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TerrainComponent Class Reference

#include <terraincomponent.h>

Inheritance diagram for TerrainComponent:

Public Member Functions

 TerrainComponent (SkyComposite *)
void draw (SkyPainter *skyp) override
bool selected () override
- Public Member Functions inherited from SkyComponent
 SkyComponent (SkyComposite *parent=nullptr)
virtual void drawTrails (SkyPainter *skyp)
virtual void emitProgressText (const QString &message)
virtual SkyObjectfindByName (const QString &name, bool exact=true)
QHash< int, QVector< QPair< QString, const SkyObject * > > > & objectLists ()
QVector< QPair< QString, const SkyObject * > > & objectLists (int type)
QHash< int, QStringList > & objectNames ()
QStringListobjectNames (int type)
virtual SkyObjectobjectNearest (SkyPoint *p, double &maxrad)
virtual void objectsInArea (QList< SkyObject * > &list, const SkyRegion &region)
SkyCompositeparent ()
void removeFromLists (const SkyObject *obj)
void removeFromNames (const SkyObject *obj)
virtual void update (KSNumbers *)
virtual void updateMoons (KSNumbers *)
virtual void updateSolarSystemBodies (KSNumbers *)

Detailed Description

Represents the terrain overlay

Hy Murveit

Definition at line 18 of file terraincomponent.h.

Constructor & Destructor Documentation

◆ TerrainComponent()

TerrainComponent::TerrainComponent ( SkyComposite parent)


Definition at line 13 of file terraincomponent.cpp.

Member Function Documentation

◆ draw()

void TerrainComponent::draw ( SkyPainter skyp)

Draw the object on the SkyMap skyp a pointer to the SkyPainter to use.

Implements SkyComponent.

Definition at line 22 of file terraincomponent.cpp.

◆ selected()

bool TerrainComponent::selected ( )
true if component is to be drawn on the map.

Reimplemented from SkyComponent.

Definition at line 17 of file terraincomponent.cpp.

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