Kstars
deepstaritem.cpp
109 // If we are to hide the fainter stars (eg: while slewing), we set the magnitude limit to hideStarsMag.
130 // StarBlock *prevBlock = ( ( i >= 1 ) ? m_starBlockList->at( currentRegion )->block( i - 1 ) : nullptr );
Stores and manages unnamed stars, most of which are dynamically loaded into memory.
Definition deepstarcomponent.h:32
DeepStarItem(DeepStarComponent *deepStarComp, RootNode *rootNode)
Constructor.
Definition deepstaritem.cpp:22
MeshIterator is a very lightweight class used to iterate over the result set of an HTMesh intersectio...
Definition MeshIterator.h:21
A SkyNode derived class used for displaying PointNode with coordinates provided by SkyObject.
Definition pointsourcenode.h:27
virtual void update() override
update updates coordinates of this node based on the visibility of its SkyObject
Definition pointsourcenode.cpp:77
void updatePos(QPointF pos, bool drawLabel)
updatePos updates position of this node and its label.
Definition pointsourcenode.cpp:99
The Projector class is the primary class that serves as an interface to handle projections.
Definition projector.h:58
QPointF toScreen(const SkyPoint *o, bool oRefract=true, bool *onVisibleHemisphere=nullptr) const
This is exactly the same as toScreenVec but it returns a QPointF.
Definition projector.cpp:93
bool onScreen(const QPointF &p) const
Check whether the projected point is on-screen.
Definition projector.cpp:98
bool checkVisibility(const SkyPoint *p) const
Determine if the skypoint p is likely to be visible in the display window.
Definition projector.cpp:183
A QSGClipNode derived class used as a container for holding pointers to nodes and for clipping.
Definition rootnode.h:60
This is an interface for implementing SkyItems that represent SkyComponent derived objects on the Sky...
Definition skyitem.h:30
static double deleteLimit()
return limit of hides for the node to delete it
Definition skymaplite.cpp:199
static SkyMesh * Instance()
returns the default instance of SkyMesh or null if it has not yet been created.
Definition skymesh.cpp:39
void aperture(SkyPoint *center, double radius, MeshBufNum_t bufNum=DRAW_BUF)
finds the set of trixels that cover the circular aperture specified after first performing a reverse ...
Definition skymesh.cpp:56
Provides virtual functions for update of coordinates and nodes hiding.
Definition skynode.h:28
A factory that creates StarBlocks and recycles them in an LRU Cache.
Definition starblockfactory.h:22
void JITupdate()
added for JIT updates from both StarComponent and ConstellationLines
Definition starobject.cpp:526
char spchar() const
Returns just the first character of the spectral type string.
Definition starobject.cpp:554
int hideCount()
m_hideCount is a counter of how much updates of SkyMapLite this trixel remained hidden.
Definition trixelnode.h:30
QLinkedList< QPair< SkyObject *, SkyNode * > > m_nodes
m_nodes - holds SkyNodes with corresponding SkyObjects
Definition trixelnode.h:41
void appendChildNode(QSGNode *node)
QSGNode * firstChild() const const
QSGNode * nextSibling() const const
void removeChildNode(QSGNode *node)
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Documentation copyright © 1996-2024 The KDE developers.
Generated on Mon Nov 4 2024 16:38:43 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2024 The KDE developers.
Generated on Mon Nov 4 2024 16:38:43 by doxygen 1.12.0 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.