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FOVSymbolNode Class Reference

#include <fovsymbolnode.h>

Inheritance diagram for FOVSymbolNode:

Public Member Functions

 FOVSymbolNode (const QString &name, float a, float b, float xoffset, float yoffset, float rot, FOVItem::Shape shape=FOVItem::SQUARE, const QString &color="#FFFFFF")
QString getName ()
void update (float zoomFactor)
- Public Member Functions inherited from SkyNode
 SkyNode (SkyObject *skyObject)
void addChildNode (QSGNode *node)
virtual void changePos (QPointF pos)
virtual void hide ()
int hideCount ()
SkyMapLitemap () const
const Projectorprojector ()
virtual void show ()
SkyObjectskyObject () const
virtual void update ()
void update (bool drawLabel)
bool visible ()
- Public Member Functions inherited from QSGTransformNode
const QMatrix4x4matrix () const const
void setMatrix (const QMatrix4x4 &matrix)
- Public Member Functions inherited from QSGNode
void appendChildNode (QSGNode *node)
QSGNodechildAtIndex (int i) const const
int childCount () const const
QSGNodefirstChild () const const
Flags flags () const const
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
virtual bool isSubtreeBlocked () const const
QSGNodelastChild () const const
void markDirty (DirtyState bits)
QSGNodenextSibling () const const
QSGNodeparent () const const
void prependChildNode (QSGNode *node)
virtual void preprocess ()
QSGNodepreviousSibling () const const
void removeAllChildNodes ()
void removeChildNode (QSGNode *node)
void setFlag (Flag f, bool enabled)
void setFlags (Flags f, bool enabled)
NodeType type () const const

Additional Inherited Members

- Public Types inherited from QSGNode
enum  DirtyStateBit
enum  Flag
enum  NodeType
- Public Attributes inherited from SkyNode
SkyOpacityNodem_opacity { nullptr }
- Public Attributes inherited from QSGNode
typedef DirtyState
typedef Flags
- Protected Attributes inherited from SkyNode
bool m_drawLabel { false }
int m_hideCount { 0 }
SkyObjectm_skyObject { nullptr }

Detailed Description

A SkyNode derived class used for displaying FOV symbol.

FOVSymbolNade handles creation of FOVSymbolBase and its update.

A SkyNode derived class that is used for displaying FOV symbol

Artem Fedoskin

Definition at line 109 of file fovsymbolnode.h.

Constructor & Destructor Documentation

◆ FOVSymbolNode()

FOVSymbolNode::FOVSymbolNode ( const QString & name,
float a,
float b,
float xoffset,
float yoffset,
float rot,
FOVItem::Shape shape = FOVItem::SQUARE,
const QString & color = "#FFFFFF" )


Initialize m_symbol according to shape

name- name of the FOV symbol (used to switch it on/off through SkyMapLite from QML)
a- width
b- height
xoffset- x offset
yoffset- y offset
rot- rotation
shape- shape
color- RGB color

Definition at line 14 of file fovsymbolnode.cpp.

Member Function Documentation

◆ getName()

QString FOVSymbolNode::getName ( )

Definition at line 128 of file fovsymbolnode.h.

◆ update()

void FOVSymbolNode::update ( float zoomFactor)

Update this FOV symbol according to the zoomFactor.

Definition at line 55 of file fovsymbolnode.cpp.

The documentation for this class was generated from the following files:
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