TelescopeSymbolsItem
#include <telescopesymbolsitem.h>
Public Member Functions | |
TelescopeSymbolsItem (RootNode *rootNode) | |
void | addTelescope (INDI::BaseDevice *bd) |
void | removeTelescope (INDI::BaseDevice *bd) |
virtual void | update () override |
Public Member Functions inherited from SkyItem | |
SkyItem (LabelsItem::label_t labelType, RootNode *rootNode=nullptr) | |
virtual | ~SkyItem () |
virtual void | hide () override |
void | hideLabels () |
LabelsItem::label_t | labelType () |
RootNode * | rootNode () |
virtual void | show () override |
Public Member Functions inherited from SkyOpacityNode | |
bool | visible () |
Public Member Functions inherited from QSGOpacityNode | |
qreal | opacity () const const |
void | setOpacity (qreal opacity) |
Public Member Functions inherited from QSGNode | |
void | appendChildNode (QSGNode *node) |
QSGNode * | childAtIndex (int i) const const |
int | childCount () const const |
QSGNode * | firstChild () const const |
Flags | flags () const const |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
virtual bool | isSubtreeBlocked () const const |
QSGNode * | lastChild () const const |
void | markDirty (DirtyState bits) |
QSGNode * | nextSibling () const const |
QSGNode * | parent () const const |
void | prependChildNode (QSGNode *node) |
virtual void | preprocess () |
QSGNode * | previousSibling () const const |
void | removeAllChildNodes () |
void | removeChildNode (QSGNode *node) |
void | setFlag (Flag f, bool enabled) |
void | setFlags (Flags f, bool enabled) |
NodeType | type () const const |
Additional Inherited Members | |
Public Types inherited from QSGNode | |
typedef | DirtyState |
enum | DirtyStateBit |
enum | Flag |
typedef | Flags |
enum | NodeType |
Public Attributes inherited from QSGNode | |
BasicNodeType | |
ClipNodeType | |
DirtyForceUpdate | |
DirtyGeometry | |
DirtyMaterial | |
DirtyMatrix | |
DirtyNodeAdded | |
DirtyNodeRemoved | |
DirtyOpacity | |
DirtyPropagationMask | |
DirtySubtreeBlocked | |
DirtyUsePreprocess | |
GeometryNodeType | |
InternalReserved | |
IsVisitableNode | |
OpacityNodeType | |
OwnedByParent | |
OwnsGeometry | |
OwnsMaterial | |
OwnsOpaqueMaterial | |
RenderNodeType | |
RootNodeType | |
TransformNodeType | |
UsePreprocess | |
Detailed Description
This class handles representation of telescope symbols in SkyMapLite.
- Version
- 1.0
Definition at line 27 of file telescopesymbolsitem.h.
Constructor & Destructor Documentation
◆ TelescopeSymbolsItem()
|
explicit |
Constructor.
- Parameters
-
rootNode parent RootNode that instantiates PlanetsItem
Definition at line 18 of file telescopesymbolsitem.cpp.
Member Function Documentation
◆ addTelescope()
void TelescopeSymbolsItem::addTelescope | ( | INDI::BaseDevice * | bd | ) |
Add telescope symbol for device bd.
Definition at line 25 of file telescopesymbolsitem.cpp.
◆ removeTelescope()
void TelescopeSymbolsItem::removeTelescope | ( | INDI::BaseDevice * | bd | ) |
Remove telescope symbol of device bd.
Definition at line 36 of file telescopesymbolsitem.cpp.
◆ update()
|
overridevirtual |
Updates position and visibility of CrosshairNodes that represent telescope symbols If client is no more connected to host or device CrosshairNode is deleted.
Implements SkyItem.
Definition at line 47 of file telescopesymbolsitem.cpp.
The documentation for this class was generated from the following files:
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