ConstellationNamesItem
#include <constellationnamesitem.h>
Public Member Functions | |
ConstellationNamesItem (ConstellationNamesComponent *constComp, RootNode *rootNode=nullptr) | |
void | recreateList () |
virtual void | update () |
Public Member Functions inherited from SkyItem | |
SkyItem (LabelsItem::label_t labelType, RootNode *rootNode=nullptr) | |
virtual | ~SkyItem () |
virtual void | hide () override |
void | hideLabels () |
LabelsItem::label_t | labelType () |
RootNode * | rootNode () |
virtual void | show () override |
Public Member Functions inherited from SkyOpacityNode | |
bool | visible () |
Public Member Functions inherited from QSGOpacityNode | |
qreal | opacity () const const |
void | setOpacity (qreal opacity) |
Public Member Functions inherited from QSGNode | |
void | appendChildNode (QSGNode *node) |
QSGNode * | childAtIndex (int i) const const |
int | childCount () const const |
QSGNode * | firstChild () const const |
Flags | flags () const const |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
virtual bool | isSubtreeBlocked () const const |
QSGNode * | lastChild () const const |
void | markDirty (DirtyState bits) |
QSGNode * | nextSibling () const const |
QSGNode * | parent () const const |
void | prependChildNode (QSGNode *node) |
virtual void | preprocess () |
QSGNode * | previousSibling () const const |
void | removeAllChildNodes () |
void | removeChildNode (QSGNode *node) |
void | setFlag (Flag f, bool enabled) |
void | setFlags (Flags f, bool enabled) |
NodeType | type () const const |
Additional Inherited Members | |
Public Types inherited from QSGNode | |
typedef | DirtyState |
enum | DirtyStateBit |
enum | Flag |
typedef | Flags |
enum | NodeType |
Public Attributes inherited from QSGNode | |
BasicNodeType | |
ClipNodeType | |
DirtyForceUpdate | |
DirtyGeometry | |
DirtyMaterial | |
DirtyMatrix | |
DirtyNodeAdded | |
DirtyNodeRemoved | |
DirtyOpacity | |
DirtyPropagationMask | |
DirtySubtreeBlocked | |
DirtyUsePreprocess | |
GeometryNodeType | |
InternalReserved | |
IsVisitableNode | |
OpacityNodeType | |
OwnedByParent | |
OwnsGeometry | |
OwnsMaterial | |
OwnsOpaqueMaterial | |
RenderNodeType | |
RootNodeType | |
TransformNodeType | |
UsePreprocess | |
Detailed Description
This class represents ConstellationNamesComponent in SkyMapLite.
- Version
- 1.0
Definition at line 38 of file constellationnamesitem.h.
Constructor & Destructor Documentation
◆ ConstellationNamesItem()
|
explicit |
Constructor.
- Parameters
-
constComp a pointer to ConstellationNamesComponent that this object has to represent in SkyMapLite rootNode a pointer to SkyItem's parent node
Definition at line 29 of file constellationnamesitem.cpp.
Member Function Documentation
◆ recreateList()
void ConstellationNamesItem::recreateList | ( | ) |
Delete all labels and recreate m_names according to object list of m_constelNamesComp.
Definition at line 100 of file constellationnamesitem.cpp.
◆ update()
|
virtual |
Update positions ConstellationName labels based on user settings and labels visibility.
If the user chose latin names then label with secondary name won't be created until settings are not changed.
updates positions of labels based on their visibility and user settings.
Implements SkyItem.
Definition at line 35 of file constellationnamesitem.cpp.
The documentation for this class was generated from the following files:
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