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#include <starcomponent.h>

Inheritance diagram for StarComponent:

Public Member Functions

void appendListObject (SkyObject *object)
void draw (SkyPainter *skyp) override
void drawLabels ()
StarObjectfindByHDIndex (int HDnum)
virtual SkyObjectfindStarByGenetiveName (const QString name)
SkyObjectobjectNearest (SkyPoint *p, double &maxrad) override
void objectsInArea (QList< SkyObject * > &list, const SkyRegion &region) override
bool selected () override
void starsInAperture (QList< StarObject * > &list, const SkyPoint &center, float radius, float maglim=-29)
void update (KSNumbers *num) override
- Public Member Functions inherited from ListComponent
 ListComponent (SkyComposite *parent)
void appendListObject (SkyObject *object)
void clear ()
SkyObjectfindByName (const QString &name, bool exact=true) override
const QList< SkyObject * > & objectList () const
- Public Member Functions inherited from SkyComponent
 SkyComponent (SkyComposite *parent=nullptr)
virtual void drawTrails (SkyPainter *skyp)
virtual void emitProgressText (const QString &message)
QHash< int, QVector< QPair< QString, const SkyObject * > > > & objectLists ()
QVector< QPair< QString, const SkyObject * > > & objectLists (int type)
QHash< int, QStringList > & objectNames ()
QStringListobjectNames (int type)
SkyCompositeparent ()
void removeFromLists (const SkyObject *obj)
void removeFromNames (const SkyObject *obj)
virtual void updateMoons (KSNumbers *)
virtual void updateSolarSystemBodies (KSNumbers *)

Static Public Member Functions

static void byteSwap (StarData *stardata)
static StarComponentCreate (SkyComposite *)
static StarComponentInstance ()
static float zoomMagnitudeLimit ()

Protected Member Functions

 StarComponent (SkyComposite *)

Additional Inherited Members

- Protected Attributes inherited from ListComponent
QHash< QString, SkyObject * > m_ObjectHash
QList< SkyObject * > m_ObjectList

Detailed Description

Represents the stars on the sky map. For optimization reasons the stars are not separate objects and are stored in a list.

The StarComponent class manages all stars drawn in KStars. While it handles all stars having names using its own member methods, it shunts the responsibility of unnamed stars to the class 'DeepStarComponent', objects of which it maintains.

Thomas Kabelmann
Akarsh Simha

Definition at line 47 of file starcomponent.h.

Member Function Documentation

◆ appendListObject()

void StarComponent::appendListObject ( SkyObject object)

Append a star to the Object List.

(including genetive name)

Overrides ListComponent::appendListObject() to include genetive names of stars as well.

Definition at line 575 of file starcomponent.cpp.

◆ Create()

StarComponent * StarComponent::Create ( SkyComposite parent)

Create an instance of StarComponent.

Definition at line 92 of file starcomponent.cpp.

◆ draw()

void StarComponent::draw ( SkyPainter skyp)

Draw the object on the SkyMap skyp a pointer to the SkyPainter to use.

Implements SkyComponent.

Definition at line 251 of file starcomponent.cpp.

◆ drawLabels()

void StarComponent::drawLabels ( )

draw all the labels in the prioritized LabelLists and then clear the LabelLists.

Definition at line 368 of file starcomponent.cpp.

◆ findByHDIndex()

StarObject * StarComponent::findByHDIndex ( int  HDnum)

Find stars by HD catalog index.

HDnumHD Catalog Number of the star to find
If the star is a static star, a pointer to the star will be returned If it is a dynamic star, a fake copy will be created that survives till the next findByHDIndex() call. If no match was found, returns nullptr.

Definition at line 610 of file starcomponent.cpp.

◆ Instance()

static StarComponent* StarComponent::Instance ( )
the instance of StarComponent if already created, nullptr otherwise

Definition at line 64 of file starcomponent.h.

◆ objectNearest()

SkyObject * StarComponent::objectNearest ( SkyPoint p,
double &  maxrad 

Find the SkyObject nearest the given SkyPoint.

Look for a SkyObject that is nearer to point p than maxrad. If one is found, then maxrad is reset to the separation of the new nearest object. p pointer to the SkyPoint to search around maxrad reference to current search radius in degrees

a pointer to the nearest SkyObject
This function simply returns a nullptr pointer; it is reimplemented in various sub-classes.

Reimplemented from ListComponent.

Definition at line 667 of file starcomponent.cpp.

◆ objectsInArea()

void StarComponent::objectsInArea ( QList< SkyObject * > &  list,
const SkyRegion region 

Searches the region(s) and appends the SkyObjects found to the list of sky objects.

Look for a SkyObject that is in one of the regions If found, then append to the list of sky objects list list of SkyObject to which matching list has to be appended to region defines the regions in which the search for SkyObject should be done within

Reimplemented from SkyComponent.

Definition at line 598 of file starcomponent.cpp.

◆ selected()

bool StarComponent::selected ( )
true if component is to be drawn on the map.

Reimplemented from SkyComponent.

Definition at line 99 of file starcomponent.cpp.

◆ starsInAperture()

void StarComponent::starsInAperture ( QList< StarObject * > &  list,
const SkyPoint center,
float  radius,
float  maglim = -29 

Add to the given list, the stars from this component, that lie within the specified circular aperture, and that are brighter than the limiting magnitude specified.

center The center point of the aperture radius The radius around the center point that defines the aperture maglim Optional parameter indicating the limiting magnitude. If magnitude limit is numerically < -28, the limiting magnitude is assumed to be the limiting magnitude of the catalog (i.e. no magnitude limit) list The list to operate on

Definition at line 717 of file starcomponent.cpp.

◆ update()

void StarComponent::update ( KSNumbers num)

Update the sky positions of this component.

This function usually just updates the Horizontal (Azimuth/Altitude) coordinates of the objects in this component. If the KSNumbers* argument is not nullptr, this function also recomputes precession and nutation for the date in KSNumbers. num Pointer to the KSNumbers object

By default, the num parameter is nullptr, indicating that Precession/Nutation computation should be skipped; this computation is only occasionally required.

Reimplemented from ListComponent.

Definition at line 133 of file starcomponent.cpp.

The documentation for this class was generated from the following files:
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