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#include <shadowedtexturematerial.h>

Inheritance diagram for ShadowedTextureMaterial:

Public Member Functions

int compare (const QSGMaterial *other) const override
QSGMaterialShadercreateShader (QSGRendererInterface::RenderMode) const override
QSGMaterialTypetype () const override
- Public Member Functions inherited from QSGMaterial
QSGMaterial::Flags flags () const const
void setFlag (Flags flags, bool on)

Public Attributes

QSGTexturetextureSource = nullptr
- Public Attributes inherited from ShadowedRectangleMaterial
QVector2D aspect = QVector2D{1.0, 1.0}
QColor color = Qt::white
QVector2D offset
QVector4D radius = QVector4D{0.0, 0.0, 0.0, 0.0}
ShaderType shaderType = ShaderType::Standard
QColor shadowColor = Qt::black
float size = 0.0
- Public Attributes inherited from QSGMaterial
typedef Flags

Static Public Attributes

static QSGMaterialType staticType
- Static Public Attributes inherited from ShadowedRectangleMaterial
static QSGMaterialType staticType

Additional Inherited Members

- Public Types inherited from ShadowedRectangleMaterial
enum class  ShaderType { Standard , LowPower }
- Public Types inherited from QSGMaterial
enum  Flag

Detailed Description

A material rendering a rectangle with a shadow.

This material uses a distance field shader to render a rectangle with a shadow below it, optionally with rounded corners.

Definition at line 19 of file shadowedtexturematerial.h.

Constructor & Destructor Documentation

◆ ShadowedTextureMaterial()

ShadowedTextureMaterial::ShadowedTextureMaterial ( )

Definition at line 13 of file shadowedtexturematerial.cpp.

Member Function Documentation

◆ compare()

int ShadowedTextureMaterial::compare ( const QSGMaterial * other) const

Reimplemented from ShadowedRectangleMaterial.

Definition at line 29 of file shadowedtexturematerial.cpp.

◆ createShader()

QSGMaterialShader * ShadowedTextureMaterial::createShader ( QSGRendererInterface::RenderMode ) const

Reimplemented from ShadowedRectangleMaterial.

Definition at line 19 of file shadowedtexturematerial.cpp.

◆ type()

QSGMaterialType * ShadowedTextureMaterial::type ( ) const

Reimplemented from ShadowedRectangleMaterial.

Definition at line 24 of file shadowedtexturematerial.cpp.

Member Data Documentation

◆ staticType

QSGMaterialType ShadowedTextureMaterial::staticType

Definition at line 30 of file shadowedtexturematerial.h.

◆ textureSource

QSGTexture* ShadowedTextureMaterial::textureSource = nullptr

Definition at line 28 of file shadowedtexturematerial.h.

The documentation for this class was generated from the following files:
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