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DSOSymbolNode Class Reference

#include <dsosymbolnode.h>

Inheritance diagram for DSOSymbolNode:

Public Member Functions

 DSOSymbolNode (DeepSkyObject *skyObject, const QColor &color=QColor())
void changePos (const QPointF &pos, float positionangle)
QColor getColor ()
void initSymbol ()
void update (float size, const QPointF &pos, float positionangle)
- Public Member Functions inherited from SkyNode
 SkyNode (SkyObject *skyObject)
void addChildNode (QSGNode *node)
virtual void changePos (QPointF pos)
virtual void hide ()
int hideCount ()
SkyMapLitemap () const
const Projectorprojector ()
virtual void show ()
SkyObjectskyObject () const
virtual void update ()
void update (bool drawLabel)
bool visible ()
- Public Member Functions inherited from QSGTransformNode
const QMatrix4x4matrix () const const
void setMatrix (const QMatrix4x4 &matrix)
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
QSGNodechildAtIndex (int i) const const
int childCount () const const
QSGNodefirstChild () const const
QSGNode::Flags flags () const const
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
virtual bool isSubtreeBlocked () const const
QSGNodelastChild () const const
void markDirty (QSGNode::DirtyState bits)
QSGNodenextSibling () const const
QSGNodeparent () const const
void prependChildNode (QSGNode *node)
virtual void preprocess ()
QSGNodepreviousSibling () const const
void removeAllChildNodes ()
void removeChildNode (QSGNode *node)
void setFlag (QSGNode::Flag f, bool enabled)
void setFlags (QSGNode::Flags f, bool enabled)
QSGNode::NodeType type () const const

Additional Inherited Members

- Public Types inherited from QSGNode
enum  DirtyStateBit
enum  Flag
enum  NodeType
- Public Attributes inherited from SkyNode
SkyOpacityNodem_opacity { nullptr }
- Public Attributes inherited from QSGNode
typedef DirtyState
typedef Flags
- Protected Attributes inherited from SkyNode
bool m_drawLabel { false }
int m_hideCount { 0 }
SkyObjectm_skyObject { nullptr }

Detailed Description

A SkyNode derived class used for Deep Sky symbols in SkyMapLite.

Artem Fedoskin

Definition at line 149 of file dsosymbolnode.h.

Constructor & Destructor Documentation

◆ DSOSymbolNode()

DSOSymbolNode::DSOSymbolNode ( DeepSkyObject *  skyObject,
const QColor color = QColor() 


skyObject- DeepSkyObject, for which this symbol should be created
colorof the symbol

Definition at line 356 of file dsosymbolnode.cpp.

Member Function Documentation

◆ changePos()

void DSOSymbolNode::changePos ( const QPointF pos,
float  positionangle 

Changes position and rotation angle of the symbol.

pos- new position
positionangle- rotation angle

Definition at line 411 of file dsosymbolnode.cpp.

◆ initSymbol()

void DSOSymbolNode::initSymbol ( )

Create SymbolNode based on the type of m_dso.

Definition at line 361 of file dsosymbolnode.cpp.

◆ update()

void DSOSymbolNode::update ( float  size,
const QPointF pos,
float  positionangle 

Update size and position of the symbol.

size- new size of symbol
pos- new position
positionangle- new rotation angle

Definition at line 424 of file dsosymbolnode.cpp.

The documentation for this class was generated from the following files:
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