important that you call the base class implementation if you do not act upon the key.

The default implementation closes popup widgets if the user presses Esc. Otherwise the event is ignored, so that the widget's parent can interpret it.

Note that QKeyEvent starts with isAccepted() == true, so you do not need to call QKeyEvent::accept() - just do not call the base class implementation if you act upon the key.

See also keyReleaseEvent(), setFocusPolicy(), focusInEvent(), focusOutEvent(), event(), QKeyEvent, and Tetrix Example.

virtual EventHandler<QEventArgs<QKeyEvent> > QtGui.QWidget.KeyReleaseEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive key release events for the widget.

A widget must accept focus initially and have focus in order to receive a key release event.

If you reimplement this handler, it is very important that you call the base class implementation if you do not act upon the key.

The default implementation ignores the event, so that the widget's parent can interpret it.

Note that QKeyEvent starts with isAccepted() == true, so you do not need to call QKeyEvent::accept() - just do not call the base class implementation if you act upon the key.

See also keyPressEvent(), QKeyEvent::ignore(), setFocusPolicy(), focusInEvent(), focusOutEvent(), event(), and QKeyEvent.

new QLayout QtGui.QWidget.Layout
getset

Returns the layout manager that is installed on this widget, or 0 if no layout manager is installed.

The layout manager sets the geometry of the widget's children that have been added to the layout.

Sets the layout manager for this widget to layout.

If there already is a layout manager installed on this widget, QWidget won't let you install another. You must first delete the existing layout manager (returned by layout()) before you can call setLayout() with the new layout.

If layout is the layout manger on a different widget, setLayout() will reparent the layout and make it the layout manager for this widget.

Example:

QVBoxLayout *layout = new QVBoxLayout;

layout->addWidget(formWidget);

setLayout(layout);

An alternative to calling this function is to pass this widget to the layout's constructor.

The QWidget will take ownership of layout.

new Qt.LayoutDirection QtGui.QWidget.LayoutDirection
getset

This property holds the layout direction for this widget.

By default, this property is set to Qt::LeftToRight.

When the layout direction is set on a widget, it will propagate to the widget's children, but not to a child that is a window and not to a child for which setLayoutDirection() has been explicitly called. Also, child widgets added after setLayoutDirection() has been called for the parent do not inherit the parent's layout direction.

This method no longer affects text layout direction since Qt 4.7.

virtual EventHandler<QEventArgs<QEvent> > QtGui.QWidget.LeaveEvent
addremove

This event handler can be reimplemented in a subclass to receive widget leave events which are passed in the event parameter.

A leave event is sent to the widget when the mouse cursor leaves the widget.

See also enterEvent(), mouseMoveEvent(), and event().

new QLocale QtGui.QWidget.Locale
getset

This property holds the widget's locale.

As long as no special locale has been set, this is either the parent's locale or (if this widget is a top level widget), the default locale.

If the widget displays dates or numbers, these should be formatted using the widget's locale.

This property was introduced in Qt 4.3.

new QRegion QtGui.QWidget.Mask
getset

Returns the mask currently set on a widget. If no mask is set the return value will be an empty region.

This is an overloaded function.

Causes only the parts of the widget which overlap region to be visible. If the region includes pixels outside the rect() of the widget, window system controls in that area may or may not be visible, depending on the platform.

Note that this effect can be slow if the region is particularly complex.

new bool QtGui.QWidget.Maximized
get

This property holds whether this widget is maximized.

This property is only relevant for windows.

Note: Due to limitations on some window systems, this does not always report the expected results (e.g., if the user on X11 maximizes the window via the window manager, Qt has no way of distinguishing this from any other resize). This is expected to improve as window manager protocols evolve.

By default, this property is false.

new int QtGui.QWidget.MaximumHeight
getset

This property holds the widget's maximum height in pixels.

This property corresponds to the height held by the maximumSize property.

By default, this property contains a value of 16777215.

