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ConstellationArtNode Class Reference

#include <constellationartnode.h>

Inheritance diagram for ConstellationArtNode:

Public Member Functions

 ConstellationArtNode (ConstellationsArt *obj)
void changePos (QPointF pos, double positionangle)
virtual void hide () override
virtual void update () override
- Public Member Functions inherited from SkyNode
 SkyNode (SkyObject *skyObject)
void addChildNode (QSGNode *node)
virtual void changePos (QPointF pos)
int hideCount ()
SkyMapLitemap () const
const Projectorprojector ()
virtual void show ()
SkyObjectskyObject () const
void update (bool drawLabel)
bool visible ()
- Public Member Functions inherited from QSGTransformNode
const QMatrix4x4matrix () const const
void setMatrix (const QMatrix4x4 &matrix)
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
QSGNodechildAtIndex (int i) const const
int childCount () const const
QSGNodefirstChild () const const
Flags flags () const const
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
virtual bool isSubtreeBlocked () const const
QSGNodelastChild () const const
void markDirty (DirtyState bits)
QSGNodenextSibling () const const
QSGNodeparent () const const
void prependChildNode (QSGNode *node)
virtual void preprocess ()
QSGNodepreviousSibling () const const
void removeAllChildNodes ()
void removeChildNode (QSGNode *node)
void setFlag (Flag f, bool enabled)
void setFlags (Flags f, bool enabled)
NodeType type () const const

Additional Inherited Members

- Public Types inherited from QSGNode
enum  DirtyStateBit
enum  Flag
enum  NodeType
- Public Attributes inherited from SkyNode
SkyOpacityNodem_opacity { nullptr }
- Public Attributes inherited from QSGNode
typedef DirtyState
typedef Flags
- Protected Attributes inherited from SkyNode
bool m_drawLabel { false }
int m_hideCount { 0 }
SkyObjectm_skyObject { nullptr }

Detailed Description

A SkyNode derived class that represents ConstellationsArt object.

Artem Fedoskin

Definition at line 22 of file constellationartnode.h.

Constructor & Destructor Documentation

◆ ConstellationArtNode()

ConstellationArtNode::ConstellationArtNode ( ConstellationsArt * obj)


obj- a pointer to ConstellationsArt object that is represented by this node

Definition at line 19 of file constellationartnode.cpp.

Member Function Documentation

◆ changePos()

void ConstellationArtNode::changePos ( QPointF pos,
double positionangle )

changePos change the position of this node

pos- new position
positionangle- an angle of ConstellationsArt image rotation

Definition at line 64 of file constellationartnode.cpp.

◆ hide()

void ConstellationArtNode::hide ( )

hides all child nodes (sets opacity of m_opacity to 0)

Reimplemented from SkyNode.

Definition at line 75 of file constellationartnode.cpp.

◆ update()

void ConstellationArtNode::update ( )

Updates coordinate of the object on SkyMapLite.

Reimplemented from SkyNode.

Definition at line 29 of file constellationartnode.cpp.

The documentation for this class was generated from the following files:
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