AsteroidsItem
AsteroidsItem Class Reference
#include <asteroidsitem.h>
Inheritance diagram for AsteroidsItem:
Public Member Functions | |
AsteroidsItem (const QList< SkyObject * > &asteroidsList, RootNode *rootNode=nullptr) | |
void | recreateList () |
virtual void | update () override |
Public Member Functions inherited from SkyItem | |
SkyItem (LabelsItem::label_t labelType, RootNode *rootNode=nullptr) | |
virtual | ~SkyItem () |
virtual void | hide () override |
void | hideLabels () |
LabelsItem::label_t | labelType () |
RootNode * | rootNode () |
virtual void | show () override |
Public Member Functions inherited from SkyOpacityNode | |
bool | visible () |
Public Member Functions inherited from QSGOpacityNode | |
qreal | opacity () const const |
void | setOpacity (qreal opacity) |
Public Member Functions inherited from QSGNode | |
void | appendChildNode (QSGNode *node) |
QSGNode * | childAtIndex (int i) const const |
int | childCount () const const |
QSGNode * | firstChild () const const |
Flags | flags () const const |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
virtual bool | isSubtreeBlocked () const const |
QSGNode * | lastChild () const const |
void | markDirty (DirtyState bits) |
QSGNode * | nextSibling () const const |
QSGNode * | parent () const const |
void | prependChildNode (QSGNode *node) |
virtual void | preprocess () |
QSGNode * | previousSibling () const const |
void | removeAllChildNodes () |
void | removeChildNode (QSGNode *node) |
void | setFlag (Flag f, bool enabled) |
void | setFlags (Flags f, bool enabled) |
NodeType | type () const const |
Additional Inherited Members | |
Public Types inherited from QSGNode | |
typedef | DirtyState |
enum | DirtyStateBit |
enum | Flag |
typedef | Flags |
enum | NodeType |
Public Attributes inherited from QSGNode | |
BasicNodeType | |
ClipNodeType | |
DirtyForceUpdate | |
DirtyGeometry | |
DirtyMaterial | |
DirtyMatrix | |
DirtyNodeAdded | |
DirtyNodeRemoved | |
DirtyOpacity | |
DirtyPropagationMask | |
DirtySubtreeBlocked | |
DirtyUsePreprocess | |
GeometryNodeType | |
InternalReserved | |
IsVisitableNode | |
OpacityNodeType | |
OwnedByParent | |
OwnsGeometry | |
OwnsMaterial | |
OwnsOpaqueMaterial | |
RenderNodeType | |
RootNodeType | |
TransformNodeType | |
UsePreprocess | |
Detailed Description
This class handles asteroids in SkyMapLite.
- Version
- 1.0
Definition at line 20 of file asteroidsitem.h.
Constructor & Destructor Documentation
◆ AsteroidsItem()
|
explicit |
Constructor.
- Parameters
-
asteroidsList const reference to list of asteroids rootNode parent RootNode that instantiates PlanetsItem
Definition at line 18 of file asteroidsitem.cpp.
Member Function Documentation
◆ recreateList()
void AsteroidsItem::recreateList | ( | ) |
recreates the node tree (deletes old nodes and appends new ones based on SkyObjects in m_asteroidsList)
Definition at line 24 of file asteroidsitem.cpp.
◆ update()
|
overridevirtual |
Determines the visibility of the object and its label and hides/updates them accordingly.
Implements SkyItem.
Definition at line 47 of file asteroidsitem.cpp.
The documentation for this class was generated from the following files:
This file is part of the KDE documentation.
Documentation copyright © 1996-2024 The KDE developers.
Generated on Fri Dec 20 2024 11:53:01 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2024 The KDE developers.
Generated on Fri Dec 20 2024 11:53:01 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.