Note: The definition of the QWIDGETSIZE_MAX macro limits the maximum size of widgets.

new QSize QtGui.QWidget.MaximumSize
getset

This property holds the widget's maximum size in pixels.

The widget cannot be resized to a larger size than the maximum widget size.

By default, this property contains a size in which both width and height have values of 16777215.

Note: The definition of the QWIDGETSIZE_MAX macro limits the maximum size of widgets.

new int QtGui.QWidget.MaximumWidth
getset

This property holds the widget's maximum width in pixels.

This property corresponds to the width held by the maximumSize property.

By default, this property contains a value of 16777215.

Note: The definition of the QWIDGETSIZE_MAX macro limits the maximum size of widgets.

new bool QtGui.QWidget.Minimized
get

This property holds whether this widget is minimized (iconified).

This property is only relevant for windows.

By default, this property is false.

new int QtGui.QWidget.MinimumHeight
getset

This property holds the widget's minimum height in pixels.

This property corresponds to the height held by the minimumSize property.

By default, this property has a value of 0.

new QSize QtGui.QWidget.MinimumSize
getset

This property holds the widget's minimum size.

The widget cannot be resized to a smaller size than the minimum widget size. The widget's size is forced to the minimum size if the current size is smaller.

The minimum size set by this function will override the minimum size defined by QLayout. In order to unset the minimum size, use a value of QSize(0, 0).

By default, this property contains a size with zero width and height.

new int QtGui.QWidget.MinimumWidth
getset

This property holds the widget's minimum width in pixels.

This property corresponds to the width held by the minimumSize property.

By default, this property has a value of 0.

new bool QtGui.QWidget.Modal
get

This property holds whether the widget is a modal widget.

This property only makes sense for windows. A modal widget prevents widgets in all other windows from getting any input.

By default, this property is false.

virtual EventHandler<QEventArgs<QMouseEvent> > QtGui.QWidget.MouseDoubleClickEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive mouse double click events for the widget.

The default implementation generates a normal mouse press event.

Note: The widget will also receive mouse press and mouse release events in addition to the double click event. It is up to the developer to ensure that the application interprets these events correctly.

See also mousePressEvent(), mouseReleaseEvent(), mouseMoveEvent(), event(), and QMouseEvent.

virtual EventHandler<QEventArgs<QMouseEvent> > QtGui.QWidget.MouseMoveEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive mouse move events for the widget.

If mouse tracking is switched off, mouse move events only occur if a mouse button is pressed while the mouse is being moved. If mouse tracking is switched on, mouse move events occur even if no mouse button is pressed.

QMouseEvent::pos() reports the position of the mouse cursor, relative to this widget. For press and release events, the position is usually the same as the position of the last mouse move event, but it might be different if the user's hand shakes. This is a feature of the underlying window system, not Qt.

If you want to show a tooltip immediately, while the mouse is moving (e.g., to get the mouse coordinates with QMouseEvent::pos() and show them as a tooltip), you must first enable mouse tracking as described above. Then, to ensure that the tooltip is updated immediately, you must call QToolTip::showText() instead of setToolTip() in your implementation of mouseMoveEvent().

See also setMouseTracking(), mousePressEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), event(), QMouseEvent, and Scribble Example.

virtual EventHandler<QEventArgs<QMouseEvent> > QtGui.QWidget.MousePressEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive mouse press events for the widget.

If you create new widgets in the mousePressEvent() the mouseReleaseEvent() may not end up where you expect, depending on the underlying window system (or X11 window manager), the widgets' location and maybe more.

The default implementation implements the closing of popup widgets when you click outside the window. For other widget types it does nothing.

See also mouseReleaseEvent(), mouseDoubleClickEvent(), mouseMoveEvent(), event(), QMouseEvent, and Scribble Example.

virtual EventHandler<QEventArgs<QMouseEvent> > QtGui.QWidget.MouseReleaseEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive mouse release events for the widget.

