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TelescopeSymbolsItem Class Reference

#include <telescopesymbolsitem.h>

Inheritance diagram for TelescopeSymbolsItem:

Public Member Functions

 TelescopeSymbolsItem (RootNode *rootNode)
void addTelescope (INDI::BaseDevice *bd)
void removeTelescope (INDI::BaseDevice *bd)
virtual void update () override
- Public Member Functions inherited from SkyItem
 SkyItem (LabelsItem::label_t labelType, RootNode *rootNode=nullptr)
virtual ~SkyItem ()
virtual void hide () override
void hideLabels ()
LabelsItem::label_t labelType ()
RootNoderootNode ()
virtual void show () override
- Public Member Functions inherited from SkyOpacityNode
bool visible ()
- Public Member Functions inherited from QSGOpacityNode
qreal opacity () const const
void setOpacity (qreal opacity)
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
QSGNodechildAtIndex (int i) const const
int childCount () const const
QSGNodefirstChild () const const
Flags flags () const const
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
virtual bool isSubtreeBlocked () const const
QSGNodelastChild () const const
void markDirty (DirtyState bits)
QSGNodenextSibling () const const
QSGNodeparent () const const
void prependChildNode (QSGNode *node)
virtual void preprocess ()
QSGNodepreviousSibling () const const
void removeAllChildNodes ()
void removeChildNode (QSGNode *node)
void setFlag (Flag f, bool enabled)
void setFlags (Flags f, bool enabled)
NodeType type () const const

Additional Inherited Members

- Public Types inherited from QSGNode
enum  DirtyStateBit
enum  Flag
enum  NodeType
- Public Attributes inherited from QSGNode
typedef DirtyState
typedef Flags

Detailed Description

This class handles representation of telescope symbols in SkyMapLite.

Artem Fedoskin

Definition at line 27 of file telescopesymbolsitem.h.

Constructor & Destructor Documentation

◆ TelescopeSymbolsItem()

TelescopeSymbolsItem::TelescopeSymbolsItem ( RootNode * rootNode)


rootNodeparent RootNode that instantiates PlanetsItem

Definition at line 18 of file telescopesymbolsitem.cpp.

Member Function Documentation

◆ addTelescope()

void TelescopeSymbolsItem::addTelescope ( INDI::BaseDevice * bd)

Add telescope symbol for device bd.

Definition at line 25 of file telescopesymbolsitem.cpp.

◆ removeTelescope()

void TelescopeSymbolsItem::removeTelescope ( INDI::BaseDevice * bd)

Remove telescope symbol of device bd.

Definition at line 36 of file telescopesymbolsitem.cpp.

◆ update()

void TelescopeSymbolsItem::update ( )

Updates position and visibility of CrosshairNodes that represent telescope symbols If client is no more connected to host or device CrosshairNode is deleted.

Implements SkyItem.

Definition at line 47 of file telescopesymbolsitem.cpp.

The documentation for this class was generated from the following files:
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