Marble

TextureLayer.h
1// SPDX-License-Identifier: LGPL-2.1-or-later
2//
3// SPDX-FileCopyrightText: 2010, 2011 Bernhard Beschow <bbeschow@cs.tu-berlin.de>
4//
5
6#ifndef MARBLE_MARBLETEXTURELAYER_H
7#define MARBLE_MARBLETEXTURELAYER_H
8
9#include "TileLayer.h"
10
11#include "MarbleGlobal.h"
12
14class QImage;
15class QSize;
16
17namespace Marble
18{
19
20class GeoPainter;
21class GeoDataDocument;
22class GeoSceneGroup;
23class GeoSceneAbstractTileProjection;
24class GeoSceneTextureTileDataset;
25class HttpDownloadManager;
26class SunLocator;
27class TileId;
28class ViewportParams;
29class PluginManager;
30
31class MARBLE_EXPORT TextureLayer : public TileLayer
32{
33 Q_OBJECT
34
35 public:
36 TextureLayer( HttpDownloadManager *downloadManager,
37 PluginManager* pluginManager,
38 const SunLocator *sunLocator,
39 QAbstractItemModel *groundOverlayModel );
40
41 ~TextureLayer() override;
42
43 void addSeaDocument( const GeoDataDocument *seaDocument );
44
45 void addLandDocument( const GeoDataDocument *landDocument );
46
47 int layerCount() const;
48
49 /**
50 * @brief Adds texture sublayer, taking ownership of the object's memory
51 * Does nothing if a texture with the same source directory was already
52 * added with this method.
53 * @return returned string is the key for the texture that can be later used to remove it
54 */
55 QString addTextureLayer(GeoSceneTextureTileDataset *texture);
56
57 /**
58 * @brief Removes texture sublayer identified by a key.
59 * Deletes the texture object. Does nothing if key is not found.
60 * @param A key to identify the texture, returned from addTextureLayer
61 */
62 void removeTextureLayer(const QString &key);
63
64 bool showSunShading() const;
65 bool showCityLights() const;
66
67 /**
68 * @brief Return the current tile zoom level. For example for OpenStreetMap
69 * possible values are 1..18, for BlueMarble 0..6.
70 */
71 int tileZoomLevel() const;
72
73 QSize tileSize() const;
74
75 const GeoSceneAbstractTileProjection *tileProjection() const;
76
77 int tileColumnCount( int level ) const;
78 int tileRowCount( int level ) const;
79
80 quint64 volatileCacheLimit() const;
81
82 int preferredRadiusCeil( int radius ) const;
83 int preferredRadiusFloor( int radius ) const;
84
85 RenderState renderState() const override;
86
87 QString runtimeTrace() const override;
88
89 bool render( GeoPainter *painter, ViewportParams *viewport,
90 const QString &renderPos = QLatin1String("NONE"),
91 GeoSceneLayer *layer = nullptr ) override;
92
93public Q_SLOTS:
94 void setShowRelief( bool show );
95
96 void setShowSunShading( bool show );
97
98 void setShowCityLights( bool show );
99
100 void setShowTileId( bool show );
101
102 /**
103 * @brief Set the Projection used for the map
104 * @param projection projection type (e.g. Spherical, Equirectangular, Mercator)
105 */
106 void setProjection( Projection projection );
107
108 void setNeedsUpdate();
109
110 void setMapTheme( const QVector<const GeoSceneTextureTileDataset *> &textures, const GeoSceneGroup *textureLayerSettings, const QString &seaFile, const QString &landFile );
111
112 void setVolatileCacheLimit( quint64 kilobytes );
113
114 void reset();
115
116 void reload();
117
118 void downloadStackedTile( const TileId &stackedTileId );
119
120 Q_SIGNALS:
121 void tileLevelChanged( int );
122 void repaintNeeded();
123
124 private:
125 Q_PRIVATE_SLOT( d, void requestDelayedRepaint() )
126 Q_PRIVATE_SLOT( d, void updateTextureLayers() )
127 Q_PRIVATE_SLOT( d, void updateTile( const TileId &tileId, const QImage &tileImage ) )
128 Q_PRIVATE_SLOT( d, void addGroundOverlays( const QModelIndex& parent, int first, int last ) )
129 Q_PRIVATE_SLOT( d, void removeGroundOverlays( const QModelIndex& parent, int first, int last ) )
130 Q_PRIVATE_SLOT( d, void resetGroundOverlaysCache() )
131
132 private:
133 class Private;
134 Private *const d;
135};
136
137}
138
139#endif
Q_INVOKABLE void setProjection(uint proj)
KGuiItem reset()
const QList< QKeySequence > & reload()
Binds a QML item to a specific geodetic location in screen coordinates.
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