See also mousePressEvent(), mouseDoubleClickEvent(), mouseMoveEvent(), event(), QMouseEvent, and Scribble Example.

new bool QtGui.QWidget.MouseTracking
getset

This property holds whether mouse tracking is enabled for the widget.

If mouse tracking is disabled (the default), the widget only receives mouse move events when at least one mouse button is pressed while the mouse is being moved.

If mouse tracking is enabled, the widget receives mouse move events even if no buttons are pressed.

virtual EventHandler<QEventArgs<QMoveEvent> > QtGui.QWidget.MoveEvent
addremove

This event handler can be reimplemented in a subclass to receive widget move events which are passed in the event parameter. When the widget receives this event, it is already at the new position.

The old position is accessible through QMoveEvent::oldPos().

See also resizeEvent(), event(), move(), and QMoveEvent.

new QRect QtGui.QWidget.NormalGeometry
get

This property holds the geometry of the widget as it will appear when shown as a normal (not maximized or full screen) top-level widget.

For child widgets this property always holds an empty rectangle.

By default, this property contains an empty rectangle.

new ushort QtGui.QWidget.Painters
getsetprotected
virtual EventHandler<QEventArgs<QPaintEvent> > QtGui.QWidget.PaintEvent
addremove

This event handler can be reimplemented in a subclass to receive paint events passed in event.

A paint event is a request to repaint all or part of a widget. It can happen for one of the following reasons:

repaint() or update() was invoked,

the widget was obscured and has now been uncovered, or

many other reasons.

Many widgets can simply repaint their entire surface when asked to, but some slow widgets need to optimize by painting only the requested region: QPaintEvent::region(). This speed optimization does not change the result, as painting is clipped to that region during event processing. QListView and QTableView do this, for example.

Qt also tries to speed up painting by merging multiple paint events into one. When update() is called several times or the window system sends several paint events, Qt merges these events into one event with a larger region (see QRegion::united()). The repaint() function does not permit this optimization, so we suggest using update() whenever possible.

When the paint event occurs, the update region has normally been erased, so you are painting on the widget's background.

The background can be set using setBackgroundRole() and setPalette().

Since Qt 4.0, QWidget automatically double-buffers its painting, so there is no need to write double-buffering code in paintEvent() to avoid flicker.

Note for the X11 platform: It is possible to toggle global double buffering by calling qt_x11_set_global_double_buffer(). For example,

...

extern void qt_x11_set_global_double_buffer(bool);

qt_x11_set_global_double_buffer(false);

...

Note: Generally, you should refrain from calling update() or repaint() inside a paintEvent(). For example, calling update() or repaint() on children inside a paintevent() results in undefined behavior; the child may or may not get a paint event.

Warning: If you are using a custom paint engine without Qt's backingstore, Qt::WA_PaintOnScreen must be set. Otherwise, QWidget::paintEngine() will never be called; the backingstore will be used instead.

See also event(), repaint(), update(), QPainter, QPixmap, QPaintEvent, and Analog Clock Example.

new QPalette QtGui.QWidget.Palette
getset

This property holds the widget's palette.

This property describes the widget's palette. The palette is used by the widget's style when rendering standard components, and is available as a means to ensure that custom widgets can maintain consistency with the native platform's look and feel. It's common that different platforms, or different styles, have different palettes.

When you assign a new palette to a widget, the color roles from this palette are combined with the widget's default palette to form the widget's final palette. The palette entry for the widget's background role is used to fill the widget's background (see QWidget::autoFillBackground), and the foreground role initializes QPainter's pen.

The default depends on the system environment. QApplication maintains a system/theme palette which serves as a default for all widgets. There may also be special palette defaults for certain types of widgets (e.g., on Windows XP and Vista, all classes that derive from QMenuBar have a special default palette). You can also define default palettes for widgets yourself by passing a custom palette and the name of a widget to QApplication::setPalette(). Finally, the style always has the option of polishing the palette as it's assigned (see QStyle::polish()).

