Kirigami2
shadowedtexturematerial.cpp
62 void ShadowedTextureShader::updateState(const QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
void setFlag(QQuickItem::Flag flag, bool enabled)
virtual void initialize()
A material rendering a rectangle with a shadow.
Definition: shadowedtexturematerial.h:19
virtual QSGMaterialShader * createShader() const const=0
virtual void updateState(const QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
Blending
A material rendering a rectangle with a shadow.
Definition: shadowedrectanglematerial.h:19
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Documentation copyright © 1996-2023 The KDE developers.
Generated on Sun Jan 29 2023 04:11:03 by doxygen 1.8.17 written by Dimitri van Heesch, © 1997-2006
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