DSOSymbolNode

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DSOSymbolNode Class Reference

#include <dsosymbolnode.h>

Inheritance diagram for DSOSymbolNode:

Public Member Functions

 DSOSymbolNode (DeepSkyObject *skyObject, const QColor &color=QColor())
 
void changePos (const QPointF &pos, float positionangle)
 
QColor getColor ()
 
void initSymbol ()
 
void update (float size, const QPointF &pos, float positionangle)
 
- Public Member Functions inherited from SkyNode
 SkyNode (SkyObject *skyObject)
 
void addChildNode (QSGNode *node)
 
virtual void changePos (QPointF pos)
 
virtual void hide ()
 
int hideCount ()
 
SkyMapLitemap () const
 
const Projectorprojector ()
 
virtual void show ()
 
SkyObjectskyObject () const
 
virtual void update ()
 
void update (bool drawLabel)
 
bool visible ()
 
- Public Member Functions inherited from QSGTransformNode
const QMatrix4x4matrix () const const
 
void setMatrix (const QMatrix4x4 &matrix)
 
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
 
QSGNodechildAtIndex (int i) const const
 
int childCount () const const
 
QSGNodefirstChild () const const
 
QSGNode::Flags flags () const const
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 
virtual bool isSubtreeBlocked () const const
 
QSGNodelastChild () const const
 
void markDirty (QSGNode::DirtyState bits)
 
QSGNodenextSibling () const const
 
QSGNodeparent () const const
 
void prependChildNode (QSGNode *node)
 
virtual void preprocess ()
 
QSGNodepreviousSibling () const const
 
void removeAllChildNodes ()
 
void removeChildNode (QSGNode *node)
 
void setFlag (QSGNode::Flag f, bool enabled)
 
void setFlags (QSGNode::Flags f, bool enabled)
 
QSGNode::NodeType type () const const
 

Additional Inherited Members

- Public Types inherited from QSGNode
enum  DirtyStateBit
 
enum  Flag
 
enum  NodeType
 
- Public Attributes inherited from SkyNode
SkyOpacityNodem_opacity { nullptr }
 
- Public Attributes inherited from QSGNode
 BasicNodeType
 
 ClipNodeType
 
 DirtyForceUpdate
 
 DirtyGeometry
 
 DirtyMaterial
 
 DirtyMatrix
 
 DirtyNodeAdded
 
 DirtyNodeRemoved
 
 DirtyOpacity
 
 DirtyPropagationMask
 
typedef DirtyState
 
 DirtySubtreeBlocked
 
 DirtyUsePreprocess
 
typedef Flags
 
 GeometryNodeType
 
 InternalReserved
 
 IsVisitableNode
 
 OpacityNodeType
 
 OwnedByParent
 
 OwnsGeometry
 
 OwnsMaterial
 
 OwnsOpaqueMaterial
 
 RenderNodeType
 
 RootNodeType
 
 TransformNodeType
 
 UsePreprocess
 
- Protected Attributes inherited from SkyNode
bool m_drawLabel { false }
 
int m_hideCount { 0 }
 
SkyObjectm_skyObject { nullptr }
 

Detailed Description

A SkyNode derived class used for Deep Sky symbols in SkyMapLite.

Author
Artem Fedoskin
Version
1.0

Definition at line 149 of file dsosymbolnode.h.

Constructor & Destructor Documentation

◆ DSOSymbolNode()

DSOSymbolNode::DSOSymbolNode ( DeepSkyObject *  skyObject,
const QColor color = QColor() 
)
explicit

Constructor.

Parameters
skyObject- DeepSkyObject, for which this symbol should be created
colorof the symbol

Definition at line 356 of file dsosymbolnode.cpp.

Member Function Documentation

◆ changePos()

void DSOSymbolNode::changePos ( const QPointF pos,
float  positionangle 
)

Changes position and rotation angle of the symbol.

Parameters
pos- new position
positionangle- rotation angle

Definition at line 411 of file dsosymbolnode.cpp.

◆ initSymbol()

void DSOSymbolNode::initSymbol ( )

Create SymbolNode based on the type of m_dso.

Definition at line 361 of file dsosymbolnode.cpp.

◆ update()

void DSOSymbolNode::update ( float  size,
const QPointF pos,
float  positionangle 
)

Update size and position of the symbol.

Parameters
size- new size of symbol
pos- new position
positionangle- new rotation angle

Definition at line 424 of file dsosymbolnode.cpp.


The documentation for this class was generated from the following files:
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