QWidget propagates explicit palette roles from parent to child. If you assign a brush or color to a specific role on a palette and assign that palette to a widget, that role will propagate to all the widget's children, overriding any system defaults for that role. Note that palettes by default don't propagate to windows (see isWindow()) unless the Qt::WA_WindowPropagation attribute is enabled.

QWidget's palette propagation is similar to its font propagation.

The current style, which is used to render the content of all standard Qt widgets, is free to choose colors and brushes from the widget palette, or in some cases, to ignore the palette (partially, or completely). In particular, certain styles like GTK style, Mac style, Windows XP, and Vista style, depend on third party APIs to render the content of widgets, and these styles typically do not follow the palette. Because of this, assigning roles to a widget's palette is not guaranteed to change the appearance of the widget. Instead, you may choose to apply a styleSheet. You can refer to our Knowledge Base article here for more information.

Warning: Do not use this function in conjunction with Qt Style Sheets. When using style sheets, the palette of a widget can be customized using the "color", "background-color", "selection-color", "selection-background-color" and "alternate-background-color".

new QPoint QtGui.QWidget.Pos
getset

This property holds the position of the widget within its parent widget.

If the widget is a window, the position is that of the widget on the desktop, including its frame.

When changing the position, the widget, if visible, receives a move event (moveEvent()) immediately. If the widget is not currently visible, it is guaranteed to receive an event before it is shown.

By default, this property contains a position that refers to the origin.

Warning: Calling move() or setGeometry() inside moveEvent() can lead to infinite recursion.

See the Window Geometry documentation for an overview of geometry issues with windows.

new QRect QtGui.QWidget.Rect
get

This property holds the internal geometry of the widget excluding any window frame.

The rect property equals QRect(0, 0, width(), height()).

See the Window Geometry documentation for an overview of geometry issues with windows.

By default, this property contains a value that depends on the user's platform and screen geometry.

virtual EventHandler<QEventArgs<QResizeEvent> > QtGui.QWidget.ResizeEvent
addremove

This event handler can be reimplemented in a subclass to receive widget resize events which are passed in the event parameter. When resizeEvent() is called, the widget already has its new geometry. The old size is accessible through QResizeEvent::oldSize().

The widget will be erased and receive a paint event immediately after processing the resize event. No drawing need be (or should be) done inside this handler.

See also moveEvent(), event(), resize(), QResizeEvent, paintEvent(), and Scribble Example.

virtual EventHandler<QEventArgs<QShowEvent> > QtGui.QWidget.ShowEvent
addremove

This event handler can be reimplemented in a subclass to receive widget show events which are passed in the event parameter.

Non-spontaneous show events are sent to widgets immediately before they are shown. The spontaneous show events of windows are delivered afterwards.

Note: A widget receives spontaneous show and hide events when its mapping status is changed by the window system, e.g. a spontaneous hide event when the user minimizes the window, and a spontaneous show event when the window is restored again. After receiving a spontaneous hide event, a widget is still considered visible in the sense of isVisible().

See also visible, event(), and QShowEvent.

new QSize QtGui.QWidget.Size
getset

This property holds the size of the widget excluding any window frame.

If the widget is visible when it is being resized, it receives a resize event (resizeEvent()) immediately. If the widget is not currently visible, it is guaranteed to receive an event before it is shown.

The size is adjusted if it lies outside the range defined by minimumSize() and maximumSize().

By default, this property contains a value that depends on the user's platform and screen geometry.

Warning: Calling resize() or setGeometry() inside resizeEvent() can lead to infinite recursion.

Note: Setting the size to QSize(0, 0) will cause the widget to not appear on screen. This also applies to windows.

new QSize QtGui.QWidget.SizeIncrement
getset

This property holds the size increment of the widget.

