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EarthShadowComponent Class Reference

#include <earthshadowcomponent.h>

Inheritance diagram for EarthShadowComponent:

Public Member Functions

 EarthShadowComponent (SkyComposite *parent, KSEarthShadow *shadow)
void draw (SkyPainter *skyp) override
bool selected () override
void update (KSNumbers *num) override
void updateSolarSystemBodies (KSNumbers *num) override
- Public Member Functions inherited from SkyComponent
 SkyComponent (SkyComposite *parent=nullptr)
virtual void drawTrails (SkyPainter *skyp)
virtual void emitProgressText (const QString &message)
virtual SkyObjectfindByName (const QString &name, bool exact=true)
QHash< int, QVector< QPair< QString, const SkyObject * > > > & objectLists ()
QVector< QPair< QString, const SkyObject * > > & objectLists (int type)
QHash< int, QStringList > & objectNames ()
QStringListobjectNames (int type)
virtual SkyObjectobjectNearest (SkyPoint *p, double &maxrad)
virtual void objectsInArea (QList< SkyObject * > &list, const SkyRegion &region)
SkyCompositeparent ()
void removeFromLists (const SkyObject *obj)
void removeFromNames (const SkyObject *obj)
virtual void updateMoons (KSNumbers *)

Detailed Description

The EarthShadowComponent class.

A simple skycomponent for the KSEarthShadow.

Definition at line 19 of file earthshadowcomponent.h.

Constructor & Destructor Documentation

◆ EarthShadowComponent()

EarthShadowComponent::EarthShadowComponent ( SkyComposite * parent,
KSEarthShadow * shadow )

Definition at line 14 of file earthshadowcomponent.cpp.

Member Function Documentation

◆ draw()

void EarthShadowComponent::draw ( SkyPainter * skyp)

Draw the object on the SkyMap skyp a pointer to the SkyPainter to use.

Implements SkyComponent.

Definition at line 43 of file earthshadowcomponent.cpp.

◆ selected()

bool EarthShadowComponent::selected ( )
true if component is to be drawn on the map.

Reimplemented from SkyComponent.

Definition at line 26 of file earthshadowcomponent.h.

◆ update()

void EarthShadowComponent::update ( KSNumbers * )

Update the sky position(s) of this component.

This function usually just updates the Horizontal (Azimuth/Altitude) coordinates of its member object(s). However, the precession and nutation must also be recomputed periodically. num Pointer to the KSNumbers object

See also

Reimplemented from SkyComponent.

Definition at line 20 of file earthshadowcomponent.cpp.

◆ updateSolarSystemBodies()

void EarthShadowComponent::updateSolarSystemBodies ( KSNumbers * num)

Reimplemented from SkyComponent.

Definition at line 26 of file earthshadowcomponent.cpp.

The documentation for this class was generated from the following files:
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