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skymapqdraw.cpp
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89 m_SkyMap->computeSkymap = false; // use forceUpdate() to compute new skymap else old pixmap will be shown
static void setDrawLock(bool state)
Acquire / release a draw lock.
Definition: skymapdrawabstract.cpp:346
void drawOverlays(QPainter &p, bool drawFov=true)
Draw the overlays on top of the sky map.
Definition: skymapdrawabstract.cpp:67
virtual void draw(SkyPainter *skyp)
Delegate draw requests to all sub components psky Reference to the QPainter on which to paint...
Definition: skymapcomposite.cpp:170
void showFocusCoords()
Update object name and coordinates in the Focus InfoBox.
Definition: skymap.cpp:331
void calculateFPS()
Calculate FPS and dump result to stderr using kDebug.
Definition: skymapdrawabstract.cpp:335
This class defines the methods that both rendering engines (GLPainter and QPainter) must implement...
Definition: skymapdrawabstract.h:40
void paintLegend(QPaintDevice *pd)
Paint legend on passed QPaintDevice at selected position.
Definition: legend.cpp:162
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:36:21 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:36:21 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.