When the user resizes the window, the size will move in steps of sizeIncrement().width() pixels horizontally and sizeIncrement.height() pixels vertically, with baseSize() as the basis. Preferred widget sizes are for non-negative integers i and j:

width = baseSize().width() + i * sizeIncrement().width();

height = baseSize().height() + j * sizeIncrement().height();

Note that while you can set the size increment for all widgets, it only affects windows.

By default, this property contains a size with zero width and height.

Warning: The size increment has no effect under Windows, and may be disregarded by the window manager on X11.

new QSizePolicy QtGui.QWidget.SizePolicy
getset

This property holds the default layout behavior of the widget.

If there is a QLayout that manages this widget's children, the size policy specified by that layout is used. If there is no such QLayout, the result of this function is used.

The default policy is Preferred/Preferred, which means that the widget can be freely resized, but prefers to be the size sizeHint() returns. Button-like widgets set the size policy to specify that they may stretch horizontally, but are fixed vertically. The same applies to lineedit controls (such as QLineEdit, QSpinBox or an editable QComboBox) and other horizontally orientated widgets (such as QProgressBar). QToolButton's are normally square, so they allow growth in both directions. Widgets that support different directions (such as QSlider, QScrollBar or QHeader) specify stretching in the respective direction only. Widgets that can provide scroll bars (usually subclasses of QScrollArea) tend to specify that they can use additional space, and that they can make do with less than sizeHint().

new QMetaObject QtGui.QWidget.StaticMetaObject
staticget
new string QtGui.QWidget.StatusTip
getset

This property holds the widget's status tip.

By default, this property contains an empty string.

new QStyle QtGui.QWidget.Style
getset

Sets the widget's GUI style to style. The ownership of the style object is not transferred.

If no style is set, the widget uses the application's style, QApplication::style() instead.

Setting a widget's style has no effect on existing or future child widgets.

Warning: This function is particularly useful for demonstration purposes, where you want to show Qt's styling capabilities. Real applications should avoid it and use one consistent GUI style instead.

Warning: Qt style sheets are currently not supported for custom QStyle subclasses. We plan to address this in some future release.

new string QtGui.QWidget.StyleSheet
getset

This property holds the widget's style sheet.

The style sheet contains a textual description of customizations to the widget's style, as described in the Qt Style Sheets document.

Since Qt 4.5, Qt style sheets fully supports Mac OS X.

Warning: Qt style sheets are currently not supported for custom QStyle subclasses. We plan to address this in some future release.

This property was introduced in Qt 4.2.

virtual EventHandler<QEventArgs<QTabletEvent> > QtGui.QWidget.TabletEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive tablet events for the widget.

If you reimplement this handler, it is very important that you ignore() the event if you do not handle it, so that the widget's parent can interpret it.

The default implementation ignores the event.

See also QTabletEvent::ignore(), QTabletEvent::accept(), event(), and QTabletEvent.

new string QtGui.QWidget.ToolTip
getset

This property holds the widget's tooltip.

Note that by default tooltips are only shown for widgets that are children of the active window. You can change this behavior by setting the attribute Qt::WA_AlwaysShowToolTips on the window, not on the widget with the tooltip.

If you want to control a tooltip's behavior, you can intercept the event() function and catch the QEvent::ToolTip event (e.g., if you want to customize the area for which the tooltip should be shown).

By default, this property contains an empty string.

new bool QtGui.QWidget.UpdatesEnabled
getset

This property holds whether updates are enabled.

An updates enabled widget receives paint events and has a system background; a disabled widget does not. This also implies that calling update() and repaint() has no effect if updates are disabled.

By default, this property is true.

setUpdatesEnabled() is normally used to disable updates for a short period of time, for instance to avoid screen flicker during large changes. In Qt, widgets normally do not generate screen flicker, but on X11 the server might erase regions on the screen when widgets get hidden before they can be replaced by other widgets. Disabling updates solves this.

