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SkyPolygonNode Class Reference

#include <skypolygonnode.h>

Inheritance diagram for SkyPolygonNode:

Public Member Functions

 SkyPolygonNode (LineList *list)
virtual void hide () override
LineListlineList ()
void setColor (QColor color)
void update (bool forceClip=true)
- Public Member Functions inherited from SkyNode
 SkyNode (SkyObject *skyObject)
void addChildNode (QSGNode *node)
virtual void changePos (QPointF pos)
int hideCount ()
SkyMapLitemap () const
const Projectorprojector ()
virtual void show ()
SkyObjectskyObject () const
virtual void update ()
void update (bool drawLabel)
bool visible ()
- Public Member Functions inherited from QSGTransformNode
const QMatrix4x4matrix () const const
void setMatrix (const QMatrix4x4 &matrix)
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
QSGNodechildAtIndex (int i) const const
int childCount () const const
QSGNodefirstChild () const const
Flags flags () const const
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
virtual bool isSubtreeBlocked () const const
QSGNodelastChild () const const
void markDirty (DirtyState bits)
QSGNodenextSibling () const const
QSGNodeparent () const const
void prependChildNode (QSGNode *node)
virtual void preprocess ()
QSGNodepreviousSibling () const const
void removeAllChildNodes ()
void removeChildNode (QSGNode *node)
void setFlag (Flag f, bool enabled)
void setFlags (Flags f, bool enabled)
NodeType type () const const

Additional Inherited Members

- Public Types inherited from QSGNode
enum  DirtyStateBit
enum  Flag
enum  NodeType
- Public Attributes inherited from SkyNode
SkyOpacityNodem_opacity { nullptr }
- Public Attributes inherited from QSGNode
typedef DirtyState
typedef Flags
- Protected Attributes inherited from SkyNode
bool m_drawLabel { false }
int m_hideCount { 0 }
SkyObjectm_skyObject { nullptr }

Detailed Description

A SkyNode derived class that represents polygon (either filled or non-filled) One of the applications of this class is drawing of Milky Way.

Artem Fedoskin

Definition at line 23 of file skypolygonnode.h.

Constructor & Destructor Documentation

◆ SkyPolygonNode()

SkyPolygonNode::SkyPolygonNode ( LineList * list)


list- Used of lines that comprise polygon

Definition at line 12 of file skypolygonnode.cpp.

Member Function Documentation

◆ hide()

void SkyPolygonNode::hide ( )

hides all child nodes (sets opacity of m_opacity to 0)

Reimplemented from SkyNode.

Definition at line 100 of file skypolygonnode.cpp.

◆ lineList()

LineList * SkyPolygonNode::lineList ( )

Definition at line 39 of file skypolygonnode.h.

◆ setColor()

void SkyPolygonNode::setColor ( QColor color)

Definition at line 95 of file skypolygonnode.cpp.

◆ update()

void SkyPolygonNode::update ( bool forceClip = true)

Update position and visibility of this polygon.

This is not an overridden function because it requires a parameter
forceClip- true if a polygon should be clipped

Definition at line 17 of file skypolygonnode.cpp.

The documentation for this class was generated from the following files:
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