kstars
#include <deepskycomponent.h>
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Public Member Functions | |
DeepSkyComponent (SkyComposite *) | |
~DeepSkyComponent () | |
void | clear () |
virtual void | draw (SkyPainter *skyp) |
void | drawLabels () |
virtual SkyObject * | findByName (const QString &name) |
const QList< DeepSkyObject * > & | objectList () const |
virtual SkyObject * | objectNearest (SkyPoint *p, double &maxrad) |
virtual void | objectsInArea (QList< SkyObject * > &list, const SkyRegion ®ion) |
bool | selected () |
virtual void | update (KSNumbers *num=0) |
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SkyComponent (SkyComposite *parent) | |
virtual | ~SkyComponent () |
virtual void | drawTrails (SkyPainter *skyp) |
virtual void | emitProgressText (const QString &message) |
QHash< int, QStringList > & | objectNames () |
QStringList & | objectNames (int type) |
SkyComposite * | parent () |
virtual void | updateMoons (KSNumbers *) |
virtual void | updatePlanets (KSNumbers *) |
Additional Inherited Members | |
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void | removeFromNames (const SkyObject *obj) |
Detailed Description
Represents the deep sky objects separated by catalogs.
Custom Catalogs are a standalone component.
- Note
- this Component is similar to ListComponent, but the deep sky objects are stored in four separate QLists.
- Version
- 0.1
Definition at line 55 of file deepskycomponent.h.
Constructor & Destructor Documentation
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explicit |
Definition at line 39 of file deepskycomponent.cpp.
DeepSkyComponent::~DeepSkyComponent | ( | ) |
Definition at line 49 of file deepskycomponent.cpp.
Member Function Documentation
void DeepSkyComponent::clear | ( | ) |
Definition at line 640 of file deepskycomponent.cpp.
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virtual |
Draw the object on the SkyMap skyp
a pointer to the SkyPainter to use.
Implements SkyComponent.
Definition at line 363 of file deepskycomponent.cpp.
void DeepSkyComponent::drawLabels | ( | ) |
Definition at line 473 of file deepskycomponent.cpp.
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virtual |
Search the children of this SkyComponent for a SkyObject whose name matches the argument name
the name to be matched.
- Returns
- a pointer to the SkyObject whose name matches the argument, or a NULL pointer if no match was found.
Reimplemented from SkyComponent.
Definition at line 495 of file deepskycomponent.cpp.
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inline |
Definition at line 106 of file deepskycomponent.h.
Find the SkyObject nearest the given SkyPoint.
Look for a SkyObject that is nearer to point p than maxrad. If one is found, then maxrad is reset to the separation of the new nearest object. p
pointer to the SkyPoint to search around maxrad
reference to current search radius
- Returns
- a pointer to the nearest SkyObject
- Note
- This function simply returns a NULL pointer; it is reimplemented in various sub-classes.
Reimplemented from SkyComponent.
Definition at line 521 of file deepskycomponent.cpp.
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virtual |
Searches the region(s) and appends the SkyObjects found to the list of sky objects.
Look for a SkyObject that is in one of the regions If found, then append to the list of sky objects list
list of SkyObject to which matching list has to be appended to region
defines the regions in which the search for SkyObject should be done within
- Returns
- void
Reimplemented from SkyComponent.
Definition at line 500 of file deepskycomponent.cpp.
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virtual |
- Returns
- true if component is to be drawn on the map.
Reimplemented from SkyComponent.
Definition at line 54 of file deepskycomponent.cpp.
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virtual |
Update the sky positions of this component.
FIXME -jbb does nothing now
This function usually just updates the Horizontal (Azimuth/Altitude) coordinates of the objects in this component. If the KSNumbers* argument is not NULL, this function also recomputes precession and nutation for the date in KSNumbers. num
Pointer to the KSNumbers object
- Note
- By default, the num parameter is NULL, indicating that Precession/Nutation computation should be skipped; this computation is only occasionally required.
Reimplemented from SkyComponent.
Definition at line 59 of file deepskycomponent.cpp.
The documentation for this class was generated from the following files:
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