Example:

setUpdatesEnabled(false);

bigVisualChanges();

setUpdatesEnabled(true);

Disabling a widget implicitly disables all its children. Enabling a widget enables all child widgets except top-level widgets or those that have been explicitly disabled. Re-enabling updates implicitly calls update() on the widget.

new bool QtGui.QWidget.Visible
getset

This property holds whether the widget is visible.

Calling setVisible(true) or show() sets the widget to visible status if all its parent widgets up to the window are visible. If an ancestor is not visible, the widget won't become visible until all its ancestors are shown. If its size or position has changed, Qt guarantees that a widget gets move and resize events just before it is shown. If the widget has not been resized yet, Qt will adjust the widget's size to a useful default using adjustSize().

Calling setVisible(false) or hide() hides a widget explicitly. An explicitly hidden widget will never become visible, even if all its ancestors become visible, unless you show it.

A widget receives show and hide events when its visibility status changes. Between a hide and a show event, there is no need to waste CPU cycles preparing or displaying information to the user. A video application, for example, might simply stop generating new frames.

A widget that happens to be obscured by other windows on the screen is considered to be visible. The same applies to iconified windows and windows that exist on another virtual desktop (on platforms that support this concept). A widget receives spontaneous show and hide events when its mapping status is changed by the window system, e.g. a spontaneous hide event when the user minimizes the window, and a spontaneous show event when the window is restored again.

You almost never have to reimplement the setVisible() function. If you need to change some settings before a widget is shown, use showEvent() instead. If you need to do some delayed initialization use the Polish event delivered to the event() function.

new string QtGui.QWidget.WhatsThis
getset

This property holds the widget's What's This help text.

By default, this property contains an empty string.

virtual EventHandler<QEventArgs<QWheelEvent> > QtGui.QWidget.WheelEvent
addremove

This event handler, for event event, can be reimplemented in a subclass to receive wheel events for the widget.

If you reimplement this handler, it is very important that you ignore() the event if you do not handle it, so that the widget's parent can interpret it.

The default implementation ignores the event.

See also QWheelEvent::ignore(), QWheelEvent::accept(), event(), and QWheelEvent.

new int QtGui.QWidget.Width
get

This property holds the width of the widget excluding any window frame.

See the Window Geometry documentation for an overview of geometry issues with windows.

Note: Do not use this function to find the width of a screen on a multiple screen desktop. Read this note for details.

By default, this property contains a value that depends on the user's platform and screen geometry.

new string QtGui.QWidget.WindowFilePath
getset

This property holds the file path associated with a widget.

This property only makes sense for windows. It associates a file path with a window. If you set the file path, but have not set the window title, Qt sets the window title to contain a string created using the following components.

On Mac OS X:

The file name of the specified path, obtained using QFileInfo::fileName().

On Windows and X11:

The file name of the specified path, obtained using QFileInfo::fileName().

An optional * character, if the windowModified property is set.

The 0x2014 unicode character, padded either side by spaces.

The application name, obtained from the application's applicationName property.

If the window title is set at any point, then the window title takes precedence and will be shown instead of the file path string.

Additionally, on Mac OS X, this has an added benefit that it sets the proxy icon for the window, assuming that the file path exists.

If no file path is set, this property contains an empty string.

By default, this property contains an empty string.

This property was introduced in Qt 4.4.

new Qt.WindowType QtGui.QWidget.WindowFlags
getset
new QIcon QtGui.QWidget.WindowIcon
getset

This property holds the widget's icon.

This property only makes sense for windows. If no icon has been set, windowIcon() returns the application icon (QApplication::windowIcon()).

new string QtGui.QWidget.WindowIconText
getset

This property holds the widget's icon text.

This property only makes sense for windows. If no icon text has been set, this functions returns an empty string.

new Qt.WindowModality QtGui.QWidget.WindowModality
getset

This property holds which windows are blocked by the modal widget.

This property only makes sense for windows. A modal widget prevents widgets in other windows from getting input. The value of this property controls which windows are blocked when the widget is visible. Changing this property while the window is visible has no effect; you must hide() the widget first, then show() it again.

By default, this property is Qt::NonModal.

This property was introduced in Qt 4.1.

new bool QtGui.QWidget.WindowModified
getset

This property holds whether the document shown in the window has unsaved changes.

A modified window is a window whose content has changed but has not been saved to disk. This flag will have different effects varied by the platform. On Mac OS X the close button will have a modified look; on other platforms, the window title will have an '*' (asterisk).

The window title must contain a "[*]" placeholder, which indicates where the '*' should appear. Normally, it should appear right after the file name (e.g., "document1.txt[*] - Text Editor"). If the window isn't modified, the placeholder is simply removed.

Note that if a widget is set as modified, all its ancestors will also be set as modified. However, if you call setWindowModified(false) on a widget, this will not propagate to its parent because other children of the parent might have been modified.

new double QtGui.QWidget.WindowOpacity
getset

This property holds the level of opacity for the window.

The valid range of opacity is from 1.0 (completely opaque) to 0.0 (completely transparent).

By default the value of this property is 1.0.

This feature is available on Embedded Linux, Mac OS X, Windows, and X11 platforms that support the Composite extension.

This feature is not available on Windows CE.

Note that under X11 you need to have a composite manager running, and the X11 specific _NET_WM_WINDOW_OPACITY atom needs to be supported by the window manager you are using.

Warning: Changing this property from opaque to transparent might issue a paint event that needs to be processed before the window is displayed correctly. This affects mainly the use of QPixmap::grabWindow(). Also note that semi-transparent windows update and resize significantly slower than opaque windows.

new string QtGui.QWidget.WindowRole
getset

Returns the window's role, or an empty string.

Sets the window's role to role. This only makes sense for windows on X11.

new Qt.WindowState QtGui.QWidget.WindowState
getset

Returns the current window state. The window state is a OR'ed combination of Qt::WindowState: Qt::WindowMinimized, Qt::WindowMaximized, Qt::WindowFullScreen, and Qt::WindowActive.

Sets the window state to windowState. The window state is a OR'ed combination of Qt::WindowState: Qt::WindowMinimized, Qt::WindowMaximized, Qt::WindowFullScreen, and Qt::WindowActive.

If the window is not visible (i.e. isVisible() returns false), the window state will take effect when show() is called. For visible windows, the change is immediate. For example, to toggle between full-screen and normal mode, use the following code:

w->setWindowState(w->windowState() ^ Qt::WindowFullScreen);

In order to restore and activate a minimized window (while preserving its maximized and/or full-screen state), use the following:

w->setWindowState(w->windowState() & ~Qt::WindowMinimized | Qt::WindowActive);

Calling this function will hide the widget. You must call show() to make the widget visible again.

Note: On some window systems Qt::WindowActive is not immediate, and may be ignored in certain cases.

When the window state changes, the widget receives a changeEvent() of type QEvent::WindowStateChange.

new string QtGui.QWidget.WindowTitle
getset

This property holds the window title (caption).

This property only makes sense for top-level widgets, such as windows and dialogs. If no caption has been set, the title is based of the windowFilePath. If neither of these is set, then the title is an empty string.

If you use the windowModified mechanism, the window title must contain a "[*]" placeholder, which indicates where the '*' should appear. Normally, it should appear right after the file name (e.g., "document1.txt[*] - Text Editor"). If the windowModified property is false (the default), the placeholder is simply removed.

new int QtGui.QWidget.X
get

This property holds the x coordinate of the widget relative to its parent including any window frame.

See the Window Geometry documentation for an overview of geometry issues with windows.

By default, this property has a value of 0.

new int QtGui.QWidget.Y
get

This property holds the y coordinate of the widget relative to its parent and including any window frame.

See the Window Geometry documentation for an overview of geometry issues with windows.

By default, this property has a value of 0.